ability_mods:
  cha_mod: 3
  con_mod: 5
  dex_mod: 3
  int_mod: 2
  str_mod: 6
  wis_mod: 4
ac: 31
ac_special: null
alignment: CG
automatic_abilities:
- action_cost: None
  critical_failure: The creature is frightened 4.
  critical_success: The creature is unaffected by the presence.
  description: 90 feet, DC 28
  effect: null
  effects: null
  failure: The creature is frightened 2.
  frequency: null
  full_description: null
  generic_description: A creature that first enters the area must attempt a Will save.
    Regardless of the result of the saving throw, the creature is temporarily immune
    to this monster's Frightful Presence for 1 minute.
  name: Frightful Presence
  range: null
  raw_description: '**Frightful Presence** 90 feet, DC 28 A creature that first enters
    the area must attempt a Will save. Regardless of the result of the saving throw,
    the creature is temporarily immune to this monster''s Frightful Presence for 1
    minute.

    Critical Success The creature is unaffected by the presence.

    Success The creature is frightened 1.

    Failure The creature is frightened 2.

    Critical Success The creature is frightened 4.'
  requirements: null
  success: The creature is frightened 1.
  traits:
  - aura
  - emotion
  - fear
  - mental
  trigger: null
- action_cost: Reaction
  critical_failure: null
  critical_success: null
  description: null
  effect: The dragon raises its wing, gaining a +2 circumstance bonus to AC against
    the triggering attack. If the dragon is flying, it descends 10 feet after the
    attack is complete.
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Wing Deflection
  range: null
  raw_description: '**Wing Deflection** [Reaction] **Trigger** The dragon is targeted
    with an attack. **Effect** The dragon raises its wing, gaining a +2 circumstance
    bonus to AC against the triggering attack. If the dragon is flying, it descends
    10 feet after the attack is complete.'
  requirements: null
  success: null
  traits: null
  trigger: The dragon is targeted with an attack.
description: 'Brass dragons are whimsical tricksters who delight in humor and play.
  They particularly enjoy conversations with humans and other civilized humanoids,
  delighting in the naive customs of these diminutive races without showing them haughtiness
  or scorn. While they may seem merely curious, brass dragons engage in this sort
  of conversation with the goal of keeping up to date on regional politics so they
  can anticipate future conflicts. Along the way, they create extensive information
  networks that begin with their own allies but stretch across all levels of humanoid
  society—networks which the brass dragon then uses to subtly assist settlements near
  their lair. Unlike the schemes and manipulations of blue dragons, brass dragons
  use their informant networks to establish justice and equality.




  These carefree dragons value independence and feel that all creatures deserve to
  live as they please, provided they don''t harm others. They are emotional creatures
  and tend to have short attention spans, sometimes falling victim to depression in
  their twilight years. To combat this, some brass dragons keep pets and houseplants
  that they can care for.




  Though they may seem childlike in their curiosity concerning mortal affairs, a brass
  dragon''s prowess in battle is no laughing matter. A brass dragon whose territory
  or allies are threatened is a terrifying foe indeed, quick to shed their innocent
  guise and unleash their terrifying might upon evildoers.




  Most brass dragons live in desert climates, and while they keep their lairs hidden,
  they often build near humanoid settlements.




