2020-05-30 01:59:14 -04:00
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ability_mods:
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cha_mod: 2
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con_mod: 0
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dex_mod: 3
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int_mod: 0
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str_mod: -5
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wis_mod: 2
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ac: 20
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ac_special: null
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2020-09-15 16:30:39 -04:00
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active_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: The ghost laments its fate, forcing each living creature within 30
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feet to attempt a DC 21 Will save. On a failure, a creature becomes __frightened
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2__ (or frightened 3 on a critical failure). On a success, a creature is temporarily
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immune to this ghost's frightful moan for 1 minute.
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Frightful Moan
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range: null
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raw_description: '**Frightful Moan** [One Action] (__auditory__, __divine__, __emotion__,
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__enchantment__, __fear__, __mental__) The ghost laments its fate, forcing each
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living creature within 30 feet to attempt a DC 21 Will save. On a failure, a creature
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becomes __frightened 2__ (or frightened 3 on a critical failure). On a success,
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a creature is temporarily immune to this ghost''s frightful moan for 1 minute.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- auditory
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- divine
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- emotion
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- enchantment
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- fear
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- mental
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trigger: null
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2020-05-30 01:59:14 -04:00
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alignment: CE
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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2020-09-15 16:30:39 -04:00
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description: 'When a ghost is destroyed, it re-forms after 2d4 days within the location
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it''s bound to, fully healed. A ghost can be permanently destroyed only if someone
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determines the reason for its existence and sets right whatever prevents the spirit
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from resting.
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Setting right the injustice that led to the commoner''s death allows it to move
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on to the afterlife.'
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2020-05-30 01:59:14 -04:00
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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2020-09-15 16:30:39 -04:00
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maximum_duration: null
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2020-05-30 01:59:14 -04:00
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name: Rejuvenation
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range: null
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2020-09-15 16:30:39 -04:00
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raw_description: '**Rejuvenation** (__divine__, __necromancy__) When a ghost is
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destroyed, it re-forms after 2d4 days within the location it''s bound to, fully
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healed. A ghost can be permanently destroyed only if someone determines the reason
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for its existence and sets right whatever prevents the spirit from resting.
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Setting right the injustice that led to the commoner''s death allows it to move
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on to the afterlife.'
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2020-05-30 01:59:14 -04:00
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requirements: null
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2020-09-15 16:30:39 -04:00
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saving_throw: null
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stages: null
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2020-05-30 01:59:14 -04:00
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success: null
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traits:
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- divine
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- necromancy
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trigger: null
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description: 'The ghost commoner is an ordinary person who believes they died unjustly,
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usually due to foul play or betrayal.
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**__Recall Knowledge - Spirit__ (__Occultism__)**: DC 19
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**__Recall Knowledge - Undead__ (__Religion__)**: DC 19'
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hp: 30
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hp_misc: negative healing, rejuvenation
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immunities:
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- death effects
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- disease
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- paralyzed
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- poison
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- precision
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- unconscious
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languages:
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- Common
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level: 4
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2020-09-15 16:30:39 -04:00
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melee_attacks:
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2020-05-30 01:59:14 -04:00
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- action_cost: One Action
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damage:
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formula: 2d6+2
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type: negative
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name: ghostly hand
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plus_damage: null
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to_hit: 13
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traits:
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- agile
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- finesse
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- magical
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name: Ghost Commoner
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perception: 10
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2020-09-15 16:30:39 -04:00
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ranged_attacks: null
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2020-05-30 01:59:14 -04:00
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resistances:
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- amount: 5
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2020-09-15 16:30:39 -04:00
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misc: null
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type: all damage
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2020-05-30 01:59:14 -04:00
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saves:
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fort: 8
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fort_misc: null
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misc: null
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ref: 11
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ref_misc: null
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will: 8
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will_misc: null
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sense_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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2020-09-15 16:30:39 -04:00
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description: A typical ghost can stray only a short distance from where it was killed
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or the place it haunts. A typical limit is 120 feet. Some ghosts are instead bound
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to a room, building, item, or creature that was special to it rather than a location.
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2020-05-30 01:59:14 -04:00
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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2020-09-15 16:30:39 -04:00
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maximum_duration: null
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2020-05-30 01:59:14 -04:00
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name: Site Bound
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range: null
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2020-09-15 16:30:39 -04:00
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raw_description: '**Site Bound** A typical ghost can stray only a short distance
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from where it was killed or the place it haunts. A typical limit is 120 feet.
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Some ghosts are instead bound to a room, building, item, or creature that was
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special to it rather than a location.'
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2020-05-30 01:59:14 -04:00
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requirements: null
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2020-09-15 16:30:39 -04:00
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saving_throw: null
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stages: null
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2020-05-30 01:59:14 -04:00
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success: null
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traits: null
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trigger: null
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senses:
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- darkvision
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size: Medium
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skills:
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- bonus: 10
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misc: applies to the place the ghost is bound to
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2020-09-15 16:30:39 -04:00
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name: Dwelling Lore
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2020-05-30 01:59:14 -04:00
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- bonus: 12
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Stealth
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sources:
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2020-05-30 01:59:14 -04:00
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- abbr: Bestiary
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2020-09-15 16:30:39 -04:00
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page_start: '167'
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2020-05-30 01:59:14 -04:00
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page_stop: null
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speed:
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- amount: 25
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2020-09-15 16:30:39 -04:00
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misc: null
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2020-05-30 01:59:14 -04:00
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type: fly
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spell_lists: null
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traits:
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- Ghost
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- Incorporeal
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- Spirit
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- Undead
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