pathfinder-2-sqlite-MIRROR/data/monsters/bone croupier.yaml

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ability_mods:
cha_mod: 5
con_mod: 2
dex_mod: 5
int_mod: 1
str_mod: 2
wis_mod: 2
ac: 22
ac_special: null
active_abilities:
- action_cost: Free Action
critical_failure: null
critical_success: null
description: null
effect: The bone croupier pulls on the threads of luck that bind all things. Instead
of rolling its check, the target automatically gets a failure.
failure: null
frequency: once per day
full_description: null
generic_description: null
maximum_duration: null
name: Change of Luck
range: null
raw_description: '**Change of Luck** [Free Action] (__divination__, __misfortune__,
__occult__) **Frequency** once per day; **Trigger** A creature within 30 feet
of the bone croupier attempts a check that uses a d20, but hasn''t rolled yet;
**Effect** The bone croupier pulls on the threads of luck that bind all things.
Instead of rolling its check, the target automatically gets a failure.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- divination
- misfortune
- occult
trigger: A creature within 30 feet of the bone croupier attempts a check that uses
a d20, but hasn't rolled yet;
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The bone croupier targets an adjacent creature that is __dying__. That
creature can either increase its dying value by 1 or roll a d4. On a 4, the creature
is no longer dying and is __unconscious__ at 0 HP. On a 1, 2, or 3, however, the
creature increases its dying value by that amount. Regardless, the creature is
temporarily immune for the next 24 hours.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Roll the Bones
range: null
raw_description: '**Roll the Bones** [Two Actions] (__death__, __occult__) The
bone croupier targets an adjacent creature that is __dying__. That creature can
either increase its dying value by 1 or roll a d4. On a 4, the creature is no
longer dying and is __unconscious__ at 0 HP. On a 1, 2, or 3, however, the creature
increases its dying value by that amount. Regardless, the creature is temporarily
immune for the next 24 hours.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- death
- occult
trigger: null
alignment: NE
automatic_abilities: null
description: 'For many, gambling is just fun and games, but for some, it can become
a bad habit or even a life-consuming addiction. Bone croupiers take the meaning
of “life-consuming” to its literal extreme. Undead gamblers whose lust for cards
and dice couldn''t be sated in life, they haunt the shadowy corners of gambling
halls and continue their search for that next hit of adrenaline.
In undeath, gaming takes on a different flavor; with nothing left to lose, bone
croupiers turn their attentions toward others, cajoling and palavering normally
casual gamers into committing themselves to ever higher stakes. Before they know
it, these unsuspecting victims have called in decades-old favors and put liens on
their homes in the hope of winning back just a fraction of the pot. But by then
the bone croupier has already claimed its prize—for to this undead chiseler, any
earnings are incidental, and the real prize is encouraging others to lose their
own.
Bone croupiers often enshroud themselves in thick layers of cigar smoke or voluminous
robes to mask their undead nature, but they almost always wear wicked grins at the
table. This smile is no ruse or part of its poker face, however—the truth is that
bone croupiers truly delight in games, regardless of whether they are winning or
losing, and despite their incredible skills of deception and trickery, most simply
can''t disguise their unbridled mirth.
**__Recall Knowledge - Undead__ (__Religion__)**: DC 20'
hp: 50
hp_misc: negative healing
immunities:
- death effects
- disease
- paralyzed
- poison
- unconscious
languages:
- Common
level: 5
melee_attacks:
- action_cost: One Action
damage:
formula: 2d8+5
type: slashing
name: claw
plus_damage: null
to_hit: 14
traits:
- agile
- finesse
name: Bone Croupier
perception: 11
ranged_attacks: null
resistances:
- amount: 5
misc: null
type: cold
- amount: 5
misc: null
type: piercing
- amount: 5
misc: null
type: slashing
saves:
fort: 9
fort_misc: null
misc: null
ref: 14
ref_misc: null
will: 14
will_misc: null
senses:
- darkvision
size: Medium
skills:
- bonus: 14
misc: null
name: Acrobatics
- bonus: 14
misc: null
name: Deception
- bonus: 14
misc: null
name: Diplomacy
- bonus: 12
misc: null
name: Gambling Lore
- bonus: 14
misc: null
name: Stealth
- bonus: 14
misc: null
name: Thievery
sources:
- abbr: 'Pathfinder #151: The Show Must Go On'
page_start: '80'
page_stop: null
speed:
- amount: 25
misc: null
type: Land
spell_lists:
- attack_bonus: null
cantrips:
- level: 4
spells:
- misc: null
name: prestidigitation
constants: null
dc: 22
focus_points: null
misc: null
spell_lists:
- level: 4
spells:
- misc: null
name: discern lies
- level: 3
spells:
- misc: null
name: mind reading
- level: 1
spells:
- misc: null
name: illusory disguise
spells_source: Occult Innate Spells
traits:
- Undead