ability_mods:
  cha_mod: 2
  con_mod: 4
  dex_mod: 2
  int_mod: -5
  str_mod: 7
  wis_mod: 2
ac: 25
ac_special: null
alignment: NE
automatic_abilities: null
description: 'Huge giants and other enormous creatures make powerful skeletons.




  **__Recall Knowledge - Undead__ (__Religion__)**: DC 23'
hp: 105
hp_misc: negative healing
immunities:
- death effects
- disease
- mental
- paralyzed
- poison
- unconscious
items: null
languages: null
level: 7
melee:
- action_cost: One Action
  damage:
    formula: 2d6+11
    type: slashing
  name: claw
  plus_damage: null
  to_hit: 18
  traits:
  - agile
  - reach 10 feet
name: Skeletal Hulk
perception: 16
proactive_abilities:
- action_cost: Two Actions
  critical_failure: null
  critical_success: null
  description: The hulk makes two Strikes with its claw against two adjacent foes,
    both of whom are within its reach. The multiple attack penalty does not increase
    until after both attacks are resolved.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Broad Swipe
  range: null
  raw_description: '**Broad Swipe** [Two Actions]  The hulk makes two Strikes with
    its claw against two adjacent foes, both of whom are within its reach. The multiple
    attack penalty does not increase until after both attacks are resolved.'
  requirements: null
  success: null
  traits: null
  trigger: null
- action_cost: Two Actions
  critical_failure: null
  critical_success: null
  description: The hulk Strides and makes a claw Strike with a +4 circumstance bonus
    to damage. If the strike hits, the hulk automatically Shoves the target 10 feet.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Massive Rush
  range: null
  raw_description: '**Massive Rush** [Two Actions]  The hulk Strides and makes a claw
    Strike with a +4 circumstance bonus to damage. If the strike hits, the hulk automatically
    Shoves the target 10 feet.'
  requirements: null
  success: null
  traits: null
  trigger: null
ranged: null
rarity: Common
resistances:
- amount: 5
  type: cold
- amount: 5
  type: electricity
- amount: 5
  type: fire
- amount: 5
  type: piercing
- amount: 5
  type: slashing
ritual_lists: null
saves:
  fort: 15
  fort_misc: null
  misc: null
  ref: 15
  ref_misc: null
  will: 13
  will_misc: null
sense_abilities: null
senses:
- Perception +16
- darkvision
size: Huge
skills:
- bonus: 20
  misc: null
  name: 'Athletics '
- bonus: 15
  misc: null
  name: 'Intimidation '
source:
- abbr: Bestiary
  page_start: 299
  page_stop: null
speed:
- amount: 30
  type: Land
spell_lists: null
traits:
- NE
- Huge
- Mindless
- Skeleton
- Undead
type: Creature
weaknesses: null
