393 lines
10 KiB
YAML
393 lines
10 KiB
YAML
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ability_mods:
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cha_mod: 10
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con_mod: 7
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dex_mod: 6
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int_mod: 6
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str_mod: 9
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wis_mod: 6
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ac: 45
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ac_special: null
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alignment: LE
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: An eremite's actions can't be disrupted due to damage or Strikes (such
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as __Attack of Opportunity__).
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Ignore Pain
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range: null
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raw_description: '**Ignore Pain** An eremite''s actions can''t be disrupted due
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to damage or Strikes (such as __Attack of Opportunity__).'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: 30 feet. When a creature ends its turn in the aura, it feels compelled
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to offer pieces of its own flesh to the eremite. The creature must succeed at
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a DC 40 Will save or become __paralyzed__ for 1 round.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Paralytic Perfection
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range: null
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raw_description: '**Paralytic Perfection** (__aura__, __divine__, __enchantment__,
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__fear__, __incapacitation__, __mental__, __visual__) 30 feet. When a creature
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ends its turn in the aura, it feels compelled to offer pieces of its own flesh
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to the eremite. The creature must succeed at a DC 40 Will save or become __paralyzed__
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for 1 round.'
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requirements: null
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success: null
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traits:
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- aura
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- divine
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- enchantment
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- fear
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- incapacitation
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- mental
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- visual
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trigger: null
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description: 'Eremites roam the planes to seek out ideal portions of other creatures,
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such as a hero''s sword-arm or an angel''s pinions. Eremites capture these specimens
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to clinically test their true limits, then harvest specimens and add them to their
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own bodies. An eremite might attach tongues to their hand as extra fingers or a
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fist to the back of their neck in a horrid "improvement." Eremites average 7 feet
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tall and weigh approximately 200 pounds.
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**__Recall Knowledge - Fiend__ (__Religion__)**: DC 40'
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hp: 375
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hp_misc: regeneration 25 (deactivated by good or silver
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immunities:
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- cold
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- fear
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- nonlethal
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items: null
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languages:
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- Common
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- Infernal
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- Shadowtongue
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- telepathy 100 feet
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level: 20
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melee:
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- action_cost: One Action
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damage:
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formula: 4d8+19
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type: piercing
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name: jaws
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plus_damage:
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- formula: 2d6
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type: persistent bleed and exquisite pain
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to_hit: 39
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traits:
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- evil
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- magical
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- action_cost: One Action
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damage:
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formula: 3d6+19
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type: slashing
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name: claw
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plus_damage:
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- formula: 2d6
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type: persistent bleed
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- formula: null
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type: exquisite pain
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- formula: null
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type: Improved Grab
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to_hit: 39
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traits:
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- agile
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- evil
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- magical
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name: Eremite
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perception: 34
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proactive_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: null
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effect: The eremite has a creature __grabbed__
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Evisceration
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range: null
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raw_description: '**Evisceration** (__attack__) **Requirements** The eremite has
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a creature __grabbed__; **Effect** The eremite excises flesh or bone from a creature
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it has grabbed. The target takes 6d10 __persistent bleed damage__.'
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requirements: null
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success: null
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traits:
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- attack
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: An eremite's knowledge of pressure points and pain centers is unsurpassed.
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A creature hit by an eremite's melee Strikes must succeed at a DC 40 Fortitude
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save or be __stunned 2__ (stunned 4 on a critical failure). A creature that critically
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succeeds is temporarily immune for 24 hours.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Exquisite Pain
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range: null
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raw_description: '**Exquisite Pain** An eremite''s knowledge of pressure points
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and pain centers is unsurpassed. A creature hit by an eremite''s melee Strikes
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must succeed at a DC 40 Fortitude save or be __stunned 2__ (stunned 4 on a critical
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failure). A creature that critically succeeds is temporarily immune for 24 hours.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: The eremite stares at a creature they can see within 30 feet. The creature
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must immediately attempt a Will save against Paralytic Perfection. In addition,
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if the creature was already __paralyzed__, on a failed save, its unnatural longing
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causes it to become __doomed 1__. After attempting this save, the creature is
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then temporarily immune until the start of the eremite's next turn.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Focus Gaze
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range: null
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raw_description: '**Focus Gaze** (__concentrate__, __divine__, __enchantment__,
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__fear__, __mental__, __visual__) The eremite stares at a creature they can see
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within 30 feet. The creature must immediately attempt a Will save against Paralytic
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Perfection. In addition, if the creature was already __paralyzed__, on a failed
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save, its unnatural longing causes it to become __doomed 1__. After attempting
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this save, the creature is then temporarily immune until the start of the eremite''s
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next turn.'
