ability_mods:
  cha_mod: 6
  con_mod: 6
  dex_mod: 6
  int_mod: 2
  str_mod: 10
  wis_mod: 6
ac: 43
ac_special: null
alignment: CE
automatic_abilities:
- action_cost: None
  critical_failure: null
  critical_success: null
  description: When the sard dies, its body explodes in a 30-foot emanation. All creatures
    in the area take 10d6 electricity damage and 10d6 piercing damage (DC 43 basic
    Reflex save). Any creature that takes piercing damage is also exposed to sard
    venom.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Splintering Death
  range: null
  raw_description: '**Splintering Death** (__electricity__, __evocation__, __primal__)
    When the sard dies, its body explodes in a 30-foot emanation. All creatures in
    the area take 10d6 electricity damage and 10d6 piercing damage (DC 43 basic Reflex
    save). Any creature that takes piercing damage is also exposed to sard venom.'
  requirements: null
  success: null
  traits:
  - electricity
  - evocation
  - primal
  trigger: null
description: 'An immense, gnarled, tree awoken with raw, primal power by one of the
  fey Eldest of the First World, this monster—one of the legendary Tane—skitters on
  huge, spidery roots and thrashes its branches as fiery lightning courses within
  its blackened bark, a living manifestation of the violent clash between ancient
  forest and stormy sky.




  **__Recall Knowledge - Plant__ (__Nature__)**: DC 44'
hp: 400
hp_misc: null
immunities:
- electricity
items: null
languages:
- Aklo
- Arboreal
- Common
- Sylvan
level: 19
melee:
- action_cost: One Action
  damage:
    formula: 4d6+18
    type: bludgeoning
  name: trunk
  plus_damage:
  - formula: 3d6
    type: persistent electricity
  to_hit: 37
  traits:
  - fatal d12
  - reach 20 feet
- action_cost: One Action
  damage:
    formula: 4d8+18
    type: piercing
  name: branch
  plus_damage:
  - formula: null
    type: sard venom
  to_hit: 37
  traits:
  - agile
  - reach 20 feet
- action_cost: One Action
  damage:
    formula: 4d6+18
    type: bludgeoning
  name: root
  plus_damage:
  - formula: 1d6
    type: electricity
  to_hit: 37
  traits:
  - reach 10 feet
name: Sard
perception: 35
proactive_abilities:
- action_cost: Reaction
  critical_failure: null
  critical_success: null
  description: null
  effect: An instant before the target takes the electricity damage from the triggering
    event, the sard's electrical sparks glow red. The target must succeed at a DC
    41 Will save or lose any electricity resistance it has until this curse is lifted.
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Lightning-Struck Curse
  range: null
  raw_description: '**Lightning-Struck Curse** [Reaction]  (__curse__, __necromancy__,
    __primal__) **Trigger** The sard is about to damage a creature that has electricity
    resistance; **Effect** An instant before the target takes the electricity damage
    from the triggering event, the sard''s electrical sparks glow red. The target
    must succeed at a DC 41 Will save or lose any electricity resistance it has until
    this curse is lifted.'
  requirements: null
  success: null
  traits:
  - curse
  - necromancy
  - primal
  trigger: The sard is about to damage a creature that has electricity resistance
- action_cost: None
  critical_failure: null
  critical_success: null
  description: '**Saving Throw** DC 41 Fortitude; **Maximum Duration** 10 rounds;
    **Stage 1** 2d6 electricity damage, 2d6 poison damage, and __clumsy 2__ (1 round);
    **Stage 2** 3d6 electricity damage, 3d6 poison damage, clumsy 2, and __slowed
    1__ (1 round); **Stage 3** 4d6 electricity damage, 4d6 poison damage, clumsy 2,
    and slowed 2 (1 round)'
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Sard Venom
  range: null
  raw_description: '**Sard Venom** (__poison__, __primal__, __virulent__) **Saving
    Throw** DC 41 Fortitude; **Maximum Duration** 10 rounds; **Stage 1** 2d6 electricity
    damage, 2d6 poison damage, and __clumsy 2__ (1 round); **Stage 2** 3d6 electricity
    damage, 3d6 poison damage, clumsy 2, and __slowed 1__ (1 round); **Stage 3** 4d6
    electricity damage, 4d6 poison damage, clumsy 2, and slowed 2 (1 round)'
  requirements: null
  success: null
  traits:
  - poison
  - primal
  - virulent
  trigger: null
- action_cost: Two Actions
  critical_failure: null
  critical_success: null
  description: The sard makes up to four thorn Strikes, each against a different target.
    The sard's multiple attack penalty doesn't increase until after all the attacks
    have been made.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Thorn Volley
  range: null
  raw_description: '**Thorn Volley** [Two Actions]  The sard makes up to four thorn
    Strikes, each against a different target. The sard''s multiple attack penalty
    doesn''t increase until after all the attacks have been made.'
  requirements: null
  success: null
  traits: null
  trigger: null
- action_cost: Three Actions
  critical_failure: null
  critical_success: null
  description: Huge or smaller, root, DC 39
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Trample
  range: null
  raw_description: '**__Trample__** [Three Actions]  Huge or smaller, root, DC 39'
  requirements: null
  success: null
  traits: null
  trigger: null
ranged:
- action_cost: One Action
  damage:
    formula: 4d4+16
    type: piercing
  name: thorn
  plus_damage:
  - formula: null
    type: sard venom
  to_hit: 35
  traits:
  - deadly d10
  - primal
  - propulsive
  - range 180 feet
rarity: Rare
resistances:
- amount: 15
  type: fire
- amount: 15
  type: physical (except slashing)
ritual_lists:
- dc: 39
  misc: null
  name: Rituals
  spell_groups:
  - heightened_level: null
    level: 8
    spells:
    - frequency: doesn't require secondary casters
      name: control weather
      requirement: null
  to_hit: null
saves:
  fort: 35
  fort_misc: null
  misc: +1 status to all saves vs. magic
  ref: 31
  ref_misc: null
  will: 33
  will_misc: null
sense_abilities:
- action_cost: None
  critical_failure: null
  critical_success: null
  description: The sard treats the plane it is located on as its home plane.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Planar Acclimation
  range: null
  raw_description: '**Planar Acclimation** The sard treats the plane it is located
    on as its home plane.'
  requirements: null
  success: null
  traits: null
  trigger: null
senses:
- Perception +35
- low-light vision
- tremorsense 120 feet
size: Gargantuan
skills:
- bonus: 33
  misc: null
  name: 'Acrobatics '
- bonus: 37
  misc: null
  name: 'Athletics '
- bonus: 31
  misc: null
  name: 'Nature '
source:
- abbr: Bestiary 2
  page_start: 231
  page_stop: null
speed:
- amount: 40
  type: Land
- amount: 25
  type: climb
spell_lists:
- dc: 41
  misc: null
  name: Primal Innate Spells
  spell_groups:
  - heightened_level: null
    level: 9
    spells:
    - frequency: null
      name: storm of vengeance
      requirement: null
  - heightened_level: null
    level: 8
    spells:
    - frequency: null
      name: punishing winds
      requirement: null
    - frequency: null
      name: tree stride
      requirement: null
  - heightened_level: null
    level: 7
    spells:
    - frequency: ×3
      name: chain lightning
      requirement: null
  to_hit: null
traits:
- Rare
- CE
- Gargantuan
- Electricity
- Plant
- Tane
type: Creature
weaknesses:
- amount: 15
  type: cold iron
