222 lines
5.4 KiB
YAML
222 lines
5.4 KiB
YAML
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ability_mods:
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cha_mod: 5
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con_mod: 4
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dex_mod: 5
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int_mod: 3
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str_mod: 3
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wis_mod: 3
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ac: 32
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ac_special: null
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alignment: NE
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automatic_abilities: null
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description: 'The sleek, dark niliths resemble hairless, emaciated tree sloths. These
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creatures are intensely dangerous and fearsome, with red glowing eyes, wicked claws,
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and mouths full of needlelike teeth. Niliths feed off the emotions, fears, and flesh
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of the living, and folktales posit that those who have nightmares of these creatures
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are fated to one day be eaten by them. Niliths draw intense joy from tormenting
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sapient creatures, often focusing their predations on the pious and the just, from
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whom they draw forth their most basic fears and worst thoughts and revel in their
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victims'' subsequent terror. More often than not, these despicable manipulators
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wish to drive their victims into madness and even to suicide. Most niliths lack
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the patience to spend too much time fully tearing down an individual, and when a
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nilith tires of its current plaything and becomes bored with its particular thoughts
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and fears, it murders the quarry before feeding on its flesh and moving onto the
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next victim.
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Niliths are actually extensions of much deadlier creatures that dwell in a distant
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dimension beyond dreams—in a way, niliths are little more than remote feeding machines
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for the unknown alien entities to which they are connected. Scholars and dimensional
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travelers have attempted to uncover the exact mechanisms of this mysterious connection,
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but they have yet to decipher the truth. Indeed, many who investigate the nature
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of the nilith''s bond are driven to madness before getting anywhere close. The odd
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connection to otherworldly beings might help explain the longevity of these creatures,
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as it is believed that niliths can live for thousands of years.
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Thankfully for others, niliths are solitary creatures that hate the company of their
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own kind, likely because these harbingers of nightmares have no wish to taste the
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horrors they bring to others.
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**__Recall Knowledge - Aberration__ (__Occultism__)**: DC 27'
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hp: 150
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hp_misc: null
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immunities: null
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items: null
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languages:
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- Aklo
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- Common
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- telepathy 30 feet
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level: 10
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melee:
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- action_cost: One Action
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damage:
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formula: 2d10+9
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type: slashing
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name: claw
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plus_damage:
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- formula: null
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type: Grab
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to_hit: 23
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traits:
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- agile
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- finesse
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- magical
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- action_cost: One Action
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damage:
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formula: 2d12+9
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type: piercing
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name: fangs
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plus_damage: null
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to_hit: 23
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traits:
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- finesse
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- magical
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name: Nilith
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perception: 19
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proactive_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: null
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effect: The nilith has a creature grabbed.
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Mind Crush
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range: null
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raw_description: '**Mind Crush** (__enchantment__, __mental__, __occult__) **Requirements**
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The nilith has a creature grabbed. **Effect** The nilith reaches into the mind
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of the grabbed creature and implants disjointed images of the victim''s worst
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fears and nightmares. The grabbed creature takes 6d6 mental damage (DC 31 basic
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Will save). On a critical failure, the target is also affected as though by __feeblemind__,
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and it must attempt a second Will save against that effect.'
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requirements: null
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success: null
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traits:
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- enchantment
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- mental
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- occult
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trigger: null
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ranged: null
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rarity: Common
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resistances:
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- amount: 10
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type: mental
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- amount: 5
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type: physical (except silver)
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ritual_lists: null
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saves:
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fort: 17
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fort_misc: null
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misc: null
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ref: 20
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ref_misc: null
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will: 20
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will_misc: null
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sense_abilities: null
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senses:
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- Perception +19
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- darkvision
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size: Medium
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skills:
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- bonus: 21
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misc: null
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name: 'Acrobatics '
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- bonus: 17
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misc: null
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name: 'Athletics '
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- bonus: 23
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misc: null
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name: 'Intimidation '
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- bonus: 19
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misc: null
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name: 'Occultism '
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- bonus: 21
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misc: null
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name: 'Stealth '
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- bonus: 17
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misc: null
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name: 'Survival '
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source:
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- abbr: Bestiary
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page_start: 245
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page_stop: null
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speed:
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- amount: 25
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type: Land
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- amount: 30
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type: climb
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spell_lists:
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- dc: 29
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misc: null
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name: Occult Innate Spells
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spell_groups:
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- heightened_level: null
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level: 5
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spells:
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- frequency: null
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name: hallucination
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requirement: null
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- frequency: null
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name: mind probe
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requirement: null
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- heightened_level: null
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level: 4
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spells:
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- frequency: null
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name: blink
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requirement: null
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- frequency: null
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name: confusion
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requirement: null
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- frequency: null
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name: crushing despair
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requirement: null
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- frequency: null
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name: dream message
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requirement: null
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- frequency: at will, self only
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name: invisibility
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requirement: null
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- frequency: null
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name: nightmare
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requirement: null
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- heightened_level: null
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level: 3
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spells:
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- frequency: at will
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name: mind reading
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requirement: null
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- heightened_level: 5
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level: 0
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spells:
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- frequency: null
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name: mage hand
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requirement: null
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- frequency: null
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name: message
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requirement: null
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- frequency: null
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name: read aura
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requirement: null
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- frequency: null
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name: shield
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requirement: null
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to_hit: null
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traits:
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- NE
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- Medium
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- Aberration
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type: Creature
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weaknesses: null
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