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requirements: null
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success: null
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traits:
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- concentrate
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- divine
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- enchantment
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- fear
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- mental
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- visual
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: null
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effect: The eremite holds a piece of flesh they collected via Evisceration
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Graft Flesh
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range: null
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raw_description: '**Graft Flesh** **Requirement** The eremite holds a piece of
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flesh they collected via Evisceration; **Effect** The eremite attaches the stolen
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flesh to themself. They either regain 100 Hit Points; reduce the value of their
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__clumsy__, __drained__, __enfeebled__, or __stupefied__ condition by 3; or reduce
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the stage of any affliction affecting them by 3.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: When an eremite uses __plane shift__ or __shadow walk__, they arrive
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at exactly their intended destination.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Shadow Traveler
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range: null
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raw_description: '**Shadow Traveler** (__divine__, __divination__) When an eremite
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uses __plane shift__ or __shadow walk__, they arrive at exactly their intended
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destination.'
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requirements: null
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success: null
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traits:
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- divine
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- divination
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trigger: null
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ranged: null
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rarity: Common
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resistances:
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- amount: 20
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type: good
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- amount: 20
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type: silver
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ritual_lists:
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- dc: 42
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misc: null
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name: Rituals
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spell_groups:
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- heightened_level: null
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level: 8
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spells:
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- frequency: null
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name: imprisonment
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requirement: null
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to_hit: null
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saves:
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fort: 37
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fort_misc: null
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misc: +1 status to all saves vs. magic
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ref: 32
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ref_misc: null
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will: 34
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will_misc: null
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sense_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: A velstrac automatically knows whether a creature it sees has any of
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the __doomed__, __dying__, and __wounded__ conditions, as well as the value of
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those conditions.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Painsight
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range: null
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raw_description: '**Painsight** (__divination__, __divine__) A velstrac automatically
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knows whether a creature it sees has any of the __doomed__, __dying__, and __wounded__
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conditions, as well as the value of those conditions.'
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requirements: null
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success: null
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traits:
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- divination
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- divine
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trigger: null
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senses:
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- Perception +34
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- greater darkvision
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- painsight
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- true seeing
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size: Medium
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skills:
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- bonus: 35
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misc: null
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name: 'Athletics '
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- bonus: 38
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misc: null
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name: 'Deception '
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- bonus: 36
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misc: null
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name: 'Diplomacy '
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- bonus: 40
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misc: null
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name: 'Intimidation '
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- bonus: 36
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misc: null
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name: 'Medicine '
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- bonus: 34
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misc: null
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name: 'Religion '
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- bonus: 36
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misc: null
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name: 'Stealth '
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- bonus: 36
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misc: null
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name: 'Torture Lore '
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source:
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- abbr: Bestiary 2
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page_start: 285
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page_stop: null
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speed:
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- amount: 30
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type: Land
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- amount: 50
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type: fly
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spell_lists:
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- dc: 42
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misc: null
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name: Divine Innate Spells
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spell_groups:
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- heightened_level: null
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level: 9
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spells:
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- frequency: null
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name: bind soul
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requirement: null
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- frequency: null
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name: blade barrier
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requirement: null
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- frequency: ×2
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name: harm
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requirement: null
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- frequency: ×2
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name: heal
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requirement: null
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- frequency: null
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name: shadow blast
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requirement: null
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- frequency: at will
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name: shadow walk
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requirement: null
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- heightened_level: null
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level: 7
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spells:
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- frequency: at will
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name: dimension door
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requirement: null
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- frequency: null
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name: dimensional lock
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requirement: null
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- frequency: to Material Plane or <a style="text-decoration:underline" href="Planes.aspx?ID=11">Shadow
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Plane</a> only
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name: plane shift
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requirement: null
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- frequency: at will
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name: shadow siphon
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requirement: null
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- frequency: null
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name: warp mind
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requirement: null
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- heightened_level: 9
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level: 0
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spells:
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- frequency: null
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name: stabilize
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requirement: null
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- heightened_level: 9
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level: -1
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spells:
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- frequency: null
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name: true seeing
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requirement: null
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to_hit: null
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traits:
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- LE
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- Medium
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- Fiend
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- Velstrac
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type: Creature
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weaknesses: null
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