  **__Recall Knowledge - Dragon__ (__Arcana__)**: DC 28'
hp: 215
hp_misc: null
immunities:
- fire
- paralyzed
- sleep
items: null
languages:
- Auran
- Common
- Draconic
- Gnomish
- Halfling
- Sylvan
- speak with animals
level: 11
melee:
- action_cost: One Action
  damage:
    formula: 2d10+12
    type: piercing
  name: jaws
  plus_damage:
  - formula: 2d6
    type: fire
  to_hit: 24
  traits:
  - fire
  - magical
  - reach 10 feet
- action_cost: One Action
  damage:
    formula: 2d10+12
    type: slashing
  name: claw
  plus_damage: null
  to_hit: 24
  traits:
  - agile
  - magical
- action_cost: One Action
  damage:
    formula: 1d12+10
    type: slashing
  name: wing
  plus_damage: null
  to_hit: 22
  traits:
  - magical
  - reach 10 feet
name: Adult Brass Dragon
perception: 21
proactive_abilities:
- action_cost: Two Actions
  critical_failure: null
  critical_success: null
  description: The brass dragon breathes fire in an 80-foot line that deals 12d6 fire
    damage (DC 32 basic Reflex save). The dragon can't use Breath Weapon again for
    1d4 rounds.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Breath Weapon
  range: null
  raw_description: '**Breath Weapon ** [Two Actions]  (__arcane__, __evocation__,
    __fire__) The brass dragon breathes fire in an 80-foot line that deals 12d6 fire
    damage (DC 32 basic Reflex save). The dragon can''t use Breath Weapon again for
    1d4 rounds.'
  requirements: null
  success: null
  traits:
  - arcane
  - evocation
  - fire
  trigger: null
- action_cost: Two Actions
  critical_failure: null
  critical_success: null
  description: null
  effect: The dragon calls upon the desert wind. This has the same effect as __gust
    of wind__ (DC 30 Fortitude) but in a 60-foot cone. A creature that fails its save
    is also blinded until the end of its next turn (or for 1 minute on a critical
    failure).
  effects: null
  failure: null
  frequency: three times per day.
  full_description: null
  generic_description: null
  name: Desert Wind
  range: null
  raw_description: '**Desert Wind** [Two Actions]  (__air__, __arcane__, __concentrate__,
    __evocation__) **Frequency** three times per day. **Effect** The dragon calls
    upon the desert wind. This has the same effect as __gust of wind__ (DC 30 Fortitude)
    but in a 60-foot cone. A creature that fails its save is also blinded until the
    end of its next turn (or for 1 minute on a critical failure).'
  requirements: null
  success: null
  traits:
  - air
  - arcane
  - concentrate
  - evocation
  trigger: null
- action_cost: Two Actions
  critical_failure: null
  critical_success: null
  description: The dragon makes two claw Strikes and one jaws Strike in any order.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Draconic Frenzy
  range: null
  raw_description: '**Draconic Frenzy** [Two Actions]  The dragon makes two claw Strikes
    and one jaws Strike in any order.'
  requirements: null
  success: null
  traits: null
  trigger: null
- action_cost: None
  critical_failure: null
  critical_success: null
  description: When the dragon scores a critical hit with a strike, it recharges Breath
    Weapon.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Draconic Momentum
  range: null
  raw_description: '**Draconic Momentum** When the dragon scores a critical hit with
    a strike, it recharges Breath Weapon.'
  requirements: null
  success: null
  traits: null
  trigger: null
ranged: null
rarity: Common
resistances: null
ritual_lists: null
saves:
  fort: 22
  fort_misc: null
  misc: +1 status to all saves vs. magic
  ref: 20
  ref_misc: null
  will: 21
  will_misc: null
sense_abilities: null
senses:
- Perception +21
- darkvision
- scent (imprecise) 60 feet
- tremorsense (imprecise) 30 feet
size: Large
skills:
- bonus: 20
  misc: null
  name: 'Acrobatics '
- bonus: 23
  misc: null
  name: 'Athletics '
- bonus: 20
  misc: null
  name: 'Deception '
- bonus: 20
  misc: null
  name: 'Diplomacy '
- bonus: 19
  misc: null
  name: 'Society '
source:
- abbr: Bestiary
  page_start: 118
  page_stop: null
speed:
- amount: 50
  type: Land
- amount: 30
  type: burrow
- amount: 120
  type: fly
spell_lists:
- dc: 30
  misc: null
  name: Arcane Innate Spells
  spell_groups:
  - heightened_level: 2
    level: -1
    spells:
    - frequency: null
      name: speak with animals
      requirement: null
  to_hit: null
traits:
- CG
- Large
- Dragon
- Fire
type: Creature
weaknesses: null
