ability_mods:
  cha_mod: -1
  con_mod: 2
  dex_mod: -1
  int_mod: 0
  str_mod: 5
  wis_mod: 3
ac: 21
ac_special: null
alignment: LE
automatic_abilities:
- action_cost: Reaction
  critical_failure: null
  critical_success: null
  description: null
  effect: The monster avoids being knocked out and remains at 1 HP, but its wounded
    value increases by 1. When it is wounded 3, it can no longer use this ability.
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Ferocity
  range: null
  raw_description: '**Ferocity** [Reaction] **Trigger** The monster is reduced to
    0 HP. **Effect** The monster avoids being knocked out and remains at 1 HP, but
    its wounded value increases by 1. When it is wounded 3, it can no longer use this
    ability.'
  requirements: null
  success: null
  traits: null
  trigger: The monster is reduced to 0 HP.
- action_cost: Free Action
  critical_failure: null
  critical_success: null
  description: null
  effect: The cyclops peers into an occluded spectrum of possible futures. It gets
    a success (but not a critical success) on the roll instead of rolling.
  effects: null
  failure: null
  frequency: once per day
  full_description: null
  generic_description: null
  name: Flash of Insight
  range: null
  raw_description: '**Flash of Insight** [Free Action] (__divination__, __occult__,
    __fortune__) **Frequency** once per day; **Trigger** The cyclops is about to roll
    a d20. **Effect** The cyclops peers into an occluded spectrum of possible futures.
    It gets a success (but not a critical success) on the roll instead of rolling.'
  requirements: null
  success: null
  traits:
  - divination
  - occult
  - fortune
  trigger: The cyclops is about to roll a d20.
description: 'The kingdoms of the cyclopes date to an age before the rise of humanity,
  when dragons and giants and serpentfolk ruled the world. The cyclopes built enormous
  stone cities and prayed to ancient gods of brutality and wrath, but their power
  to foresee the future failed them, and their civilization collapsed. Today, most
  cyclopes have virtually no knowledge of the former glory of their kind, even though
  it is not uncommon for them to dwell among the ruins of their greatness. Cyclops
  cities include monuments and imposing murals which depict their peoples'' history,
  but few now among them can read or interpret these relics of the past.




  In addition to their single eye, cyclopes are also famous for their never-ending
  hunger, an appetite so all-consuming that some scholars theorize it may in fact
  be some kind of curse. The ever-present hunger of the cyclopes seems to have some
  connection to the death of their civilization—though whether this voracity was the
  cause or a side-effect of their people''s downfall is likely destined to remain
  a mystery.




  Although details of the cyclopes'' gods have largely been lost to the annals of
  time, what little is known about these deities suggests they were vindictive and
  petty enough to curse their own people if they felt neglected or badly served.






  **__Recall Knowledge - Humanoid__ (__Society__)**: DC 22'
hp: 80
hp_misc: null
immunities: null
items:
- greataxe
- heavy crossbow (10 bolts)
- hide armor
languages:
- Common
- Cyclops
- Jotun
level: 5
melee:
- action_cost: One Action
  damage:
    formula: 1d12+9
    type: slashing
  name: greataxe
  plus_damage: null
  to_hit: 14
  traits:
  - reach 10 feet
  - sweep
name: Cyclops
perception: 12
proactive_abilities:
- action_cost: Two Actions
  critical_failure: null
  critical_success: null
  description: The cyclops makes a melee Strike and compares the attack roll result
    to the AC of up to two foes, each of whom must be within its melee reach and adjacent
    to each other. Roll damage only once and apply it to each creature hit. A Swipe
    counts as two attacks for the cyclops's multiple attack penalty.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Swipe
  range: null
  raw_description: '**Swipe** [Two Actions]  (__flourish__) The cyclops makes a melee
    Strike and compares the attack roll result to the AC of up to two foes, each of
    whom must be within its melee reach and adjacent to each other. Roll damage only
    once and apply it to each creature hit. A Swipe counts as two attacks for the
    cyclops''s multiple attack penalty.'
  requirements: null
  success: null
  traits:
  - flourish
  trigger: null
ranged:
- action_cost: One Action
  damage:
    formula: 1d10+4
    type: piercing
  name: heavy crossbow
  plus_damage: null
  to_hit: 8
  traits:
  - range increment 120 feet
  - reload 2
rarity: Uncommon
resistances:
- amount: null
  type: '>'
ritual_lists: null
saves:
  fort: 13
  fort_misc: null
  misc: null
  ref: 8
  ref_misc: null
  will: 12
  will_misc: null
sense_abilities: null
senses:
- Perception +12
- low-light vision
size: Large
skills:
- bonus: 14
  misc: null
  name: 'Athletics '
- bonus: 13
  misc: null
  name: 'Fortune-Telling Lore '
- bonus: 10
  misc: null
  name: 'Intimidation '
- bonus: 12
  misc: null
  name: 'Survival '
source:
- abbr: Bestiary
  page_start: 68
  page_stop: null
speed:
- amount: 30
  type: Land
spell_lists: null
traits:
- Uncommon
- LE
- Large
- Giant
- Humanoid
type: Creature
weaknesses: null
