pathfinder-2-sqlite-MIRROR/data/monsters/tor linnorm.yaml

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ability_mods:
cha_mod: 9
con_mod: 9
dex_mod: 8
int_mod: -1
str_mod: 11
wis_mod: 8
ac: 47
ac_special: null
active_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The tor linnorm expels a 60-foot cone of flame and ash dealing 20d6
fire damage to creatures within the area (DC 46 basic Reflex save). At the start
of the tor linnorm's next turn, the area affected by the breath weapon is covered
in thick, scorching smoke that burns both the lungs and eyes, dealing an additional
10d6 fire damage to all creatures in the area (DC 46 basic Reflex save). A creature
that spends an entire round in the smoke with open eyes must succeed at a DC 44
Fortitude save or is __blinded__ for 1 minute. The smoke dissipates after 1 minute;
in strong winds, the smoke dissipates in 5 rounds, and in more powerful winds,
it may clear even more quickly. The tor linnorm can't use Breath Weapon again
for 1d4 rounds.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Breath Weapon
range: null
raw_description: '**Breath Weapon** [Two Actions] (__evocation__, __fire__, __primal__)
The tor linnorm expels a 60-foot cone of flame and ash dealing 20d6 fire damage
to creatures within the area (DC 46 basic Reflex save). At the start of the tor
linnorm''s next turn, the area affected by the breath weapon is covered in thick,
scorching smoke that burns both the lungs and eyes, dealing an additional 10d6
fire damage to all creatures in the area (DC 46 basic Reflex save). A creature
that spends an entire round in the smoke with open eyes must succeed at a DC 44
Fortitude save or is __blinded__ for 1 minute. The smoke dissipates after 1 minute;
in strong winds, the smoke dissipates in 5 rounds, and in more powerful winds,
it may clear even more quickly. The tor linnorm can''t use Breath Weapon again
for 1d4 rounds.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- evocation
- fire
- primal
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: 3d6+21 bludgeoning, DC 46
effect: null
failure: null
frequency: null
maximum_duration: null
name: Constrict
range: null
raw_description: '**__Constrict__** [One Action] 3d6+21 bludgeoning, DC 46'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: A tor linnorm makes four Strikes with its claws, each against a different
target. These attacks count toward the tor linnorm's multiple attack penalty,
but the multiple attack penalty doesn't increase until after the tor linnorm makes
all its attacks.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Slashing Claws
range: null
raw_description: '**Slashing Claws** [One Action] A tor linnorm makes four Strikes
with its claws, each against a different target. These attacks count toward the
tor linnorm''s multiple attack penalty, but the multiple attack penalty doesn''t
increase until after the tor linnorm makes all its attacks.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: null
effect: null
failure: null
frequency: null
maximum_duration: 10 rounds
name: Tor Linnorm Venom
range: null
raw_description: '**Tor Linnorm Venom** (__fire__, __injury__, __poison__) **Saving
Throw** DC 44 Fortitude; **Maximum Duration** 10 rounds; **Stage 1** 8d6 fire
damage and __drained 1__; **Stage 2** 12d6 fire damage and __drained 2__.'
requirements: null
saving_throw: DC 44 Fortitude
stages:
- effect: 8d6 fire damage and __drained 1__
- effect: 12d6 fire damage and __drained 2__.
success: null
traits:
- fire
- injury
- poison
trigger: null
alignment: CE
automatic_abilities:
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- action_cost: None
critical_failure: null
critical_success: null
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description: When a creature slays a tor linnorm, it must succeed at a DC 48 Will
save or permanently gain weakness to fire 20 and slowed 1 from the agonizing pain
it now endures at all times. As long as a character continues to suffer this curse,
its slowed condition can never be reduced below slowed 1.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Curse of Boiling Blood
range: null
raw_description: '**Curse of Boiling Blood** (__curse__, __fire__, __primal__) When
a creature slays a tor linnorm, it must succeed at a DC 48 Will save or permanently
gain weakness to fire 20 and slowed 1 from the agonizing pain it now endures at
all times. As long as a character continues to suffer this curse, its slowed condition
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can never be reduced below slowed 1.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- curse
- fire
- primal
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: A tor linnorm can breathe and swim freely while submerged in lava and
magma.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Lava Affinity
range: null
raw_description: '**Lava Affinity** A tor linnorm can breathe and swim freely while
submerged in lava and magma.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
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- action_cost: Reaction
critical_failure: null
critical_success: null
description: Tail only.
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
the triggering creature. If your attack is a critical hit and the trigger was
a manipulate action, you disrupt that action. This Strike doesn't count toward
your multiple attack penalty, and your multiple attack penalty doesn't apply to
this Strike.
failure: null
frequency: null
maximum_duration: null
name: Attack of Opportunity
range: null
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
your reach uses a manipulate action or a move action, makes a ranged attack, or
leaves a square during a move action it''s using. **Effect** You lash out at a
foe that leaves an opening. Make a melee Strike against the triggering creature.
If your attack is a critical hit and the trigger was a manipulate action, you
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
and your multiple attack penalty doesn''t apply to this Strike.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: A creature within your reach uses a manipulate action or a move action,
makes a ranged attack, or leaves a square during a move action it's using.
description: 'Tor linnorms dwell in the tallest volcanic mountains, either within
natural formed caverns or within molten craters. A tor linnorm''s temper can be
as hot and destructive as the magma the creature resembles.
**__Recall Knowledge - Dragon__ (__Arcana__)**: DC 44'
hp: 440
hp_misc: regeneration 20 (deactivated by cold iron)
immunities:
- curse
- fire
- paralyzed
- sleep
languages:
- Aklo
- Draconic
- Sylvan
level: 21
melee_attacks:
- action_cost: One Action
damage:
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- formula: 4d12+19
type: piercing
- formula: null
type: tor linnorm venom
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name: jaws
to_hit: 40
traits:
- reach 30 feet
- magical
- action_cost: One Action
damage:
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- formula: 4d8+19
type: slashing
name: claw
to_hit: 40
traits:
- reach 30 feet
- agile
- magical
- action_cost: One Action
damage:
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- formula: 4d6+19
type: bludgeoning
- formula: null
type: Improved Grab
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name: tail
to_hit: 40
traits:
- reach 30 feet
- agile
- magical
name: Tor Linnorm
perception: 37
ranged_attacks: null
rarity: Uncommon
saves:
fort: 38
fort_misc: null
misc: +1 status to all saves vs. magic
ref: 35
ref_misc: null
will: 33
will_misc: null
senses:
- darkvision
- scent (imprecise) 60 feet
- true seeing
size: Gargantuan
skills:
- bonus: 35
misc: null
name: Acrobatics
- bonus: 40
misc: null
name: Athletics
- bonus: 37
misc: null
name: Stealth
sources:
- abbr: Bestiary
page_start: '227'
page_stop: null
speed:
- amount: 35
misc: null
type: Land
- amount: 35
misc: null
type: climb
- amount: 100
misc: null
type: fly
- amount: 60
misc: null
type: swim
- amount: null
misc: null
type: freedom of movement
spell_lists:
- attack_bonus: null
cantrips: null
constants:
- level: 9
spells:
- misc: null
name: freedom of movement
- level: 8
spells:
- misc: null
name: true seeing
dc: 44
focus_points: null
misc: null
spell_lists: null
spells_source: Primal Innate Spells
traits:
- Dragon
- Fire
weaknesses:
- amount: 15
misc: null
type: cold iron