pathfinder-2-sqlite-MIRROR/data/monsters/derghodaemon.yaml

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ability_mods:
cha_mod: 6
con_mod: 5
dex_mod: 6
int_mod: 1
str_mod: 7
wis_mod: 6
ac: 33
ac_special: null
active_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: A non-evil target must succeed at a DC 32 Will save or become __confused__
for 1 round, or 1 minute on a critical failure. It is temporarily immune for 10
minutes.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Derghodaemon's Stare
range: null
raw_description: '**Derghodaemon''s Stare** [One Action] (__divine__, __emotion__,
__enchantment__, __incapacitation__, __mental__, __visual__) A non-evil target
must succeed at a DC 32 Will save or become __confused__ for 1 round, or 1 minute
on a critical failure. It is temporarily immune for 10 minutes.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- divine
- emotion
- enchantment
- incapacitation
- mental
- visual
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: claw
effect: null
failure: null
frequency: null
maximum_duration: null
name: Rend
range: null
raw_description: '**__Rend__** [One Action] claw'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The derghodaemon makes up to five claw Strikes, each against a different
target. These attacks count toward the derghodaemon's multiple attack penalty,
but the penalty doesn't increase until after all the attacks.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Savage Assault
range: null
raw_description: '**Savage Assault** [Two Actions] The derghodaemon makes up to
five claw Strikes, each against a different target. These attacks count toward
the derghodaemon''s multiple attack penalty, but the penalty doesn''t increase
until after all the attacks.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: Two Actions
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critical_failure: As failure, but the hissing sounds caused by the infestation also
cause the target to become __confused__ for 1 round; this additional effect has
the __auditory__, __emotion__, and __mental__ traits.
critical_success: The swarm disperses as soon as it deals its swarm spit Strike
damage.
description: The derghodaemon spews a large swarm, making a swarm spit Strike against
up to two adjacent targets within range. Whether or not the targets are hit, each
must attempt a DC 31 Reflex save (at a 2 circumstance penalty if it was actually
hit by the swarm spit). __Persistent damage__ caused by the swarming infestation
ends as soon as the creature takes any amount of damage from an area effect. The
derghodaemon can't use this ability for 1d4 rounds.
effect: null
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failure: The swarm clings to the target and infests it, dealing 2d6 persistent piercing
damage.
frequency: null
maximum_duration: null
name: Swarming Infestation
range: null
raw_description: '**Swarming Infestation** [Two Actions] The derghodaemon spews
a large swarm, making a swarm spit Strike against up to two adjacent targets within
range. Whether or not the targets are hit, each must attempt a DC 31 Reflex save
(at a 2 circumstance penalty if it was actually hit by the swarm spit). __Persistent
damage__ caused by the swarming infestation ends as soon as the creature takes
any amount of damage from an area effect. The derghodaemon can''t use this ability
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for 1d4 rounds.
**Critical Success **The swarm disperses as soon as it deals its swarm spit Strike
damage.
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**Success **The swarm clings to the target and infests it, dealing 1d6 persistent
piercing damage.
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**Failure **The swarm clings to the target and infests it, dealing 2d6 persistent
piercing damage.
**Critical Failure **As failure, but the hissing sounds caused by the infestation
also cause the target to become __confused__ for 1 round; this additional effect
has the __auditory__, __emotion__, and __mental__ traits.'
requirements: null
saving_throw: null
stages: null
success: The swarm clings to the target and infests it, dealing 1d6 persistent piercing
damage.
traits: null
trigger: null
alignment: NE
automatic_abilities: null
description: 'Derghodaemons represent death through unfathomable violence and being
eaten alive. Whether in life a ravenous murderer hacked them to bits for stew, a
werewolf tore them limb from limb, or they simply succumbed to the elements and
became worm meat, derghodaemons seek to inflict the same twisted and bloody ends
upon any they come across. Unlike some daemons, derghodaemons derive little pleasure
from prolonged deaths—to these fiends, the quicker they can enact a gory demise,
the sooner they can turn their attentions to their next victim and repeat the violent
cycle.
Derghodaemons look like walking masses of razor-sharp insect claws connected to
equally menacing chitinous limbs, but few linger on their appearance for long— the
gaze of a derghodaemon is enough to cause others in the vicinity to experience severe
visual warping. The derghodaemon''s appearance becomes more and more twisted as
those who stare at it experience vicious hallucinations and ravenous urges to inflict
harm on and devour others. Perhaps the most horrific attack derghodaemons can unleash
upon their victims, though, is their swarming infestation—the daemons cough up a
crawling, buzzing cloud of ravenous insects that cling to those targeted and chew
them to death, provided the mind-numbing, half-whispered threats made by the rasp
of the insects'' bodies don''t drive them to violent fury first!
**__Recall Knowledge - Fiend__ (__Religion__)**: DC 30'
hp: 240
hp_misc: null
immunities:
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- __confusion__
- __death__ effects
- __swarm__ attacks
languages:
- Common
- Daemonic
- telepathy 100 feet
level: 12
melee_attacks:
- action_cost: One Action
damage:
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- formula: 3d8+10
type: slashing
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- formula: 1d6
type: evil
name: claw
to_hit: 25
traits:
- deadly 1d12
- evil
- magical
- reach 10 feet
name: Derghodaemon
perception: 24
ranged_attacks:
- action_cost: One Action
damage:
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- formula: 2d6+13
type: piercing
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- formula: 1d6
type: evil
name: swarm spit
to_hit: 25
traits:
- evil
- magical
- range 60 feet
saves:
fort: 21
fort_misc: null
misc: +1 status to all saves vs. magic
ref: 24
ref_misc: null
will: 22
will_misc: null
senses:
- darkvision
- scent (imprecise) 60 feet
size: Large
skills:
- bonus: 22
misc: null
name: Acrobatics
- bonus: 25
misc: null
name: Athletics
- bonus: 24
misc: null
name: Intimidation
- bonus: 24
misc: null
name: Stealth
sources:
- abbr: Bestiary 2
page_start: '59'
page_stop: null
speed:
- amount: 35
misc: null
type: Land
spell_lists:
- attack_bonus: null
cantrips: null
constants: null
dc: 32
focus_points: null
misc: null
spell_lists:
- level: 6
spells:
- misc: null
name: blade barrier
- misc: ×3
name: feeblemind
- level: 5
spells:
- misc: null
name: dimension door
- level: 4
spells:
- misc: at will
name: dimension door
- level: 1
spells:
- misc: good only; at will
name: detect alignment
spells_source: Divine Innate Spells
traits:
- Daemon
- Fiend
weaknesses:
- amount: 10
misc: null
type: good