pathfinder-2-sqlite-MIRROR/data/monsters/bog strider.yaml

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ability_mods:
cha_mod: 0
con_mod: 2
dex_mod: 4
int_mod: 0
str_mod: 2
wis_mod: 2
ac: 18
ac_special: null
alignment: N
automatic_abilities: null
description: "The insectile bog striders call themselves seshes, but they take no\
\ offense at those who use the more common vernacular to refer to them. They resemble\
\ upright water striders with four legs, two arms, and powerful mandibles. Bog striders\
\ can move about on water like solid ground, chasing down prey or fleeing from predators\
\ across the water. They rarely leave the swampy rivers and lakes they call home.\
\ Bog striders stand 5 feet tall and weigh approximately 150 pounds. \n\n\n\nA bog\
\ strider's diet consists almost entirely of meat, but they prefer to feed only\
\ on animals, as they consider the consumption of the flesh of any sapient creature\
\ a taboo.\n\n\n\nIn sesh society, each individual is expected to serve equally\
\ in all efforts to ensure the society's survival against the more aggressive creatures\
\ often found in or near their swampland homes. In addition, each member of the\
\ community is expected to develop a skill that contributes to the community's prosperity,\
\ and by extension, the continued survival of the species. Traditionally, female\
\ bog striders are builders and artisans while males are hunters and gatherers,\
\ but often such roles aren't limited to a single gender, as every member of a small\
\ community pitches in to help as they can.\n\n\n\n**__Recall Knowledge - Aberration__\
\ (__Occultism__)**: DC 18"
hp: 30
hp_misc: null
immunities: null
items:
- net
- spear
languages:
- Aquan
level: 2
melee:
- action_cost: One Action
damage:
formula: 1d6+4
type: piercing
name: spear
plus_damage: null
to_hit: 8
traits: null
- action_cost: One Action
damage:
formula: 1d6+4
type: piercing
name: mandibles
plus_damage: null
to_hit: 8
traits:
- agile
name: Bog Strider
perception: 8
proactive_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: null
effect: The bog strider is holding a net in two hands
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Hurl Net
range: null
raw_description: '**Hurl Net** **Requirements **The bog strider is holding a net
in two hands; **Effect **The bog strider hurls their net to hamper a foe. They
make a ranged Strike (with a +10 modifier) against a Medium or smaller creature
within 20 feet. On a hit, the target is __flat-footed__ and takes a -10-foot circumstance
penalty to its Speeds. On a critical hit, the creature is instead __restrained__.
The DC to __Escape__ the net is 16. A creature adjacent to the target can __Interact__
with the net to remove it from the target.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: Three Actions
critical_failure: null
critical_success: null
description: The bog strider Strides up to three times in a straight line across
smooth water. They can make a single Strike against a creature at the end of this
movement.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Water Sprint
range: null
raw_description: '**Water Sprint** [Three Actions] The bog strider Strides up to
three times in a straight line across smooth water. They can make a single Strike
against a creature at the end of this movement.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The bog strider can stand and move on the surface of water or other
liquids without falling through. The bog strider can go underwater if they wish,
but they must __Swim__ to do so.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Water Stride
range: null
raw_description: '**Water Stride** The bog strider can stand and move on the surface
of water or other liquids without falling through. The bog strider can go underwater
if they wish, but they must __Swim__ to do so.'
requirements: null
success: null
traits: null
trigger: null
ranged:
- action_cost: One Action
damage:
formula: 1d6+3
type: piercing
name: spear
plus_damage: null
to_hit: 10
traits:
- thrown 20 feet
rarity: Uncommon
resistances:
- amount: null
type: '>'
ritual_lists: null
saves:
fort: 8
fort_misc: null
misc: null
ref: 10
ref_misc: null
will: 8
will_misc: null
sense_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: 'A bog strider can hold their breath for 2 hours.
'
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Deep Breath
range: null
raw_description: '**Deep Breath** A bog strider can hold their breath for 2 hours.
'
requirements: null
success: null
traits: null
trigger: null
senses:
- Perception +8
- darkvision
- wavesense 120 feet
size: Medium
skills:
- bonus: 8
misc: +10 to Leap while Water Striding or Swimming
name: 'Athletics '
- bonus: 8
misc: null
name: 'Stealth '
- bonus: 8
misc: null
name: 'Survival '
source:
- abbr: Bestiary 2
page_start: 43
page_stop: null
speed:
- amount: 25
type: Land
- amount: 20
type: swim
spell_lists: null
traits:
- Uncommon
- N
- Medium
- Aberration
type: Creature
weaknesses: null