2020-05-30 01:59:14 -04:00
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ability_mods:
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cha_mod: 7
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con_mod: 7
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dex_mod: 6
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int_mod: 2
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str_mod: 5
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wis_mod: 4
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ac: 39
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ac_special: null
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2020-09-15 16:30:39 -04:00
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active_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: null
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effect: The astradaemon draws out and consumes the soul of a living creature it
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has grabbed. The creature must succeed at a DC 35 Fortitude save or instantly
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die. If it dies, the astradaemon gains 10 temporary Hit Points and a +2 status
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bonus to attack and damage rolls for 1 minute, or for 1 day if the victim was
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15th level or higher. A victim slain in this way can be returned to life normally.
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A creature that survives is temporarily immune for 1 minute.
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failure: null
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frequency: null
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maximum_duration: null
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name: Devour Soul
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range: null
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raw_description: '**Devour Soul** [One Action] (__divine__, __incapacitation__,
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__necromancy__) **Requirements** The astradaemon hasn''t used an action with the
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attack trait yet this turn. **Effect** The astradaemon draws out and consumes
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the soul of a living creature it has grabbed. The creature must succeed at a DC
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35 Fortitude save or instantly die. If it dies, the astradaemon gains 10 temporary
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Hit Points and a +2 status bonus to attack and damage rolls for 1 minute, or for
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1 day if the victim was 15th level or higher. A victim slain in this way can be
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returned to life normally. A creature that survives is temporarily immune for
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1 minute.'
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requirements: The astradaemon hasn't used an action with the attack trait yet this
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turn.
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saving_throw: null
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stages: null
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success: null
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traits:
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- divine
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- incapacitation
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- necromancy
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trigger: null
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2020-05-30 01:59:14 -04:00
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- action_cost: None
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critical_failure: null
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critical_success: null
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2020-09-15 16:30:39 -04:00
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description: When an astradaemon hits with its claw, jaws, or tail, it drains the
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target's spiritual and vital essences. The target takes 2d10 negative energy damage
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and the astradaemon regains an equal number of Hit Points. The target must succeed
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at a DC 37 Fortitude save or become __doomed 1__ and __drained 1__. If the target
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was already drained or doomed, it instead increases both conditions' value by
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1, to a maximum of 4.
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2020-05-30 01:59:14 -04:00
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effect: null
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failure: null
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frequency: null
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2020-09-15 16:30:39 -04:00
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maximum_duration: null
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name: Essence Drain
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2020-05-30 01:59:14 -04:00
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range: null
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2020-09-15 16:30:39 -04:00
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raw_description: '**Essence Drain** (__divine__, __necromancy__, __negative__) When
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an astradaemon hits with its claw, jaws, or tail, it drains the target''s spiritual
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and vital essences. The target takes 2d10 negative energy damage and the astradaemon
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regains an equal number of Hit Points. The target must succeed at a DC 37 Fortitude
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save or become __doomed 1__ and __drained 1__. If the target was already drained
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or doomed, it instead increases both conditions'' value by 1, to a maximum of
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4.'
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2020-05-30 01:59:14 -04:00
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requirements: null
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2020-09-15 16:30:39 -04:00
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saving_throw: null
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stages: null
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2020-05-30 01:59:14 -04:00
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success: null
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traits:
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- divine
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- necromancy
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2020-09-15 16:30:39 -04:00
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- negative
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2020-05-30 01:59:14 -04:00
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trigger: null
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2020-09-15 16:30:39 -04:00
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alignment: NE
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automatic_abilities:
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2020-05-30 01:59:14 -04:00
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- action_cost: None
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critical_failure: null
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critical_success: null
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2021-01-11 23:08:55 -05:00
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description: An astradaemon draws power from the souls of the recently slain. If
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2020-09-15 16:30:39 -04:00
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a Small or larger living creature dies within its aura, the astradaemon gains
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5 temporary Hit Points and a +1 status bonus to attack and damage rolls for 1
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2021-01-11 23:08:55 -05:00
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round, unless the creature was slain by an astradaemon's Devour Soul ability.
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2020-09-15 16:30:39 -04:00
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Incorporeal undead and living spirits traveling outside the body take 1d8 force
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2021-01-11 23:08:55 -05:00
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damage each round within the daemon's aura from the spiritual pressure as the
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2020-09-15 16:30:39 -04:00
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astradaemon pulls in fragments of their soul.
