pathfinder-2-sqlite-MIRROR/data/monsters/grendel.yaml

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ability_mods:
cha_mod: 5
con_mod: 7
dex_mod: 5
int_mod: 0
str_mod: 10
wis_mod: 6
ac: 44
ac_special: null
active_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: Grendel's fist Strikes deal 18 bludgeoning damage on a failure (but
no damage on a critical failure).
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Hands of the Murderer
range: null
raw_description: '**Hands of the Murderer** Grendel''s fist Strikes deal 18 bludgeoning
damage on a failure (but no damage on a critical failure).'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: null
effect: Grendel makes a bludgeoning jaws Strike against the creature he's grabbing.
On a hit, the creature also takes 2d6 __persistent bleed damage__ and becomes
__wounded 1__, or increases its wounded value by 1 if already wounded. On a critical
hit, the creature instead becomes wounded 2, or increases its wounded value by
2 if already wounded. If a creature dies from Tooth Grind, Grendel regains 40
HP; this is a __healing__ effect.
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Tooth Grind
range: null
raw_description: '**Tooth Grind** [One Action] **Requirements** Grendel is grabbing
a creature; **Effect** Grendel makes a bludgeoning jaws Strike against the creature
he''s grabbing. On a hit, the creature also takes 2d6 __persistent bleed damage__
and becomes __wounded 1__, or increases its wounded value by 1 if already wounded.
On a critical hit, the creature instead becomes wounded 2, or increases its wounded
value by 2 if already wounded. If a creature dies from Tooth Grind, Grendel regains
40 HP; this is a __healing__ effect.'
requirements: Grendel is grabbing a creature
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: null
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Throw Rock
range: null
raw_description: '**__Throw Rock__** [One Action]'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
alignment: CE
automatic_abilities:
- action_cost: None
critical_failure: The creature is __frightened 4__.
critical_success: The creature is unaffected by the presence.
description: A creature that first enters the area must attempt a Will save. Regardless
of the result of the saving throw, the creature is temporarily immune to this
monster's Frightful Presence for 1 minute.
effect: null
failure: The creature is __frightened 2__.
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Frightful Presence
range: 60 feet
raw_description: '**Frightful Presence** A creature that first enters the area must
attempt a Will save. Regardless of the result of the saving throw, the creature
is temporarily immune to this monster''s Frightful Presence for 1 minute.
**Critical Success** The creature is unaffected by the presence.
**Success** The creature is __frightened 1__.
**Failure** The creature is __frightened 2__.
**Critical Failure** The creature is __frightened 4__.'
requirements: null
saving_throw: DC 38
stages: null
success: The creature is __frightened 1__.
traits:
- aura
- emotion
- fear
- mental
trigger: null
- action_cost: Reaction
critical_failure: null
critical_success: null
description: Grendel gains an extra reaction at the start of each of his turns that
he can use only to make an Attack of Opportunity with his claw. He can't use more
than one Attack of Opportunity triggered by the same action.
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
the triggering creature. If your attack is a critical hit and the trigger was
a manipulate action, you disrupt that action. This Strike doesn't count toward
your multiple attack penalty, and your multiple attack penalty doesn't apply to
this Strike.
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Attack of Opportunity
range: null
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
your reach uses a manipulate action or a move action, makes a ranged attack, or
leaves a square during a move action it''s using. **Effect** You lash out at a
foe that leaves an opening. Make a melee Strike against the triggering creature.
If your attack is a critical hit and the trigger was a manipulate action, you
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
and your multiple attack penalty doesn''t apply to this Strike.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: A creature within your reach uses a manipulate action or a move action,
makes a ranged attack, or leaves a square during a move action it's using.
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Ferocity
range: null
raw_description: '**__Ferocity__** [Reaction]'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: The persistent damage or condition from the triggering effect doesn't affect
Grendel.
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Unstoppable
range: null
raw_description: '**Unstoppable [Reaction]** **Trigger** Grendel would take __persistent
damage__ or gain one of the following conditions: __blinded__, __clumsy__, __confused__,
__controlled__, __dazzled__, __deafened__, __doomed__, __drained__, __enfeebled__,
__fascinated__, __fatigued__, __fleeing__, __frightened__, __paralyzed__, __petrified__,
__sickened__, __slowed__, __stunned__, or __stupefied__; **Effect** The persistent
damage or condition from the triggering effect doesn''t affect Grendel.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: 'Grendel would take persistent damage or gain one of the following conditions:
blinded, clumsy, confused, controlled, dazzled, deafened, doomed, drained, enfeebled,
fascinated, fatigued, fleeing, frightened, paralyzed, petrified, sickened, slowed,
stunned, or stupefied;'
description: 'This reaver of the cold marsh is not just a monster; he is a force of
nature. Where there is peace and prosperity in the world, Grendel strikes, eager
to prove that tranquility is transitory and death is the only constant. He stalks
the edge of his fens, seeking settlements where joy holds sway. He strikes under
cover of night, primarily targeting celebrations or festivals. The more happiness
or joy he can extinguish, the better.
Although Grendel is a unique creature, killing him won''t save the world from his
ravages for long. Once Grendel''s mother instinctively feels the pain of her violent
son''s death, she soon births a replacement. The new Grendel seems to avoid the
sites his elder brothers terrorized, as if he instinctively knows that such a place
hosts heroes powerful enough to defeat him.
**__Recall Knowledge - Humanoid__ (__Society__)**: DC 49'
hp: 360
hp_misc: null
languages:
- Common
level: 19
melee_attacks:
- action_cost: One Action
damage:
formula: 4d8+18
type: bludgeoning
name: fist
plus_damage:
- formula: null
type: Improved Grab
to_hit: 37
traits:
- agile
- magical
- reach 10 feet
- action_cost: One Action
damage:
formula: 4d10+18
type: piercing
name: jaws
plus_damage: null
to_hit: 37
traits:
- magical
- reach 10 feet
- versatile B
name: Grendel
perception: 35
ranged_attacks:
- action_cost: One Action
damage:
formula: 2d12+18
type: bludgeoning
name: rock
plus_damage: null
to_hit: 37
traits:
- brutal
- range increment 150 feet
rarity: Unique
resistances:
- amount: 15
misc: except unarmed attacks
type: all
saves:
fort: 36
fort_misc: null
misc: null
ref: 32
ref_misc: null
will: 31
will_misc: null
sense_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: Grendel's hearing is a precise sense to a range of 120 feet.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Keen Hearing
range: null
raw_description: '**Keen Hearing** Grendel''s hearing is a precise sense to a range
of 120 feet.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
senses:
- darkvision
- keen hearing 120 feet
size: Large
skills:
- bonus: 34
misc: null
name: Acrobatics
- bonus: 39
misc: null
name: Athletics
- bonus: 34
misc: null
name: Intimidation
- bonus: 34
misc: null
name: Stealth
- bonus: 33
misc: null
name: Survival
sources:
- abbr: Bestiary 2
page_start: '136'
page_stop: null
speed:
- amount: 40
misc: null
type: Land
spell_lists: null
traits:
- Humanoid