ability_mods:
  cha_mod: 1
  con_mod: 4
  dex_mod: 0
  int_mod: -1
  str_mod: 4
  wis_mod: 2
ac: 17
ac_special: null
alignment: CE
automatic_abilities: null
description: 'Boggard warriors exalt in single combat, and prefer to fight alone so
  that none can contest their kills. They have been known to pursue enemies who flee
  combat with a single-mindedness that seems almost supernatural.




  **__Recall Knowledge - Humanoid__ (__Society__)**: DC 16'
hp: 38
hp_misc: null
immunities: null
items:
- club
- javelin (3)
- studded leather armor
languages:
- Boggard
level: 2
melee:
- action_cost: One Action
  damage:
    formula: 1d6+6
    type: bludgeoning
  name: Club
  plus_damage: null
  to_hit: 10
  traits: null
- action_cost: One Action
  damage: null
  name: Tongue
  plus_damage: null
  to_hit: 10
  traits:
  - reach 10 feet
name: Boggard Warrior
perception: 8
proactive_abilities:
- action_cost: None
  critical_failure: null
  critical_success: null
  description: A boggard warrior ignores difficult terrain caused by swamp terrain
    features.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Swamp Stride
  range: null
  raw_description: '**Swamp Stride** A boggard warrior ignores difficult terrain caused
    by swamp terrain features.'
  requirements: null
  success: null
  traits: null
  trigger: null
- action_cost: One Action
  critical_failure: null
  critical_success: null
  description: The boggard warrior unleashes a terrifying croak. Any non-boggard within
    30 feet becomes __frightened 1__ unless they succeed at a DC 18 Will save; those
    who critically succeed are temporarily immune for 1 minute.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Terrifying Croak
  range: null
  raw_description: '**Terrifying Croak**   (__auditory__, __emotion__, __fear__, __mental__)
    The boggard warrior unleashes a terrifying croak. Any non-boggard within 30 feet
    becomes __frightened 1__ unless they succeed at a DC 18 Will save; those who critically
    succeed are temporarily immune for 1 minute.'
  requirements: null
  success: null
  traits:
  - auditory
  - emotion
  - fear
  - mental
  trigger: null
- action_cost: None
  critical_failure: null
  critical_success: null
  description: If the boggard warrior hits a creature with its tongue, that creature
    becomes __grabbed__ by the boggard. Unlike with a normal grab, the creature isn't
    __immobilized__, but it can't move beyond the reach of the boggard's tongue. A
    creature can sever the tongue by hitting AC 15 and dealing at least 3 slashing
    damage. Though this doesn't deal any damage to the boggard, it prevents it from
    using its tongue Strike until it regrows its tongue, which takes a week.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Tongue Grab
  range: null
  raw_description: '**Tongue Grab** If the boggard warrior hits a creature with its
    tongue, that creature becomes __grabbed__ by the boggard. Unlike with a normal
    grab, the creature isn''t __immobilized__, but it can''t move beyond the reach
    of the boggard''s tongue. A creature can sever the tongue by hitting AC 15 and
    dealing at least 3 slashing damage. Though this doesn''t deal any damage to the
    boggard, it prevents it from using its tongue Strike until it regrows its tongue,
    which takes a week.'
  requirements: null
  success: null
  traits: null
  trigger: null
ranged:
- action_cost: One Action
  damage:
    formula: 1d6+4
    type: piercing
  name: Javelin
  plus_damage: null
  to_hit: 6
  traits:
  - thrown 30 feet
- action_cost: One Action
  damage:
    formula: 1d6+6
    type: bludgeoning
  name: Club
  plus_damage: null
  to_hit: 6
  traits:
  - thrown 10 feet
rarity: Common
resistances:
- amount: null
  type: '>'
ritual_lists: null
saves:
  fort: 10
  fort_misc: null
  misc: null
  ref: 5
  ref_misc: null
  will: 8
  will_misc: null
sense_abilities: null
senses:
- Perception +8
- darkvision
size: Medium
skills:
- bonus: 8
  misc: null
  name: 'Athletics '
- bonus: 5
  misc: null
  name: 'Intimidation '
- bonus: 6
  misc: +8 in water
  name: 'Stealth '
source:
- abbr: Bestiary
  page_start: 44
  page_stop: null
speed:
- amount: 20
  type: Land
- amount: 25
  type: swim
- amount: null
  type: swamp stride
spell_lists: null
traits:
- CE
- Medium
- Amphibious
- Boggard
- Humanoid
type: Creature
weaknesses: null