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2020-05-30 01:59:14 -04:00
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effect: null
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failure: null
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frequency: null
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2020-09-15 16:30:39 -04:00
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maximum_duration: null
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name: Soul Siphon
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range: 30 feet
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raw_description: '**Soul Siphon** (__aura__, __divine__, __force__, __necromancy__)
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30 feet. An astradaemon draws power from the souls of the recently slain. If a
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Small or larger living creature dies within its aura, the astradaemon gains 5
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temporary Hit Points and a +1 status bonus to attack and damage rolls for 1 round,
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unless the creature was slain by an astradaemon''s Devour Soul ability. Incorporeal
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undead and living spirits traveling outside the body take 1d8 force damage each
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round within the daemon''s aura from the spiritual pressure as the astradaemon
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2021-01-11 23:08:55 -05:00
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pulls in fragments of their soul.'
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2020-05-30 01:59:14 -04:00
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requirements: null
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2020-09-15 16:30:39 -04:00
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saving_throw: null
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stages: null
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2020-05-30 01:59:14 -04:00
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success: null
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traits:
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2020-09-15 16:30:39 -04:00
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- aura
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2020-05-30 01:59:14 -04:00
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- divine
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2020-09-15 16:30:39 -04:00
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- force
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- necromancy
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2020-05-30 01:59:14 -04:00
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trigger: null
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2021-01-11 23:08:55 -05:00
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: An astradaemon bends light, appearing shifted from its true position,
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though still in the same space. Creatures targeting the astradaemon must attempt
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a DC 11 flat check, as if the astradaemon were hidden, even though it remains
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observed. Effects such as the Blind-Fight feat and halfling's keen eyes that apply
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on the flat check against hidden creatures also apply against a displaced astradaemon.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Displacement
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range: null
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raw_description: '**Displacement** (__divine__, __illusion__, __visual__) An astradaemon
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bends light, appearing shifted from its true position, though still in the same
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space. Creatures targeting the astradaemon must attempt a DC 11 flat check, as
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if the astradaemon were hidden, even though it remains observed. Effects such
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as the Blind-Fight feat and halfling''s keen eyes that apply on the flat check
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against hidden creatures also apply against a displaced astradaemon.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- divine
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- illusion
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- visual
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trigger: null
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2020-05-30 01:59:14 -04:00
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description: 'These unnerving, almost reptilian daemons represent death by direct
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assault against a soul or life-force—the same numbing death they bring with their
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fell touch. Rarely seen on the Material Plane, astradaemons spend most of their
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time hunting the pathways between the living world and the afterlife. There, they
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capture migrating souls, snatching them from their rightful rewards or punishments
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and dragging them to Abaddon as tribute to their undying masters. These horrifying
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predators of the dead can also be found stalking the banks of the River of Souls
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in the Astral Plane, where they constantly hunt for new victims. Psychopomps have
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a particular hatred of astradaemons as a result, and clashes between them and these
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eerie hunters of the recently departed are indeed the stuff of legend.
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Not all astradaemons limit their hunt to souls. The most notorious of their kind
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serve the Horsemen themselves as assassins.
