426 lines
14 KiB
YAML
426 lines
14 KiB
YAML
|
ability_mods:
|
||
|
cha_mod: 5
|
||
|
con_mod: 0
|
||
|
dex_mod: 4
|
||
|
int_mod: 7
|
||
|
str_mod: -3
|
||
|
wis_mod: -2
|
||
|
ac: 38
|
||
|
ac_special: null
|
||
|
alignment: NE
|
||
|
automatic_abilities:
|
||
|
- action_cost: None
|
||
|
critical_failure: null
|
||
|
critical_success: null
|
||
|
description: 20 feet. Telekinetic whirlwind activates when the demilich ends torpor.
|
||
|
Loose debris in the area whip up into a whirling storm. This obscures vision,
|
||
|
making any creature in the area concealed, and causes creatures in its area (except
|
||
|
the demilich) to treat all creatures as concealed. Any creature other than the
|
||
|
demilich that enters or begins its turn in the aura takes 2d12 bludgeoning damage.
|
||
|
effect: null
|
||
|
effects: null
|
||
|
failure: null
|
||
|
frequency: null
|
||
|
full_description: null
|
||
|
generic_description: null
|
||
|
name: Telekinetic Whirlwind
|
||
|
range: null
|
||
|
raw_description: '**Telekinetic Whirlwind** (__arcane__, __aura__, __evocation__)
|
||
|
20 feet. Telekinetic whirlwind activates when the demilich ends torpor. Loose
|
||
|
debris in the area whip up into a whirling storm. This obscures vision, making
|
||
|
any creature in the area concealed, and causes creatures in its area (except the
|
||
|
demilich) to treat all creatures as concealed. Any creature other than the demilich
|
||
|
that enters or begins its turn in the aura takes 2d12 bludgeoning damage.'
|
||
|
requirements: null
|
||
|
success: null
|
||
|
traits:
|
||
|
- arcane
|
||
|
- aura
|
||
|
- evocation
|
||
|
trigger: null
|
||
|
- action_cost: Reaction
|
||
|
critical_failure: null
|
||
|
critical_success: null
|
||
|
description: null
|
||
|
effect: The demilich ends torpor, rolls initiative, and gains the effect of its
|
||
|
__contingency's__ companion spell. The __contingency__ resets after 24 hours.
|
||
|
effects: null
|
||
|
failure: null
|
||
|
frequency: null
|
||
|
full_description: null
|
||
|
generic_description: null
|
||
|
name: Contingency
|
||
|
range: null
|
||
|
raw_description: '**Contingency** [Reaction] A demilich has one permanent 8th-level
|
||
|
__contingency__ spell in effect with one of its arcane innate spells of 5th level
|
||
|
or lower as the companion spell— typically __dimension door__. **Trigger** While
|
||
|
the lich is in torpor, a creature disturbs the demilich''s remains, touches its
|
||
|
treasure, or casts a spell that would affect the demilich. **Effect** The demilich
|
||
|
ends torpor, rolls initiative, and gains the effect of its __contingency''s__
|
||
|
companion spell. The __contingency__ resets after 24 hours.'
|
||
|
requirements: null
|
||
|
success: null
|
||
|
traits: null
|
||
|
trigger: While the lich is in torpor, a creature disturbs the demilich's remains,
|
||
|
touches its treasure, or casts a spell that would affect the demilich.
|
||
|
- action_cost: Free Action
|
||
|
critical_failure: null
|
||
|
critical_success: null
|
||
|
description: null
|
||
|
effect: The demilich casts __blink__, __fly__, __spell turning__, or __true seeing__
|
||
|
on itself. It usually chooses spell turning unless it already has that spell in
|
||
|
effect.
|
||
|
effects: null
|
||
|
failure: null
|
||
|
frequency: null
|
||
|
full_description: null
|
||
|
generic_description: null
|
||
|
name: Countermeasures
|
||
|
range: null
|
||
|
raw_description: '**Countermeasures** [Free Action] **Trigger** The demilich''s
|
||
|
turn begins. **Effect** The demilich casts __blink__, __fly__, __spell turning__,
|
||
|
or __true seeing__ on itself. It usually chooses spell turning unless it already
|
||
|
has that spell in effect.'
|
||
|
requirements: null
|
||
|
success: null
|
||
|
traits: null
|
||
|
trigger: The demilich's turn begins.
|
||
|
description: 'Demiliches are formed when a lich, through carelessness or by accident,
|
||
|
loses its phylactery. As years pass, the lich''s body crumbles to dust, leaving
|
||
|
only the skull as the seat of its necromantic power. The lich enters a sort of torpor,
|
||
|
its mind left wandering the planes in search of ever greater mysteries. The lich
|
||
|
gradually loses the ability to cast spells and its magic items slowly subsume into
|
||
|
its new form. Negative energy concentrates around the skull, causing some of its
|
||
|
bones and teeth to petrify with power and turn into blight crystals. The resulting
|
||
|
lich skull, embedded with arcane gemstones and suffused with palpably powerful magic,
|
||
|
forms a creature called a demilich.
