2020-05-30 01:59:14 -04:00
|
|
|
|
ability_mods:
|
|
|
|
|
cha_mod: 7
|
|
|
|
|
con_mod: 5
|
|
|
|
|
dex_mod: 7
|
|
|
|
|
int_mod: 3
|
|
|
|
|
str_mod: 0
|
|
|
|
|
wis_mod: 5
|
|
|
|
|
ac: 30
|
|
|
|
|
ac_special: null
|
2020-09-15 16:30:39 -04:00
|
|
|
|
active_abilities:
|
|
|
|
|
- action_cost: Two Actions
|
|
|
|
|
critical_failure: null
|
|
|
|
|
critical_success: null
|
|
|
|
|
description: The nereid touches a creature and causes water from its own body to
|
|
|
|
|
flow into the creature's lungs. If the creature cannot breathe water, it must
|
|
|
|
|
attempt a DC 29 Fortitude save.
|
|
|
|
|
effect: null
|
|
|
|
|
failure: null
|
|
|
|
|
frequency: null
|
|
|
|
|
full_description: null
|
|
|
|
|
generic_description: null
|
|
|
|
|
maximum_duration: null
|
|
|
|
|
name: Drowning Touch
|
|
|
|
|
range: null
|
|
|
|
|
raw_description: '**Drowning Touch** [Two Actions] (__conjuration__, __incapacitation__,
|
|
|
|
|
__primal__, __water__) The nereid touches a creature and causes water from its
|
|
|
|
|
own body to flow into the creature''s lungs. If the creature cannot breathe water,
|
|
|
|
|
it must attempt a DC 29 Fortitude save.'
|
|
|
|
|
requirements: null
|
|
|
|
|
saving_throw: null
|
|
|
|
|
stages: null
|
|
|
|
|
success: null
|
|
|
|
|
traits:
|
|
|
|
|
- conjuration
|
|
|
|
|
- incapacitation
|
|
|
|
|
- primal
|
|
|
|
|
- water
|
|
|
|
|
trigger: null
|
|
|
|
|
- action_cost: None
|
|
|
|
|
critical_failure: null
|
|
|
|
|
critical_success: null
|
|
|
|
|
description: The creature is unaffected and is temporarily immune to Drowning Touch
|
|
|
|
|
for 24 hours.
|
|
|
|
|
effect: null
|
|
|
|
|
failure: null
|
|
|
|
|
frequency: null
|
|
|
|
|
full_description: null
|
|
|
|
|
generic_description: null
|
|
|
|
|
maximum_duration: null
|
|
|
|
|
name: Success
|
|
|
|
|
range: null
|
|
|
|
|
raw_description: '**Success** The creature is unaffected and is temporarily immune
|
|
|
|
|
to Drowning Touch for 24 hours.'
|
|
|
|
|
requirements: null
|
|
|
|
|
saving_throw: null
|
|
|
|
|
stages: null
|
|
|
|
|
success: The creature is unaffected and is temporarily immune to Drowning Touch
|
|
|
|
|
for 24 hours.
|
|
|
|
|
traits: null
|
|
|
|
|
trigger: null
|
|
|
|
|
- action_cost: None
|
|
|
|
|
critical_failure: null
|
|
|
|
|
critical_success: null
|
|
|
|
|
description: The creature becomes __sickened 3__ as it chokes on the water.
|
|
|
|
|
effect: null
|
|
|
|
|
failure: The creature becomes __sickened 3__ as it chokes on the water.
|
|
|
|
|
frequency: null
|
|
|
|
|
full_description: null
|
|
|
|
|
generic_description: null
|
|
|
|
|
maximum_duration: null
|
|
|
|
|
name: Failure
|
|
|
|
|
range: null
|
|
|
|
|
raw_description: '**Failure** The creature becomes __sickened 3__ as it chokes on
|
|
|
|
|
the water.'
|
|
|
|
|
requirements: null
|
|
|
|
|
saving_throw: null
|
|
|
|
|
stages: null
|
|
|
|
|
success: null
|
|
|
|
|
traits: null
|
|
|
|
|
trigger: null
|
|
|
|
|
- action_cost: None
|
|
|
|
|
critical_failure: The creature chokes on the water and runs out of air. It falls
|
|
|
|
|
unconscious and starts __drowning__. If the creature is above water, it recovers
|
|
|
|
|
from drowning as soon as it succeeds at a saving throw against suffocation.
