pathfinder-2-sqlite-MIRROR/data/monsters/giant mosquito.yaml

130 lines
3.6 KiB
YAML
Raw Permalink Normal View History

ability_mods:
cha_mod: -5
con_mod: 2
dex_mod: 5
int_mod: -5
str_mod: 4
wis_mod: 2
ac: 24
ac_special: null
active_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: null
effect: The giant mosquito uses its proboscis to drain blood from the grabbed creature.
This deals 3d6 damage, and the giant mosquito gains temporary Hit Points equal
to the damage dealt. A creature that has its blood drained by a giant mosquito
is __drained 1__ until it receives healing of any kind or amount.
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Blood Drain
range: null
raw_description: '**Blood Drain** [One Action] **Requirements** The giant mosquito
has a creature grabbed; **Effect** The giant mosquito uses its proboscis to drain
blood from the grabbed creature. This deals 3d6 damage, and the giant mosquito
gains temporary Hit Points equal to the damage dealt. A creature that has its
blood drained by a giant mosquito is __drained 1__ until it receives healing of
any kind or amount.'
requirements: The giant mosquito has a creature grabbed
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The victim can't reduce its __sickened__ condition while it's affected
by septic malaria; **Saving Throw** DC 24 Fortitude; **Onset** 1 day; **Stage
1** sickened 1 (1 day); **Stage 2** __drained 1__ and sickened 1 (1 day); **Stage
3** as stage 2 (1 day); **Stage 4** __unconscious__ (1 day); **Stage 5** dead
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Septic Malaria
range: null
raw_description: '**Septic Malaria** (__disease The victim can''t reduce its __sickened__
condition while it''s affected by septic malaria__) The victim can''t reduce
its __sickened__ condition while it''s affected by septic malaria; **Saving Throw**
DC 24 Fortitude; **Onset** 1 day; **Stage 1** sickened 1 (1 day); **Stage 2**
__drained 1__ and sickened 1 (1 day); **Stage 3** as stage 2 (1 day); **Stage
4** __unconscious__ (1 day); **Stage 5** dead'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- disease The victim can't reduce its sickened condition while it's affected by
septic malaria
trigger: null
alignment: N
automatic_abilities: null
description: 'These horrifically enlarged versions of the common mosquito often prey
upon megafauna like dinosaurs and other large creatures, but they won''t turn down
a chance to drink the blood of a smaller target—such as a humanoid.
**__Recall Knowledge - Animal__ (__Nature__)**: DC 22'
hp: 80
hp_misc: null
level: 6
melee_attacks:
- action_cost: One Action
damage:
formula: 2d10+7
type: piercing
name: proboscis
plus_damage:
- formula: null
type: Grab
- formula: null
type: septic malaria
to_hit: 17
traits:
- finesse
name: Giant Mosquito
perception: 17
ranged_attacks: null
saves:
fort: 14
fort_misc: null
misc: null
ref: 17
ref_misc: null
will: 12
will_misc: null
senses:
- darkvision
- scent (imprecise) 60 feet
size: Medium
skills:
- bonus: 13
misc: null
name: Acrobatics
- bonus: 13
misc: null
name: Stealth
sources:
- abbr: Bestiary 2
page_start: '175'
page_stop: null
speed:
- amount: 20
misc: null
type: Land
- amount: 50
misc: null
type: fly
spell_lists: null
traits:
- Animal