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
Despite its near-constant state of inactivity, a demilich grows restless from time
|
||
|
to time, especially when living creatures draw near. Only then does the demilich''s
|
||
|
hunger for life stir once more, causing it to lash out with terrifying bursts of
|
||
|
power in attempts to consume vital energy. Unlike an ordinary lich, should the demilich''s
|
||
|
skull be destroyed, its bond to the world is permanently severed, although some
|
||
|
theorize that even then it is not truly slain. Rather, some think that once the
|
||
|
demilich is destroyed, its foul and tormented mind is finally free to wander the
|
||
|
planes and find new ways to enact its will. For the short-lived common folk of the
|
||
|
Material Plane, this is good enough, though eons later a demilich may reappear in
|
||
|
the region it once inhabited with a new—and even more insidious—agenda.
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
**__Recall Knowledge - Undead__ (__Religion__)**: DC 39'
|
||
|
hp: 220
|
||
|
hp_misc: negative healing
|
||
|
immunities:
|
||
|
- disease
|
||
|
- paralyzed
|
||
|
- poison
|
||
|
- polymorph
|
||
|
- unconscious
|
||
|
items:
|
||
|
- demilich eye gem (2)
|
||
|
languages:
|
||
|
- Abyssal
|
||
|
- Aklo
|
||
|
- Common
|
||
|
- Draconic
|
||
|
- Elven
|
||
|
- Infernal
|
||
|
- Necril
|
||
|
- Undercommon
|
||
|
level: 15
|
||
|
melee:
|
||
|
- action_cost: One Action
|
||
|
damage:
|
||
|
formula: 1d4-3
|
||
|
type: piercing
|
||
|
name: jaws
|
||
|
plus_damage:
|
||
|
- formula: 6d6
|
||
|
type: negative
|
||
|
to_hit: 27
|
||
|
traits:
|
||
|
- reach 0 feet
|
||
|
- finesse
|
||
|
- magical
|
||
|
name: Demilich
|
||
|
perception: 19
|
||
|
proactive_abilities:
|
||
|
- action_cost: None
|
||
|
critical_failure: null
|
||
|
critical_success: null
|
||
|
description: A demilich has gemstone eyes that glow when the demilich is active.
|
||
|
Each eye contains an 8th-level spell that targets one creature (usually one eye
|
||
|
has __maze__ and the other __polar ray__). The demilich can Activate an eye. This
|
||
|
uses the number of spellcasting actions the spell requires, and also requires
|
||
|
command and envision components. When the demilich casts a spell from a gemstone
|
||
|
eye, that eye stops glowing for 1d4 rounds, during which time that eye's spell
|
||
|
can't be used. Occasionally, one or both of the two demilich eye gems can be harvested
|
||
|
from a destroyed demilich as __magic items__.
|
||
|
effect: null
|
||
|
effects: null
|
||
|
failure: null
|
||
|
frequency: null
|
||
|
full_description: null
|
||
|
generic_description: null
|
||
|
name: Demilich Eye Gems
|
||
|
range: null
|
||
|
raw_description: '**Demilich Eye Gems** (__arcane__) A demilich has gemstone eyes
|
||
|
that glow when the demilich is active. Each eye contains an 8th-level spell that
|
||
|
targets one creature (usually one eye has __maze__ and the other __polar ray__).
|
||
|
The demilich can Activate an eye. This uses the number of spellcasting actions
|
||
|
the spell requires, and also requires command and envision components. When the
|
||
|
demilich casts a spell from a gemstone eye, that eye stops glowing for 1d4 rounds,
|
||
|
during which time that eye''s spell can''t be used. Occasionally, one or both
|
||
|
of the two demilich eye gems can be harvested from a destroyed demilich as __magic
|
||
|
items__.'
|
||
|
requirements: null
|
||
|
success: null
|
||
|
traits:
|
||
|
- arcane
|
||
|
trigger: null
|
||
|
- action_cost: One Action
|
||
|
critical_failure: null
|
||
|
critical_success: null
|
||
|
description: null
|
||
|
effect: A soul has been trapped in one of the demilich's blight quartz gems (see
|
||
|
Trap Soul) for 24 hours.