|
|
|
|
|
critical_success: null
|
|
|
|
|
description: The creature chokes on the water and runs out of air. It falls unconscious
|
|
|
|
|
and starts __drowning__. If the creature is above water, it recovers from drowning
|
|
|
|
|
as soon as it succeeds at a saving throw against suffocation.
|
|
|
|
|
effect: null
|
|
|
|
|
failure: null
|
|
|
|
|
frequency: null
|
|
|
|
|
full_description: null
|
|
|
|
|
generic_description: null
|
|
|
|
|
maximum_duration: null
|
|
|
|
|
name: Critical Failure
|
|
|
|
|
range: null
|
|
|
|
|
raw_description: '**Critical Failure** The creature chokes on the water and runs
|
|
|
|
|
out of air. It falls unconscious and starts __drowning__. If the creature is above
|
|
|
|
|
water, it recovers from drowning as soon as it succeeds at a saving throw against
|
|
|
|
|
suffocation.'
|
|
|
|
|
requirements: null
|
|
|
|
|
saving_throw: null
|
|
|
|
|
stages: null
|
|
|
|
|
success: null
|
|
|
|
|
traits: null
|
|
|
|
|
trigger: null
|
|
|
|
|
- action_cost: Three Actions
|
|
|
|
|
critical_failure: null
|
|
|
|
|
critical_success: null
|
|
|
|
|
description: The nereid divests themself of part of their connection to the __First
|
|
|
|
|
World__ and imbues this essence into a flowing shawl that enables them to function
|
|
|
|
|
on land. The nereid can Dismiss this effect as long as they are touching the shawl.
|
|
|
|
|
As long as the shawl exists, the nereid gains the __amphibious__ trait. A nonnereid
|
|
|
|
|
who carries the shawl also gains the amphibious trait. If a nereid's shawl is
|
|
|
|
|
destroyed rather than Dismissed, the nereid can't Manifest a Shawl for 24 hours.
|
|
|
|
|
effect: null
|
|
|
|
|
failure: null
|
|
|
|
|
frequency: null
|
|
|
|
|
full_description: null
|
|
|
|
|
generic_description: null
|
|
|
|
|
maximum_duration: null
|
|
|
|
|
name: Manifest Shawl
|
|
|
|
|
range: null
|
|
|
|
|
raw_description: '**Manifest Shawl** [Three Actions] (__conjuration__, __primal__)
|
|
|
|
|
The nereid divests themself of part of their connection to the __First World__
|
|
|
|
|
and imbues this essence into a flowing shawl that enables them to function on
|
|
|
|
|
land. The nereid can Dismiss this effect as long as they are touching the shawl.
|
|
|
|
|
As long as the shawl exists, the nereid gains the __amphibious__ trait. A nonnereid
|
|
|
|
|
who carries the shawl also gains the amphibious trait. If a nereid''s shawl is
|
|
|
|
|
destroyed rather than Dismissed, the nereid can''t Manifest a Shawl for 24 hours.'
|
|
|
|
|
requirements: null
|
|
|
|
|
saving_throw: null
|
|
|
|
|
stages: null
|
|
|
|
|
success: null
|
|
|
|
|
traits:
|
|
|
|
|
- conjuration
|
|
|
|
|
- primal
|
|
|
|
|
trigger: null
|
2020-05-30 01:59:14 -04:00
|
|
|
|
alignment: CN
|
|
|
|
|
automatic_abilities:
|
|
|
|
|
- action_cost: None
|
|
|
|
|
critical_failure: null
|
|
|
|
|
critical_success: null
|
|
|
|
|
description: When underwater, the nereid's body is __invisible__. The nereid can
|
|
|
|
|
dismiss or resume this transparency as an action that has the __concentrate__
|
|
|
|
|
trait.