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**__Recall Knowledge - Fiend__ (__Religion__)**: DC 35'
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hp: 240
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hp_misc: null
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immunities:
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- death effects
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- negative
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languages:
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- Common
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- Daemonic
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- telepathy 100 feet
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level: 16
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2020-09-15 16:30:39 -04:00
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melee_attacks:
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2020-05-30 01:59:14 -04:00
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- action_cost: One Action
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damage:
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2021-01-11 23:08:55 -05:00
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- formula: 3d8+9
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2020-05-30 01:59:14 -04:00
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type: piercing
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2021-01-11 23:08:55 -05:00
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- formula: 1d6
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type: evil
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2020-05-30 01:59:14 -04:00
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- formula: null
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type: essence drain
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- formula: null
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type: Grab
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2021-01-11 23:08:55 -05:00
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name: jaws
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2020-05-30 01:59:14 -04:00
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to_hit: 32
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traits:
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- evil
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- magical
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- reach 10 feet
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- action_cost: One Action
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damage:
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2021-01-11 23:08:55 -05:00
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- formula: 3d6+9
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2020-05-30 01:59:14 -04:00
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type: slashing
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2021-01-11 23:08:55 -05:00
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- formula: 1d6
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type: evil
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2020-09-15 16:30:39 -04:00
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- formula: null
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type: Essence Drain
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2021-01-11 23:08:55 -05:00
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name: claw
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2020-05-30 01:59:14 -04:00
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to_hit: 32
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traits:
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- agile
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- evil
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- magical
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- reach 10 feet
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- action_cost: One Action
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damage:
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2021-01-11 23:08:55 -05:00
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- formula: 3d10+9
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2020-05-30 01:59:14 -04:00
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type: bludgeoning
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2021-01-11 23:08:55 -05:00
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- formula: 1d6
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type: evil
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2020-09-15 16:30:39 -04:00
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- formula: null
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type: Essence Drain
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2021-01-11 23:08:55 -05:00
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name: tail
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2020-05-30 01:59:14 -04:00
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to_hit: 32
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traits:
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- evil
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- magical
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- reach 15 feet
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name: Astradaemon
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perception: 28
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2020-09-15 16:30:39 -04:00
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ranged_attacks: null
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2020-05-30 01:59:14 -04:00
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saves:
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fort: 27
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fort_misc: null
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misc: +1 status to all saves vs. magic
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ref: 30
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ref_misc: null
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will: 26
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will_misc: null
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senses:
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- darkvision
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- lifesense 30 feet
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- true seeing
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size: Large
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skills:
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- bonus: 28
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Acrobatics
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2020-05-30 01:59:14 -04:00
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- bonus: 33
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Intimidation
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2020-05-30 01:59:14 -04:00
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- bonus: 26
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Religion
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2020-05-30 01:59:14 -04:00
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- bonus: 28
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Stealth
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2020-05-30 01:59:14 -04:00
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- bonus: 26
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Survival
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sources:
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2020-05-30 01:59:14 -04:00
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- abbr: Bestiary
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2020-09-15 16:30:39 -04:00
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page_start: '73'
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2020-05-30 01:59:14 -04:00
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page_stop: null
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speed:
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- amount: 60
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2020-09-15 16:30:39 -04:00
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misc: null
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2020-05-30 01:59:14 -04:00
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type: Land
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- amount: 60
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2020-09-15 16:30:39 -04:00
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misc: null
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2020-05-30 01:59:14 -04:00
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type: fly
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spell_lists:
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2020-09-15 16:30:39 -04:00
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- attack_bonus: null
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cantrips: null
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constants:
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- level: 6
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spells:
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- misc: null
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name: true seeing
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dc: 37
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focus_points: null
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2020-05-30 01:59:14 -04:00
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misc: null
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2020-09-15 16:30:39 -04:00
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spell_lists:
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- level: 8
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2020-05-30 01:59:14 -04:00
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spells:
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2020-09-15 16:30:39 -04:00
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- misc: null
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2020-05-30 01:59:14 -04:00
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name: discern location
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2020-09-15 16:30:39 -04:00
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- misc: null
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2020-05-30 01:59:14 -04:00
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name: finger of death
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2020-09-15 16:30:39 -04:00
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- level: 7
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2020-05-30 01:59:14 -04:00
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spells:
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2020-09-15 16:30:39 -04:00
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- misc: x2
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2020-05-30 01:59:14 -04:00
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name: plane shift
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2020-09-15 16:30:39 -04:00
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- level: 5
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2020-05-30 01:59:14 -04:00
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spells:
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2020-09-15 16:30:39 -04:00
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|
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- misc: null
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2020-05-30 01:59:14 -04:00
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name: dimension door
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2020-09-15 16:30:39 -04:00
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- level: 4
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2020-05-30 01:59:14 -04:00
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spells:
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2020-09-15 16:30:39 -04:00
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- misc: at will
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2020-05-30 01:59:14 -04:00
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name: dimension door
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2020-09-15 16:30:39 -04:00
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- level: 1
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2020-05-30 01:59:14 -04:00
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spells:
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2020-09-15 16:30:39 -04:00
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- misc: at will; good only
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2020-05-30 01:59:14 -04:00
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name: detect alignment
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2020-09-15 16:30:39 -04:00
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spells_source: Divine Innate Spells
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2020-05-30 01:59:14 -04:00
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traits:
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- Daemon
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- Fiend
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2020-09-15 16:30:39 -04:00
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weaknesses:
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- amount: 15
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misc: null
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type: good
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