|
||
|
effects: null
|
||
|
failure: null
|
||
|
frequency: null
|
||
|
full_description: null
|
||
|
generic_description: null
|
||
|
name: Devour Soul
|
||
|
range: null
|
||
|
raw_description: '**Devour Soul** (__arcane__, __necromancy__, __negative__) **Requirements**
|
||
|
A soul has been trapped in one of the demilich''s blight quartz gems (see Trap
|
||
|
Soul) for 24 hours. **Effect** The demilich consumes the soul. The soul is utterly
|
||
|
destroyed, and the demilich regains HP equal to double the creature''s level.'
|
||
|
requirements: null
|
||
|
success: null
|
||
|
traits:
|
||
|
- arcane
|
||
|
- necromancy
|
||
|
- negative
|
||
|
trigger: null
|
||
|
- action_cost: None
|
||
|
critical_failure: null
|
||
|
critical_success: null
|
||
|
description: A demilich can replace all material and somatic components for casting
|
||
|
spells with verbal components, and can replace all Interact components for activating
|
||
|
magic items with envision components.
|
||
|
effect: null
|
||
|
effects: null
|
||
|
failure: null
|
||
|
frequency: null
|
||
|
full_description: null
|
||
|
generic_description: null
|
||
|
name: Mental Magic
|
||
|
range: null
|
||
|
raw_description: '**Mental Magic** A demilich can replace all material and somatic
|
||
|
components for casting spells with verbal components, and can replace all Interact
|
||
|
components for activating magic items with envision components.'
|
||
|
requirements: null
|
||
|
success: null
|
||
|
traits: null
|
||
|
trigger: null
|
||
|
- action_cost: None
|
||
|
critical_failure: null
|
||
|
critical_success: null
|
||
|
description: A demilich long ago absorbed the spells from a staff into gemstone
|
||
|
nodules embedded in its skull, with larger nodules representing higher-level spells.
|
||
|
It can cast any of the spells as though it were Activating the staff, and regains
|
||
|
1 charge per 4 hours spent in torpor, to a maximum of 8 charges. A typical demilich
|
||
|
has the spells from a __greater staff of necromancy__, but it could have spells
|
||
|
from another staff of 8th level or lower instead.
|
||
|
effect: null
|
||
|
effects: null
|
||
|
failure: null
|
||
|
frequency: null
|
||
|
full_description: null
|
||
|
generic_description: null
|
||
|
name: Staff Gems
|
||
|
range: null
|
||
|
raw_description: '**Staff Gems** A demilich long ago absorbed the spells from a
|
||
|
staff into gemstone nodules embedded in its skull, with larger nodules representing
|
||
|
higher-level spells. It can cast any of the spells as though it were Activating
|
||
|
the staff, and regains 1 charge per 4 hours spent in torpor, to a maximum of 8
|
||
|
charges. A typical demilich has the spells from a __greater staff of necromancy__,
|
||
|
but it could have spells from another staff of 8th level or lower instead.'
|
||
|
requirements: null
|
||
|
success: null
|
||
|
traits: null
|
||
|
trigger: null
|
||
|
- action_cost: One Action
|
||
|
critical_failure: null
|
||
|
critical_success: null
|
||
|
description: null
|
||
|
effect: 'Ten blight quartz gemstones on the demilich''s skull can trap the souls
|
||
|
of the living. The Activated gem casts __bind soul__. This __bind soul__ can target
|
||
|
and affect a dying creature instead of a corpse. The dying creature can attempt
|
||
|
a DC 38 Fortitude save; if it succeeds, it doesn''t die and its soul is not trapped
|
||
|
but it''s enervated 2 (or is unaffected entirely on a critical success). When
|
||
|
the soul of a creature gets trapped, the creature''s body swiftly turns to dust.
|
||
|
|
||
|
|
||
|
The gemstones work like the black sapphires used in __bind soul__, except that
|
||
|
they can hold creatures of up to 17th level and have a value of 200 gp apiece.
|
||
|
The demilich can Devour a Soul it has trapped.'
|
||
|
effects: null
|
||
|
failure: null
|
||
|
frequency: once per day per gem
|
||
|
full_description: null
|
||
|
generic_description: null
|
||
|
name: Trap Soul
|
||
|
range: null
|
||
|
raw_description: '**Trap Soul** command **Frequency** once per day per gem; **Effect**
|
||
|
Ten blight quartz gemstones on the demilich''s skull can trap the souls of the
|
||
|
living. The Activated gem casts __bind soul__. This __bind soul__ can target and
|
||
|
affect a dying creature instead of a corpse. The dying creature can attempt a
|
||
|
DC 38 Fortitude save; if it succeeds, it doesn''t die and its soul is not trapped
|
||
|
but it''s enervated 2 (or is unaffected entirely on a critical success). When
|
||
|
the soul of a creature gets trapped, the creature''s body swiftly turns to dust.