|
|
|
|
|
effect: null
|
|
|
|
|
failure: null
|
|
|
|
|
frequency: null
|
|
|
|
|
full_description: null
|
|
|
|
|
generic_description: null
|
2020-09-15 16:30:39 -04:00
|
|
|
|
maximum_duration: null
|
2020-05-30 01:59:14 -04:00
|
|
|
|
name: Watery Transparency
|
|
|
|
|
range: null
|
|
|
|
|
raw_description: '**Watery Transparency** (__primal__, __transmutation__, __water__)
|
|
|
|
|
When underwater, the nereid''s body is __invisible__. The nereid can dismiss or
|
|
|
|
|
resume this transparency as an action that has the __concentrate__ trait.'
|
|
|
|
|
requirements: null
|
2020-09-15 16:30:39 -04:00
|
|
|
|
saving_throw: null
|
|
|
|
|
stages: null
|
2020-05-30 01:59:14 -04:00
|
|
|
|
success: null
|
|
|
|
|
traits:
|
|
|
|
|
- primal
|
|
|
|
|
- transmutation
|
|
|
|
|
- water
|
|
|
|
|
trigger: null
|
|
|
|
|
description: 'Nereids are aquatic fey with deep ties to water. They share some similarities
|
|
|
|
|
with naiads, but they are not guardians and do not bind themselves to a specific
|
|
|
|
|
body of water. Although they are primarily aquatic creatures, their unique ability
|
|
|
|
|
to imbue their vitality into a supernatural shawl allows them to travel on land
|
|
|
|
|
as well. A nereid must be careful when manifesting a shawl, however, as their life
|
|
|
|
|
essence is bound to it, so it can be stolen or destroyed to threaten the nereid.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Nereids prefer to exist in isolation. Left to their own devices, they avoid combat,
|
|
|
|
|
but when forced to fight, their ability to transform the natural waters in their
|
|
|
|
|
flesh into poison serves them as well as any weapon.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2020-09-15 16:30:39 -04:00
|
|
|
|
Often, ignorant sailors lump all water-dwelling fey into a single category of “aquatic
|
|
|
|
|
tempters,” regardless of the fey''s type or gender, using these creatures'' names
|
2020-05-30 01:59:14 -04:00
|
|
|
|
interchangeably to represent the concept of a beautiful figure who exists to lure
|
|
|
|
|
mortals to a drowning death. Whereas naiads have more patience and often seek to
|
|
|
|
|
educate the ignorant regarding the harm that stereotypes can cause, nereids and
|
|
|
|
|
rusalkas have little patience for such methods. Rusalkas are the primary source
|
|
|
|
|
for the legends of fey preying upon sailors, and nereids loathe them for that, as
|
|
|
|
|
they prefer to live apart from humanity and enjoy the beauty of the natural world
|
|
|
|
|
in peace.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
When a nereid learns of a rusalka''s increased activity, it often seeks out the
|
|
|
|
|
rusalka to route them—not so much out of an urge to protect humanoids (in whom nereids
|
|
|
|
|
traditionally have little interest), but to prevent the rusalka from inadvertently
|
|
|
|
|
riling up violent responses from humanoids who can''t be bothered to note the difference
|
|
|
|
|
between a murderous fey and one who just wants to be left alone.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
