pathfinder-2-sqlite-MIRROR/data/monsters/lillend.yaml

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ability_mods:
cha_mod: 5
con_mod: 5
dex_mod: 3
int_mod: 2
str_mod: 4
wis_mod: 3
ac: 25
ac_special: null
active_abilities: null
alignment: CG
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: A lillend's auditory and sonic effects attempt to counteract any effect
that would directly control, manipulate, or prevent them from expressing themself
freely, such as silence. She can also spend an action, which has concentrate trait,
to speak forcefully and counteract such effects.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Free Expression
range: null
raw_description: '**Free Expression** A lillend''s auditory and sonic effects attempt
to counteract any effect that would directly control, manipulate, or prevent them
from expressing themself freely, such as silence. She can also spend an action,
which has concentrate trait, to speak forcefully and counteract such effects.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
description: 'Lillends are tale-tellers, chroniclers, and champions of freedom of
expression. They are generally peaceful, but are quick to act if a masterful piece
of art is threatened or free speech is suppressed. They pride themselves on inspiring
mortals to greater heights of expression and creativity, and more than one bard
looks to a lillend as their personal inspiration. Lillends sometimes secretly follow
the adventures of mortal heroes to record their stories as epic poems and songs,
which they then perform in the packed mead halls of Elysium. When pursuing such
goals, lillends take pains to use their innate spells to remain in hiding, as they
would rather observe and record events without “polluting” them with their own intervention.
Nevertheless, a lillend who sees their charge faced with certain death often cannot
resist the urge to intervene and save the day. Inevitably, this brings a close to
the lillend''s chronicles, as their relationship with their subject invariably shifts
from one of detached observation to friendship or more. Yet lillends remain hesitant
to involve themselves for overlong in a mortal''s life, in part because they fear
what sort of fiendish attention their presence might attract, but mostly out of
respect for the mortal''s own destiny. A lillend would, all things being equal,
prefer to let mortals choose their own fate rather than run the risk of sending
someone down a path to which their heart is not set.
**__Recall Knowledge - Celestial__ (__Religion__)**: DC 23'
hp: 145
hp_misc: null
items:
- +1 longsword
- virtuoso harp
languages:
- Celestial
- Draconic
- Infernal
- speak with animals
- speak with plants
- tongues
level: 7
melee_attacks:
- action_cost: One Action
damage:
formula: 1d8+10
type: slashing
name: longsword
plus_damage:
- formula: null
type: 1d6 chaotic
- formula: null
type: 1d6 good
to_hit: 18
traits:
- chaotic
- magical
- versatile P
- action_cost: One Action
damage:
formula: 2d6+10
type: bludgeoning
name: tail
plus_damage:
- formula: null
type: 1d6 chaotic
- formula: null
type: 1d6 good
- formula: null
type: Grab
to_hit: 18
traits:
- agile
- magical
- reach 10 feet
name: Lillend
perception: 16
ranged_attacks: null
saves:
fort: 14
fort_misc: null
misc: null
ref: 16
ref_misc: null
will: 16
will_misc: null
senses:
- darkvision
size: Large
skills:
- bonus: 14
misc: null
name: Acrobatics
- bonus: 16
misc: null
name: Deception
- bonus: 18
misc: null
name: Diplomacy
- bonus: 14
misc: null
name: Nature
- bonus: 20
misc: null
name: Performance
- bonus: 14
misc: null
name: Religion
- bonus: 12
misc: null
name: Survival
sources:
- abbr: Bestiary
page_start: '32'
page_stop: null
speed:
- amount: 25
misc: null
type: Land
- amount: 45
misc: null
type: fly
spell_lists:
- attack_bonus: null
cantrips:
- level: 4
spells:
- misc: null
name: daze
- misc: null
name: detect magic
- misc: null
name: ghost sound
- misc: null
name: inspire competence
- misc: null
name: inspire courage
- misc: null
name: light
constants:
- level: 5
spells:
- misc: null
name: tongues
- level: 4
spells:
- misc: null
name: speak with plants
- level: 2
spells:
- misc: null
name: speak with animals
dc: 26
focus_points: null
misc: null
spell_lists:
- level: 4
spells:
- misc: null
name: counter performance
- misc: null
name: hallucinatory terrain
- misc: null
name: heal
- misc: null
name: inspire heroics
- misc: null
name: sound burst
- misc: null
name: suggestion
- level: 3
spells:
- misc: null
name: sleep
- level: 2
spells:
- misc: null
name: darkness
- misc: null
name: invisibility
- level: 1
spells:
- misc: null
name: charm
spells_source: Divine Innate Spells
traits:
- Azata
- Celestial
weaknesses:
- amount: 10
misc: null
type: cold iron
- amount: 10
misc: null
type: evil