pathfinder-2-sqlite-MIRROR/data/monsters/elemental hurricane.yaml

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ability_mods:
cha_mod: 0
con_mod: 4
dex_mod: 7
int_mod: 0
str_mod: 6
wis_mod: 3
ac: 32
ac_special: null
active_abilities:
- action_cost: Two Actions
critical_failure: The creature is Pushed 40 feet and knocked prone.
critical_success: The creature is unaffected.
description: The elemental breathes a 30-foot cone of air. Creatures in the cone
must succeed at a DC 29 Fortitude save or be knocked away from the elemental.
A creature knocked into a solid object stops moving and takes 10d6 bludgeoning
damage. The elemental hurricane can't use Breath Weapon again for 1d4 rounds.
effect: null
failure: The creature is Pushed 40 feet.
frequency: null
maximum_duration: null
name: Breath Weapon
range: null
raw_description: '**Breath Weapon** [Two Actions] (__air__) The elemental breathes
a 30-foot cone of air. Creatures in the cone must succeed at a DC 29 Fortitude
save or be knocked away from the elemental. A creature knocked into a solid object
stops moving and takes 10d6 bludgeoning damage. The elemental hurricane can''t
use Breath Weapon again for 1d4 rounds.
**Critical Success** The creature is unaffected.
**Success** The creature is Pushed 20 feet.
**Failure** The creature is Pushed 40 feet.
**Critical Failure** The creature is Pushed 40 feet and knocked prone.'
requirements: null
saving_throw: null
stages: null
success: The creature is Pushed 20 feet.
traits:
- air
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The elemental's movement doesn't trigger reactions.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Swiftness
range: null
raw_description: '**Swiftness** The elemental''s movement doesn''t trigger reactions.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
alignment: N
automatic_abilities:
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- action_cost: None
critical_failure: null
critical_success: null
description: Air within the emanation is difficult terrain for Flying creatures
that do not have the air trait.
effect: null
failure: null
frequency: null
maximum_duration: null
name: High Winds
range: 40 feet
raw_description: '**High Winds** (__air__, __aura__) 40 feet. Air within the emanation
is difficult terrain for Flying creatures that do not have the air trait.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- air
- aura
trigger: null
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: The elemental hurricane disperses. Until the end of the current turn, it
can't be attacked or targeted, doesn't take up space, and any auras or emanations
it has are suppressed. At the end of the turn, the elemental hurricane reforms
in any space in which it can fit within 100 feet of where it dispersed and any
auras or emanations it has are restored as long as their duration didn't run out
while it was dispersed.
failure: null
frequency: null
maximum_duration: null
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name: Disperse
range: null
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raw_description: '**Disperse** [Reaction] **Trigger** The elemental hurricane takes
damage from a hostile action. **Effect** The elemental hurricane disperses. Until
the end of the current turn, it can''t be attacked or targeted, doesn''t take
up space, and any auras or emanations it has are suppressed. At the end of the
turn, the elemental hurricane reforms in any space in which it can fit within
100 feet of where it dispersed and any auras or emanations it has are restored
as long as their duration didn''t run out while it was dispersed.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: The elemental hurricane takes damage from a hostile action.
description: 'Elemental hurricanes embody the ferocity of violent windstorms.
**__Recall Knowledge - Elemental__ (__Arcana__, __Nature__)**: DC 28'
hp: 140
hp_misc: null
immunities:
- bleed
- paralyzed
- poison
- sleep
languages:
- Auran
level: 11
melee_attacks:
- action_cost: One Action
damage:
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- formula: 2d10+12
type: bludgeoning
- formula: null
type: Push 10 feet
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name: gust
to_hit: 24
traits:
- finesse
- reach 20 feet
name: Elemental Hurricane
perception: 20
ranged_attacks:
- action_cost: One Action
damage:
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- formula: 2d12+6
type: electricity
name: lightning lash
to_hit: 24
traits:
- range increment 75 feet
saves:
fort: 19
fort_misc: null
misc: null
ref: 24
ref_misc: null
will: 18
will_misc: null
senses:
- darkvision
size: Huge
skills:
- bonus: 24
misc: null
name: Acrobatics
- bonus: 22
misc: null
name: Stealth
sources:
- abbr: Bestiary
page_start: '145'
page_stop: null
speed:
- amount: 100
misc: null
type: fly
- amount: null
misc: null
type: swiftness
spell_lists: null
traits:
- Air
- Elemental