**__Recall Knowledge - Fey__ (__Nature__)**: DC 27'
|
|
|
|
|
hp: 175
|
|
|
|
|
hp_misc: null
|
|
|
|
|
immunities:
|
|
|
|
|
- poison
|
|
|
|
|
languages:
|
|
|
|
|
- Aquan
|
|
|
|
|
- Common
|
|
|
|
|
- Sylvan
|
|
|
|
|
level: 10
|
2020-09-15 16:30:39 -04:00
|
|
|
|
melee_attacks:
|
2020-05-30 01:59:14 -04:00
|
|
|
|
- action_cost: One Action
|
|
|
|
|
damage:
|
2020-09-15 16:30:39 -04:00
|
|
|
|
formula: null
|
|
|
|
|
type: 6d6 poison
|
2020-05-30 01:59:14 -04:00
|
|
|
|
name: poisonous touch
|
|
|
|
|
plus_damage: null
|
|
|
|
|
to_hit: 23
|
|
|
|
|
traits:
|
|
|
|
|
- agile
|
|
|
|
|
- finesse
|
|
|
|
|
- magical
|
|
|
|
|
name: Nereid
|
|
|
|
|
perception: 20
|
2020-09-15 16:30:39 -04:00
|
|
|
|
ranged_attacks: null
|
2020-05-30 01:59:14 -04:00
|
|
|
|
saves:
|
|
|
|
|
fort: 16
|
|
|
|
|
fort_misc: null
|
|
|
|
|
misc: null
|
|
|
|
|
ref: 22
|
|
|
|
|
ref_misc: null
|
|
|
|
|
will: 18
|
|
|
|
|
will_misc: null
|
|
|
|
|
senses:
|
|
|
|
|
- low-light vision
|
|
|
|
|
size: Medium
|
|
|
|
|
skills:
|
|
|
|
|
- bonus: 12
|
|
|
|
|
misc: +18 to Swim
|
2020-09-15 16:30:39 -04:00
|
|
|
|
name: Athletics
|
2020-05-30 01:59:14 -04:00
|
|
|
|
- bonus: 20
|
|
|
|
|
misc: null
|
2020-09-15 16:30:39 -04:00
|
|
|
|
name: Deception
|
2020-05-30 01:59:14 -04:00
|
|
|
|
- bonus: 22
|
|
|
|
|
misc: null
|
2020-09-15 16:30:39 -04:00
|
|
|
|
name: Diplomacy
|
2020-05-30 01:59:14 -04:00
|
|
|
|
- bonus: 22
|
|
|
|
|
misc: null
|
2020-09-15 16:30:39 -04:00
|
|
|
|
name: Stealth
|
|
|
|
|
sources:
|
2020-05-30 01:59:14 -04:00
|
|
|
|
- abbr: Bestiary 2
|
2020-09-15 16:30:39 -04:00
|
|
|
|
page_start: '182'
|
2020-05-30 01:59:14 -04:00
|
|
|
|
page_stop: null
|
|
|
|
|
speed:
|
|
|
|
|
- amount: 25
|
2020-09-15 16:30:39 -04:00
|
|
|
|
misc: null
|
2020-05-30 01:59:14 -04:00
|
|
|
|
type: Land
|
|
|
|
|
- amount: 50
|
2020-09-15 16:30:39 -04:00
|
|
|
|
misc: null
|
2020-05-30 01:59:14 -04:00
|
|
|
|
type: swim
|
|
|
|
|
spell_lists:
|
2020-09-15 16:30:39 -04:00
|
|
|
|
- attack_bonus: null
|
|
|
|
|
cantrips: null
|
|
|
|
|
constants: null
|
|
|
|
|
dc: 29
|
|
|
|
|
focus_points: null
|
2020-05-30 01:59:14 -04:00
|
|
|
|
misc: null
|
2020-09-15 16:30:39 -04:00
|
|
|
|
spell_lists:
|
|
|
|
|
- level: 6
|
2020-05-30 01:59:14 -04:00
|
|
|
|
spells:
|
2020-09-15 16:30:39 -04:00
|
|
|
|
- misc: water elementals only
|
2020-05-30 01:59:14 -04:00
|
|
|
|
name: summon elemental
|
2020-09-15 16:30:39 -04:00
|
|
|
|
- level: 5
|
2020-05-30 01:59:14 -04:00
|
|
|
|
spells:
|
2020-09-15 16:30:39 -04:00
|
|
|
|
- misc: null
|
2020-05-30 01:59:14 -04:00
|
|
|
|
name: control water
|
2020-09-15 16:30:39 -04:00
|
|
|
|
- misc: ×3; water only 4th suggestion
|
2020-05-30 01:59:14 -04:00
|
|
|
|
name: elemental form
|
2020-09-15 16:30:39 -04:00
|
|
|
|
spells_source: Primal Innate Spells
|
2020-05-30 01:59:14 -04:00
|
|
|
|
traits:
|
|
|
|
|
- Aquatic
|
|
|
|
|
- Fey
|
|
|
|
|
- Water
|
2020-09-15 16:30:39 -04:00
|
|
|
|
weaknesses:
|
|
|
|
|
- amount: 10
|
|
|
|
|
misc: null
|
|
|
|
|
type: cold iron
|