pathfinder-2-sqlite-MIRROR/data/monsters/sea snake.yaml

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ability_mods:
cha_mod: -2
con_mod: 1
dex_mod: 3
int_mod: -4
str_mod: 0
wis_mod: 1
ac: 16
ac_special: null
active_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: null
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: 4 rounds
name: Sea Snake Venom
range: null
raw_description: '**Sea Snake Venom** (__poison__) **Saving Throw** DC 16 Fortitude;
**Maximum Duration** 4 rounds; **Stage 1** 1d6 poison damage (1 round); **Stage
2** 1d6 poison damage and __enfeebled 1__ (1 round)'
requirements: null
saving_throw: DC 16 Fortitude
stages:
- effect: 1d6 poison damage (1 round)
- effect: 1d6 poison damage and __enfeebled 1__ (1 round)
success: null
traits:
- poison
trigger: null
alignment: N
automatic_abilities:
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: The sea snake makes a bite Strike against the attacker.
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Lash Out
range: null
raw_description: '**Lash Out [Reaction]** **Trigger** A creature within the sea
snake''s reach uses a __move__ action; **Effect** The sea snake makes a bite Strike
against the attacker.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: A creature within the sea snake's reach uses a move action;
description: 'These lithe snakes like to frequent the shallow waters of tropical seas.
Their 4-foot-long, blue-green bodies easily blend into the water where they lurk
to ambush prey. Tales speak of massive sea snakes that swim in deeper waters and
follow ships, waiting for sailors to fall overboard or climbing the side to snatch
them from the deck.
**__Recall Knowledge - Animal__ (__Nature__)**: DC 14'
hp: 15
hp_misc: null
level: 0
melee_attacks:
- action_cost: One Action
damage:
formula: null
type: 1d8 piercing
name: fangs
plus_damage:
- formula: null
type: sea snake venom
to_hit: 7
traits:
- agile
- finesse
name: Sea Snake
perception: 5
ranged_attacks: null
saves:
fort: 5
fort_misc: null
misc: null
ref: 9
ref_misc: null
will: 3
will_misc: null
sense_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: The sea snake can hold its breath for about an hour.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Deep Breath
range: null
raw_description: '**Deep Breath** The sea snake can hold its breath for about an
hour.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
senses:
- low-light vision
- scent (imprecise) 30 feet
size: Small
skills:
- bonus: 2
misc: +6 to Swim
name: Athletics
- bonus: 5
misc: null
name: Stealth
- bonus: 5
misc: null
name: Survival
sources:
- abbr: Bestiary 2
page_start: '245'
page_stop: null
speed:
- amount: 15
misc: null
type: Land
- amount: 25
misc: null
type: swim
spell_lists: null
traits:
- Animal