ability_mods:
  cha_mod: 4
  con_mod: 6
  dex_mod: 5
  int_mod: 0
  str_mod: 7
  wis_mod: 5
ac: 34
ac_special: null
alignment: CE
automatic_abilities:
- action_cost: None
  critical_failure: null
  critical_success: null
  description: 30 feet. A creature that begins its turn in the area must succeed at
    a DC 32 Will save or become __fascinated__ with the xilvirek. If the creature
    is already fascinated by the xilvirek and fails its save, the creature is compelled
    to approach the xilvirek and allow itself to be __grabbed__, which ends the fascination.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Hypnotic Stench
  range: null
  raw_description: '**Hypnotic Stench** (__aura__, __emotion__, __enchantment__, __incapacitation__,
    __mental__) 30 feet. A creature that begins its turn in the area must succeed
    at a DC 32 Will save or become __fascinated__ with the xilvirek. If the creature
    is already fascinated by the xilvirek and fails its save, the creature is compelled
    to approach the xilvirek and allow itself to be __grabbed__, which ends the fascination.'
  requirements: null
  success: null
  traits:
  - aura
  - emotion
  - enchantment
  - incapacitation
  - mental
  trigger: null
- action_cost: Reaction
  critical_failure: null
  critical_success: null
  description: null
  effect: You lash out at a foe that leaves an opening. Make a melee Strike against
    the triggering creature. If your attack is a critical hit and the trigger was
    a manipulate action, you disrupt that action. This Strike doesn't count toward
    your multiple attack penalty, and your multiple attack penalty doesn't apply to
    this Strike.
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Attack of Opportunity
  range: null
  raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
    your reach uses a manipulate action or a move action, makes a ranged attack, or
    leaves a square during a move action it''s using. **Effect** You lash out at a
    foe that leaves an opening. Make a melee Strike against the triggering creature.
    If your attack is a critical hit and the trigger was a manipulate action, you
    disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
    and your multiple attack penalty doesn''t apply to this Strike.'
  requirements: null
  success: null
  traits: null
  trigger: A creature within your reach uses a manipulate action or a move action,
    makes a ranged attack, or leaves a square during a move action it's using.
description: 'Xilvireks are the result of the strange evolution that takes place in
  __Zevgavizeb''s__ Abyssal realm. These fiends resemble their dread demon lord and
  claim to be living embodiments of the Lord of Reptiles''s snapping jaws.




  **__Recall Knowledge - Fiend__ (__Religion__)**: DC 32'
hp: 215
hp_misc: null
immunities: null
items: null
languages:
- Abyssal
level: 12
melee:
- action_cost: One Action
  damage:
    formula: 3d10+13
    type: piercing
  name: jaws
  plus_damage: null
  to_hit: 25
  traits:
  - chaotic
  - evil
  - magical
- action_cost: One Action
  damage:
    formula: 2d8+13
    type: slashing
  name: claw
  plus_damage:
  - formula: null
    type: Grab
  to_hit: 27
  traits:
  - agile
  - chaotic
  - evil
  - magical
  - reach 10 feet
- action_cost: One Action
  damage:
    formula: 3d6+13
    type: bludgeoning
  name: tail
  plus_damage:
  - formula: null
    type: Knockdown
  to_hit: 25
  traits:
  - chaotic
  - evil
  - magical
  - reach 15 feet
  - versatile P
name: Xilvirek
perception: 23
proactive_abilities:
- action_cost: Two Actions
  critical_failure: null
  critical_success: null
  description: The xilvirek retches a small pool of debilitating, acrid bile onto
    itself. All creatures within 30 feet take 4d6 acid damage as they inhale the bile's
    noxious fumes (DC 32 basic Fortitude save; on a failure, the creature is __sickened  1__,
    or sickened 2 on a critical failure). The xilvirek can't Disgorge Bile again for
    1d4 rounds.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Disgorge Bile
  range: null
  raw_description: '**Disgorge Bile** [Two Actions]  (__acid__, __inhaled__) The xilvirek
    retches a small pool of debilitating, acrid bile onto itself. All creatures within
    30 feet take 4d6 acid damage as they inhale the bile''s noxious fumes (DC 32 basic
    Fortitude save; on a failure, the creature is __sickened  1__, or sickened 2 on
    a critical failure). The xilvirek can''t Disgorge Bile again for 1d4 rounds.'
  requirements: null
  success: null
  traits:
  - acid
  - inhaled
  trigger: null
- action_cost: None
  critical_failure: null
  critical_success: null
  description: The xilvirek has two tentacles on its back that it can use to suck
    the life from its prey. A creature that starts its turn grabbed by the xilvirek
    becomes __drained 1__, and the xilvirek regains 20 HP. The drained value increases
    by 1 on each subsequent round that the creature starts its turn grabbed, but the
    xilvirek doesn't regain additional HP from draining the same creature more than
    once per day.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Feasting Tentacles
  range: null
  raw_description: '**Feasting Tentacles** The xilvirek has two tentacles on its back
    that it can use to suck the life from its prey. A creature that starts its turn
    grabbed by the xilvirek becomes __drained 1__, and the xilvirek regains 20 HP.
    The drained value increases by 1 on each subsequent round that the creature starts
    its turn grabbed, but the xilvirek doesn''t regain additional HP from draining
    the same creature more than once per day.'
  requirements: null
  success: null
  traits: null
  trigger: null
ranged: null
rarity: Uncommon
resistances: null
ritual_lists: null
saves:
  fort: 26
  fort_misc: null
  misc: null
  ref: 21
  ref_misc: null
  will: 19
  will_misc: null
sense_abilities:
- action_cost: None
  critical_failure: null
  critical_success: null
  description: A xilvirek can sense the presence of creatures with an Intelligence
    of at least -3. Creatures that have silenced their thoughts through magic or other
    means can potentially counteract this sense at the GM's discretion.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Psionic Scent
  range: null
  raw_description: '**Psionic Scent** A xilvirek can sense the presence of creatures
    with an Intelligence of at least -3. Creatures that have silenced their thoughts
    through magic or other means can potentially counteract this sense at the GM''s
    discretion.'
  requirements: null
  success: null
  traits: null
  trigger: null
senses:
- Perception +23
- darkvision
- psionic scent (imprecise) 120 feet
size: Large
skills:
- bonus: 25
  misc: null
  name: 'Athletics '
- bonus: 22
  misc: null
  name: 'Intimidation '
- bonus: 23
  misc: null
  name: 'Stealth '
- bonus: 25
  misc: null
  name: 'Survival '
source:
- abbr: 'Pathfinder #154: Siege of the Dinosaurs'
  page_start: 84
  page_stop: null
speed:
- amount: 40
  type: Land
- amount: 30
  type: swim
spell_lists:
- dc: 28
  misc: null
  name: Divine Innate Spells
  spell_groups:
  - heightened_level: null
    level: 6
    spells:
    - frequency: self only
      name: teleport
      requirement: null
  - heightened_level: null
    level: 4
    spells:
    - frequency: at will
      name: dimension door
      requirement: null
  - heightened_level: null
    level: 2
    spells:
    - frequency: at will
      name: darkness
      requirement: null
  to_hit: null
traits:
- Uncommon
- CE
- Large
- Fiend
type: Creature
weaknesses:
- amount: 10
  type: good
- amount: 10
  type: lawful
