pathfinder-2-sqlite-MIRROR/data/monsters/drainberry bush.yaml

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ability_mods:
cha_mod: 2
con_mod: 6
dex_mod: 2
int_mod: -2
str_mod: 6
wis_mod: 4
ac: 23
ac_special: null
alignment: N
automatic_abilities: null
description: 'Drainberry bushes are floating bushes that originate from the __First
World__, with long, thorny vines and dense clusters of bright-red berries. Their
hollow thorns quickly siphon blood, which is how these carnivorous plants feed,
and they rapidly turn consumed blood into fresh batches of delicious berries. Drainberry
bushes exude a faint white glow that is a result of stored positive energy.
Drainberry bushes exhibit unusually high intelligence and have an astute sense of
value. They typically become insulted when creatures attempt to harvest their berries.
Creatures that attempt to converse with drainberry bushes finds the plants telepathically
convey only short and simple phrases: most commonly, "Money please," "Deal good,"
"Deal no good," "Want that," (with a gesture toward an item it covets), "Thank you,
customer," and if necessary, "No refunds." Though a drainberry bush considers the
market value of its berries to be 25 gp, it greatly prefers interesting art objects
as payment—even ones of significantly lower value.
**__Recall Knowledge - Plant__ (__Nature__)**: DC 23'
hp: 135
hp_misc: null
immunities: null
items: null
languages:
- Aklo
- Common
- telepathy 100 feet
level: 7
melee:
- action_cost: One Action
damage:
formula: 2d8+10
type: bludgeoning
name: vine
plus_damage:
- formula: null
type: Improved Grab
to_hit: 17
traits:
- reach 20 feet
name: Drainberry Bush
perception: 16
proactive_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: "The drainberry bush must drain blood from living creatures for sustenance.\
\ This causes clusters of bright red berries to grow among its branches. Each\
\ cluster of berries lasts for 1 day, and a drainberry bush typically has 1d6+3\
\ clusters when encountered. When consumed, a cluster restores 2d8+10 Hit Points.\
\ This effect has the __healing__, __necromancy__, and __primal__ traits. \n\n\
A creature can pluck a cluster of berries with a successful unarmed Strike or\
\ Thievery check against the bush's AC."
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Blood Berries
range: null
raw_description: "**Blood Berries** The drainberry bush must drain blood from living\
\ creatures for sustenance. This causes clusters of bright red berries to grow\
\ among its branches. Each cluster of berries lasts for 1 day, and a drainberry\
\ bush typically has 1d6+3 clusters when encountered. When consumed, a cluster\
\ restores 2d8+10 Hit Points. This effect has the __healing__, __necromancy__,\
\ and __primal__ traits. \n\nA creature can pluck a cluster of berries with a\
\ successful unarmed Strike or Thievery check against the bush's AC."
requirements: null
success: null
traits: null
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: The bush draws nourishment from one cluster of blood berries, regaining
2d8+10 HP. That berry cluster wrinkles and dies.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Consume Berries
range: null
raw_description: '**Consume Berries** (__healing__, __necromancy__, __positive__,
__primal__) The bush draws nourishment from one cluster of blood berries, regaining
2d8+10 HP. That berry cluster wrinkles and dies.'
requirements: null
success: null
traits:
- healing
- necromancy
- positive
- primal
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: null
effect: The drainberry bush has at least one living creature __grabbed__ with one
of its vines
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Drain Blood
range: null
raw_description: '**Drain Blood** **Requirements **The drainberry bush has at
least one living creature __grabbed__ with one of its vines; **Effect **The bush''s
hollow thorns siphon blood from creatures it has grabbed. Each creature must succeed
at a DC 25 Fortitude save or take 2d8+10 damage and become __drained 1__ (double
damage and drained 2 on a critical failure). For every creature damaged this way,
a cluster of blood berries (see above) immediately grows along the bush''s branches.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The drainberry bush makes up to four vine Strikes, each against a different
target. These attacks count toward the bush's multiple attack penalty, but the
multiple attack penalty doesn't increase until after the bush makes all these
attacks.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Storm of Vines
range: null
raw_description: '**Storm of Vines** [Two Actions] The drainberry bush makes up
to four vine Strikes, each against a different target. These attacks count toward
the bush''s multiple attack penalty, but the multiple attack penalty doesn''t
increase until after the bush makes all these attacks.'
requirements: null
success: null
traits: null
trigger: null
ranged: null
rarity: Common
resistances:
- amount: 10
type: negative
ritual_lists: null
saves:
fort: 17
fort_misc: null
misc: null
ref: 13
ref_misc: null
will: 13
will_misc: null
sense_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: The drainberry bush can use __Diplomacy__ to __Make an Impression__
on and make very simple __Requests__ of animals and plant creatures.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Nature Empathy
range: null
raw_description: '**Nature Empathy** The drainberry bush can use __Diplomacy__ to
__Make an Impression__ on and make very simple __Requests__ of animals and plant
creatures.'
requirements: null
success: null
traits: null
trigger: null
senses:
- Perception +16
- lifesense 120 feet
size: Large
skills:
- bonus: 11
misc: null
name: 'Acrobatics '
- bonus: 17
misc: null
name: 'Athletics '
- bonus: 13
misc: null
name: 'Diplomacy '
- bonus: 17
misc: null
name: 'Nature '
- bonus: 11
misc: +15 to appear as a bush
name: 'Stealth '
source:
- abbr: Bestiary 2
page_start: 99
page_stop: null
speed:
- amount: 25
type: Land
- amount: 20
type: climb
spell_lists: null
traits:
- N
- Large
- Plant
type: Creature
weaknesses:
- amount: 5
type: fire