action_abbr: '2'
cast: somatic, verbal
components:
- Somatic
- Verbal
descr: A burst of healing energy soothes living creatures and temporarily rouses those
  recently slain. All living targets regain 10d8+40 Hit Points. In addition, you return
  any number of dead targets to life temporarily, with the same effects and limitations
  as raise dead. The raised creatures have a number of temporary Hit Points equal
  to the Hit Points you gave living creatures, but no normal Hit Points. The raised
  creatures can't regain Hit Points or gain temporary Hit Points in other ways, and
  once revival's duration ends, they lose all temporary Hit Points and die. Revival
  can't resurrect creatures killed by disintegrate or a death effect. It has no effect
  on undead.
duration: sustained up to 1 minute
has_been_manually_proofread: false
level: 10
name: Revival
range: 30 feet
req: null
source:
- abbr: CRB
  page_start: 366
  page_stop: 366
targets: dead creatures and living creatures of your choice within range
traditions:
- Divine
- Primal
traits:
- Healing
- Necromancy
- Positive
trigger: null
type: Spell