|
||
|
|
||
|
|
||
|
The gemstones work like the black sapphires used in __bind soul__, except that
|
||
|
they can hold creatures of up to 17th level and have a value of 200 gp apiece.
|
||
|
The demilich can Devour a Soul it has trapped.'
|
||
|
requirements: null
|
||
|
success: null
|
||
|
traits: null
|
||
|
trigger: null
|
||
|
ranged: null
|
||
|
rarity: Rare
|
||
|
resistances:
|
||
|
- amount: 5
|
||
|
type: cold
|
||
|
- amount: 5
|
||
|
type: electricity
|
||
|
- amount: 5
|
||
|
type: fire
|
||
|
- amount: 5
|
||
|
type: physical (except bludgeoning)
|
||
|
ritual_lists: null
|
||
|
saves:
|
||
|
fort: 23
|
||
|
fort_misc: null
|
||
|
misc: +1 status to all saves vs. positive
|
||
|
ref: 27
|
||
|
ref_misc: null
|
||
|
will: 23
|
||
|
will_misc: null
|
||
|
sense_abilities:
|
||
|
- action_cost: None
|
||
|
critical_failure: null
|
||
|
critical_success: null
|
||
|
description: 'Typically, a demilich is inert when encountered and doesn''t take
|
||
|
actions until its __contingency__ reaction has been triggered (see below).
|
||
|
|
||
|
|
||
|
'
|
||
|
effect: null
|
||
|
effects: null
|
||
|
failure: null
|
||
|
frequency: null
|
||
|
full_description: null
|
||
|
generic_description: null
|
||
|
name: Torpor
|
||
|
range: null
|
||
|
raw_description: '**Torpor** Typically, a demilich is inert when encountered and
|
||
|
doesn''t take actions until its __contingency__ reaction has been triggered (see
|
||
|
below).
|
||
|
|
||
|
|
||
|
'
|
||
|
requirements: null
|
||
|
success: null
|
||
|
traits: null
|
||
|
trigger: null
|
||
|
senses:
|
||
|
- Perception +19
|
||
|
- darkvision
|
||
|
- true seeing
|
||
|
size: Tiny
|
||
|
skills:
|
||
|
- bonus: 25
|
||
|
misc: null
|
||
|
name: 'Acrobatics '
|
||
|
- bonus: 32
|
||
|
misc: null
|
||
|
name: 'Arcana '
|
||
|
- bonus: 26
|
||
|
misc: null
|
||
|
name: 'Deception '
|
||
|
- bonus: 30
|
||
|
misc: null
|
||
|
name: 'Occultism '
|
||
|
- bonus: 21
|
||
|
misc: null
|
||
|
name: 'Religion '
|
||
|
- bonus: 25
|
||
|
misc: null
|
||
|
name: 'Stealth '
|
||
|
source:
|
||
|
- abbr: Bestiary
|
||
|
page_start: 222
|
||
|
page_stop: null
|
||
|
speed:
|
||
|
- amount: 30
|
||
|
type: fly
|
||
|
spell_lists:
|
||
|
- dc: 40
|
||
|
misc: ''
|
||
|
name: Arcane Innate Spells
|
||
|
spell_groups:
|
||
|
- heightened_level: null
|
||
|
level: 9
|
||
|
spells:
|
||
|
- frequency: null
|
||
|
name: wail of the banshee
|
||
|
requirement: null
|
||
|
- heightened_level: null
|
||
|
level: 7
|
||
|
spells:
|
||
|
- frequency: at will
|
||
|
name: spell turning
|
||
|
requirement: null
|
||
|
- heightened_level: null
|
||
|
level: 4
|
||
|
spells:
|
||
|
- frequency: at will
|
||
|
name: blink
|
||
|
requirement: null
|
||
|
- frequency: at will
|
||
|
name: dimension door
|
||
|
requirement: null
|
||
|
- frequency: at will
|
||
|
name: telekinetic maneuver
|
||
|
requirement: null
|
||
|
- heightened_level: 8
|
||
|
level: 0
|
||
|
spells:
|
||
|
- frequency: null
|
||
|
name: mage hand
|
||
|
requirement: null
|
||
|
- frequency: null
|
||
|
name: telekinetic projectile
|
||
|
requirement: null
|
||
|
- heightened_level: 6
|
||
|
level: -1
|
||
|
spells:
|
||
|
- frequency: null
|
||
|
name: true seeing
|
||
|
requirement: null
|
||
|
to_hit: 30
|
||
|
traits:
|
||
|
- Rare
|
||
|
- NE
|
||
|
- Tiny
|
||
|
- Undead
|
||
|
type: Creature
|
||
|
weaknesses: null
|