ability_mods:
  cha_mod: 6
  con_mod: 2
  dex_mod: 6
  int_mod: 2
  str_mod: 4
  wis_mod: 5
ac: 30
ac_special: null
alignment: N
automatic_abilities:
- action_cost: Reaction
  critical_failure: null
  critical_success: null
  description: null
  effect: The melody on the wind recreates the auditory effect, gaining the bonuses
    for itself and its allies as long as the original effect persists.
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Hostile Duet
  range: null
  raw_description: '**Hostile Duet [Reaction]** **Trigger **A hostile creature within
    30 feet creates an effect with the __auditory__ trait that provides bonuses to
    itself or its allies; **Effect **The melody on the wind recreates the auditory
    effect, gaining the bonuses for itself and its allies as long as the original
    effect persists.'
  requirements: null
  success: null
  traits: null
  trigger: A hostile creature within 30 feet creates an effect with the __auditory__
    trait that provides bonuses to itself or its allies
- action_cost: Reaction
  critical_failure: null
  critical_success: null
  description: null
  effect: The melody on the wind attempts to counteract the spell. If it succeeds,
    the spell effect is caught in a blast of wind that sweeps it back to its origin,
    affecting the caster. Targets of the triggering effect other than the melody on
    the wind are still affected normally.
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Retune
  range: null
  raw_description: '**Retune [Reaction]** **Trigger **The melody on the wind is targeted
    by a spell with the __auditory__ trait; **Effect **The melody on the wind attempts
    to counteract the spell. If it succeeds, the spell effect is caught in a blast
    of wind that sweeps it back to its origin, affecting the caster. Targets of the
    triggering effect other than the melody on the wind are still affected normally.'
  requirements: null
  success: null
  traits: null
  trigger: The melody on the wind is targeted by a spell with the __auditory__ trait
description: 'This cloud of song and sound has been caught by the wind and carried
  across the air. While the melody on the wind (known by some as a song elemental,
  despite the fact that no such place as a plane of song exists in the known multiverse)
  might enjoy the beauty of music, it is by nature a destructive elemental force.




  **__Recall Knowledge - Elemental__ (__Arcana__, __Nature__)**: DC 27'
hp: 170
hp_misc: null
immunities:
- bleed
- paralyzed
- poison
- sleep
items: null
languages:
- Auran
level: 10
melee:
- action_cost: One Action
  damage:
    formula: 2d10+10
    type: bludgeoning
  name: wind gust
  plus_damage:
  - formula: null
    type: Push
  to_hit: 23
  traits:
  - agile
  - finesse
name: Melody On The Wind
perception: 21
proactive_abilities:
- action_cost: One Action
  critical_failure: null
  critical_success: null
  description: "The melody on the wind sings in a sonorous chorus. Any creature in\
    \ a 30-foot emanation must attempt a DC 30 Will save to resist becoming fascinated\
    \ by the melody on the wind. A creature that succeeds at its save is temporarily\
    \ immune for 24 hours. \n\n**Critical Success **The creature is unaffected. \n\
    \n**Success **The creature is __fascinated__ for 1 round. \n\n**Failure **The\
    \ creature is fascinated for 1d4 rounds."
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Mesmerizing Melody
  range: null
  raw_description: "**Mesmerizing Melody**   (__auditory__, __concentrate__, __enchantment__,\
    \ __mental__, __primal__) The melody on the wind sings in a sonorous chorus. Any\
    \ creature in a 30-foot emanation must attempt a DC 30 Will save to resist becoming\
    \ fascinated by the melody on the wind. A creature that succeeds at its save is\
    \ temporarily immune for 24 hours. \n\n**Critical Success **The creature is unaffected.\
    \ \n\n**Success **The creature is __fascinated__ for 1 round. \n\n**Failure **The\
    \ creature is fascinated for 1d4 rounds."
  requirements: null
  success: null
  traits:
  - auditory
  - concentrate
  - enchantment
  - mental
  - primal
  trigger: null
- action_cost: None
  critical_failure: null
  critical_success: null
  description: The melody on the wind's movement doesn't trigger reactions.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Swiftness
  range: null
  raw_description: '**Swiftness** The melody on the wind''s movement doesn''t trigger
    reactions.'
  requirements: null
  success: null
  traits: null
  trigger: null
ranged:
- action_cost: One Action
  damage:
    formula: 2d8+10
    type: sonic
  name: solid refrain
  plus_damage: null
  to_hit: 23
  traits:
  - range increment 70 feet
rarity: Common
resistances: null
ritual_lists: null
saves:
  fort: 16
  fort_misc: null
  misc: null
  ref: 22
  ref_misc: null
  will: 19
  will_misc: null
sense_abilities: null
senses:
- Perception +21
- darkvision
size: Huge
skills:
- bonus: 22
  misc: null
  name: 'Acrobatics '
- bonus: 22
  misc: null
  name: 'Performance '
- bonus: 22
  misc: null
  name: 'Stealth '
source:
- abbr: Bestiary 2
  page_start: 107
  page_stop: null
speed:
- amount: 100
  type: fly
- amount: null
  type: swiftness
spell_lists: null
traits:
- N
- Huge
- Air
- Elemental
type: Creature
weaknesses: null
