pathfinder-2-sqlite-MIRROR/data/monsters/dezullon.yaml

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ability_mods:
cha_mod: -1
con_mod: 3
dex_mod: 7
int_mod: -4
str_mod: 5
wis_mod: 2
ac: 30
ac_special: null
active_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: null
effect: null
failure: null
frequency: null
maximum_duration: 6 rounds
name: Amnesia Venom
range: null
raw_description: '**Amnesia Venom** (__mental__, __poison__) **Saving Throw** DC
29 Fortitude; **Maximum Duration** 6 rounds; **Stage 1** __flat-footed__ (1 round);
**Stage 2** __flat-footed__ and __clumsy 1__ (1 round); **Stage 3** __confused__,
__flat-footed__, and __clumsy 2__ (1 round).'
requirements: null
saving_throw: DC 29 Fortitude
stages:
- effect: __flat-footed__ (1 round)
- effect: __flat-footed__ and __clumsy 1__ (1 round)
- effect: __confused__, __flat-footed__, and __clumsy 2__ (1 round).
success: null
traits:
- mental
- poison
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: 2d6+2 bludgeoning
effect: null
failure: null
frequency: null
maximum_duration: null
name: Constrict
range: null
raw_description: '**__Constrict__** [One Action] 2d6+2 bludgeoning'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: Until the next time it acts, the dezullon appears to be a normal pitcher
plant. It has an automatic result of 41 (44 in forests or swamps) on __Deception__
checks and DCs to pass as a non-creature plant.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Root
range: null
raw_description: '**Root** [One Action] (__concentrate__) Until the next time it
acts, the dezullon appears to be a normal pitcher plant. It has an automatic result
of 41 (44 in forests or swamps) on __Deception__ checks and DCs to pass as a non-creature
plant.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- concentrate
trigger: null
alignment: N
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: A creature entering the emanation must attempt a DC 27 Fortitude save.
On a failure, the creature is sickened 1, and on a critical failure is also slowed
1. While within the aura, the creature takes a 2 circumstance penalty to saves
to recover from the sickened condition. A creature that succeeds at the save is
temporarily immune to this effect for 1 minute.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Stench
range: 30 feet
raw_description: '**Stench** (__aura__, __olfactory__) 30 feet. A creature entering
the emanation must attempt a DC 27 Fortitude save. On a failure, the creature
is sickened 1, and on a critical failure is also slowed 1. While within the aura,
the creature takes a 2 circumstance penalty to saves to recover from the sickened
condition. A creature that succeeds at the save is temporarily immune to this
effect for 1 minute.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- aura
- olfactory
trigger: null
description: 'Dezullons are dangerous carnivorous pitcher plants that dwell in forested
regions with thick canopies. They hunt for meat along the forest''s understory when
not sunning themselves in the boughs above. Dezullons are smart enough to notice
that some creatures are attracted by shiny things, and sometimes use such objects
to set up ambushes. To assume that the dezullon''s ambulations are slow simply because
the creature has a root structure is a foolish mistake; many an adventurer has been
crushed to death by this surprisingly agile plant. In addition, these dangerous
plants are expert climbers, making their pursuit even more difficult to escape from.
A hungry dezullon keeps prey off-balance by spilling its putrid, psychoactive digestive
juices from its central pitcher. In addition to being highly acidic, the enzymes
in a dezullon''s digestive tract, once expelled, inflict a victim with powerful
hallucinations and amnesia. This secondary effect makes dezullons highly sought
after in some circles, including avid drug users, experimental doctors, and criminals
who deal in poisons.
Many varieties of dezullon exist, including lumbering giants of incredible size,
those that have tiny, cup-shaped pitchers that proliferate along lengths of creeping
ivy like suckers on a squid''s tentacles, and others with hundreds of blood-red,
razor-sharp leaves that protrude from the inside of their pitchers like a leech''s
teeth. This latter variety is especially dangerous, since the leaves can all but
eviscerate creatures that become ensconced inside their pitchers.
**__Recall Knowledge - Plant__ (__Nature__)**: DC 27'
hp: 130
hp_misc: regeneration 15 (deactivated by fire)
level: 10
melee_attacks:
- action_cost: One Action
damage:
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- formula: 3d6+8
type: bludgeoning
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- formula: 3d6
type: acid
- formula: null
type: Grab
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name: vine
to_hit: 21
traits:
- acid
- agile
name: Dezullon
perception: 18
ranged_attacks:
- action_cost: One Action
damage:
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- formula: 4d8
type: acid
- formula: null
type: amnesia venom
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name: acid glob
to_hit: 23
traits:
- acid
- range 30 feet
resistances:
- amount: 20
misc: null
type: acid
saves:
fort: 17
fort_misc: null
misc: null
ref: 21
ref_misc: null
will: 16
will_misc: null
senses:
- low-light vision
size: Medium
skills:
- bonus: 21
misc: null
name: Acrobatics
- bonus: 19
misc: null
name: Athletics
- bonus: 21
misc: +24 in forests or swamps
name: Stealth
sources:
- abbr: Bestiary
page_start: '94'
page_stop: null
speed:
- amount: 25
misc: null
type: Land
- amount: 30
misc: null
type: climb
spell_lists: null
traits:
- Plant