pathfinder-2-sqlite-MIRROR/data/monsters/animated statue.yaml

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ability_mods:
cha_mod: -5
con_mod: 5
dex_mod: -2
int_mod: -5
str_mod: 4
wis_mod: 0
ac: 19
ac_special:
- descr: 15 when broken)
- descr: construct armor
active_abilities: null
alignment: N
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: Like normal objects, an animated statue has Hardness. This Hardness
reduces any damage it takes by an amount equal to the Hardness. Once an animated
statue is reduced to less than half its Hit Points, or immediately upon being
damaged by a critical hit, its construct armor breaks and its Armor Class is reduced
to 15.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Construct Armor
range: null
raw_description: '**Construct Armor** Like normal objects, an animated statue has
Hardness. This Hardness reduces any damage it takes by an amount equal to the
Hardness. Once an animated statue is reduced to less than half its Hit Points,
or immediately upon being damaged by a critical hit, its construct armor breaks
and its Armor Class is reduced to 15.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
description: 'Animated statues are often used to guard crypts, small shrines, or areas
in government buildings where they can be positioned amid normal statues to hide
their true nature until an intruder arouses their ire. Adventurers'' suspicions
regarding statues suddenly animating and attacking has led many less scrupulous
adventurers to automatically attack any statues they encounter, ruining harmless,
ancient relics.
**__Recall Knowledge - Construct__ (__Arcana__, __Crafting__)**: DC 18'
hp: 35
hp_misc: null
immunities:
- bleed
- death effects
- disease
- doomed
- drained
- fatigued
- healing
- mental
- necromancy
- nonlethal attacks
- paralyzed
- poison
- sickened
- unconscious
level: 3
melee_attacks:
- action_cost: One Action
damage:
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- formula: 1d8+6
type: bludgeoning
- formula: null
type: Grab
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name: fist
to_hit: 11
traits:
- magical
name: Animated Statue
perception: 9
ranged_attacks: null
saves:
fort: 12
fort_misc: null
misc: null
ref: 5
ref_misc: null
will: 5
will_misc: null
senses:
- darkvision
size: Medium
skills:
- bonus: 11
misc: null
name: Athletics
sources:
- abbr: Bestiary
page_start: '21'
page_stop: null
speed:
- amount: 20
misc: null
type: Land
spell_lists: null
traits:
- Construct
- Earth
- Mindless