pathfinder-2-sqlite-MIRROR/data/monsters/bogeyman.yaml

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ability_mods:
cha_mod: 6
con_mod: 4
dex_mod: 7
int_mod: 0
str_mod: 5
wis_mod: 3
ac: 30
ac_special: null
active_abilities:
- action_cost: Three Actions
critical_failure: null
critical_success: null
description: null
effect: The bogeyman consumes the creature's soul. The soul is utterly destroyed—nothing
short of wish or a similar effect can restore it to life, and only after the bogeyman
has been slain. The bogeyman regains Hit Points equal to double the level of the
consumed creature. Each time the bogeyman consumes 10 souls, it increases its
level by 1, and its statistics improve accordingly.
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Devour Soul
range: null
raw_description: '**Devour Soul** [Three Actions] (__necromancy__, __occult__)
**Requirements** The bogeyman has killed a creature within the last round and
is adjacent to the creature; **Effect** The bogeyman consumes the creature''s
soul. The soul is utterly destroyed—nothing short of wish or a similar effect
can restore it to life, and only after the bogeyman has been slain. The bogeyman
regains Hit Points equal to double the level of the consumed creature. Each time
the bogeyman consumes 10 souls, it increases its level by 1, and its statistics
improve accordingly.'
requirements: The bogeyman has killed a creature within the last round and is adjacent
to the creature
saving_throw: null
stages: null
success: null
traits:
- necromancy
- occult
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: When the bogeyman uses a Stride action to move half their Speed or
less, that movement does not trigger reactions.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Mobility
range: null
raw_description: '**Mobility** When the bogeyman uses a Stride action to move half
their Speed or less, that movement does not trigger reactions.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The bogeyman deals 1d6 extra precision damage to __flat-footed__ creatures.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Sneak Attack
range: null
raw_description: '**__Sneak Attack__** The bogeyman deals 1d6 extra precision damage
to __flat-footed__ creatures.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: If a bogeyman scores a critical hit with a claw Strike, the target
must attempt a DC 29 Will save.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Striking Fear
range: null
raw_description: '**Striking Fear** (__emotion__, __fear__, __mental__) If a bogeyman
scores a critical hit with a claw Strike, the target must attempt a DC 29 Will
save.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- emotion
- fear
- mental
trigger: null
- action_cost: None
critical_failure: null
critical_success: The target is unaffected.
description: The target is unaffected.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Critical Success
range: null
raw_description: '**Critical Success** The target is unaffected.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The target is __frightened 1__.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Success
range: null
raw_description: '**Success** The target is __frightened 1__.'
requirements: null
saving_throw: null
stages: null
success: The target is __frightened 1__.
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The target is frightened 2.
effect: null
failure: The target is frightened 2.
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Failure
range: null
raw_description: '**Failure** The target is frightened 2.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: The target is frightened 3 and __fleeing__ for 1 round.
critical_success: null
description: The target is frightened 3 and __fleeing__ for 1 round.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Critical Failure
range: null
raw_description: '**Critical Failure** The target is frightened 3 and __fleeing__
for 1 round.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: On the first round of combat, creatures that haven't acted yet are
flat-footed to the bogeyman.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Surprise Attack
range: null
raw_description: '**Surprise Attack** On the first round of combat, creatures that
haven''t acted yet are flat-footed to the bogeyman.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
alignment: NE
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: A bogeyman's aura of terror manifests as a shifting haze of images
that reflect the viewers' deepest fears. Whenever a creature ends its turn within
the aura, it must succeed at a DC 28 Will save or become __frightened 1__. A creature's
frightened condition (including from striking fear) does not reduce as long as
the creature remains in the aura. If the creature succeeds at its saving throw,
it becomes temporarily immune to the aura for 24 hours.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Deepest Fear
range: 60 feet
raw_description: '**Deepest Fear** (__aura__, __emotion__, __fear__, __illusion__,
__mental__, __visual__) 60 feet. A bogeyman''s aura of terror manifests as a shifting
haze of images that reflect the viewers'' deepest fears. Whenever a creature ends
its turn within the aura, it must succeed at a DC 28 Will save or become __frightened
1__. A creature''s frightened condition (including from striking fear) does not
reduce as long as the creature remains in the aura. If the creature succeeds at
its saving throw, it becomes temporarily immune to the aura for 24 hours.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- aura
- emotion
- fear
- illusion
- mental
- visual
trigger: null
description: 'These nocturnal stalkers tail their chosen quarry for days, even weeks
at a time, ominously showing up in back alleys, shadowy street corners, and even
in victims'' own homes before going in for the kill. For unfathomable reasons, a
bogeyman may spare a victim''s life and instead kidnap them, absconding to a far-off
location before returning years later with a fresh bogey in tow.
**__Recall Knowledge - Fey__ (__Nature__)**: DC 29'
hp: 175
hp_misc: fast healing 10
immunities:
- fear
languages:
- Aklo
- Common
- Sylvan
- tongues
level: 10
melee_attacks:
- action_cost: One Action
damage:
formula: 2d12+9
type: slashing
name: claw
plus_damage:
- formula: null
type: striking fear
to_hit: 21
traits:
- agile
- finesse
- magical
name: Bogeyman
perception: 19
ranged_attacks: null
rarity: Uncommon
saves:
fort: 16
fort_misc: null
misc: null
ref: 23
ref_misc: null
will: 19
will_misc: null
senses:
- low-light vision
size: Medium
skills:
- bonus: 23
misc: null
name: Acrobatics
- bonus: 19
misc: null
name: Athletics
- bonus: 22
misc: null
name: Deception
- bonus: 22
misc: null
name: Intimidation
- bonus: 16
misc: null
name: Society
- bonus: 23
misc: null
name: Stealth
- bonus: 21
misc: null
name: Thievery
sources:
- abbr: 'Pathfinder #152: Legacy of the Lost God'
page_start: '79'
page_stop: null
speed:
- amount: 30
misc: null
type: Land
- amount: null
misc: null
type: mobility
spell_lists:
- attack_bonus: null
cantrips:
- level: 4
spells:
- misc: null
name: ghost sound
- misc: null
name: message
constants:
- level: 4
spells:
- misc: null
name: tongues
dc: 27
focus_points: null
misc: null
spell_lists:
- level: 4
spells:
- misc: null
name: gaseous form
- misc: null
name: invisibility
- misc: null
name: nightmare
- misc: null
name: phantasmal killer
- level: 3
spells:
- misc: null
name: fear
- misc: null
name: mind reading
- level: 2
spells:
- misc: at will
name: knock
spells_source: Occult Innate Spells
traits:
- Fey
weaknesses:
- amount: 10
misc: null
type: cold iron