pathfinder-2-sqlite-MIRROR/data/monsters/frost worm.yaml

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ability_mods:
cha_mod: 0
con_mod: 6
dex_mod: 4
int_mod: -4
str_mod: 7
wis_mod: 4
ac: 33
ac_special: null
active_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The frost worm exhales a blast of frost, dealing 13d6 cold damage to
creatures in a 50-foot cone (DC 32 basic Reflex save). It can't use Breath Weapon
again for 1d4 rounds.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Breath Weapon
range: null
raw_description: '**Breath Weapon** [Two Actions] (__cold__, __evocation__, __primal__)
The frost worm exhales a blast of frost, dealing 13d6 cold damage to creatures
in a 50-foot cone (DC 32 basic Reflex save). It can''t use Breath Weapon again
for 1d4 rounds.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- cold
- evocation
- primal
trigger: null
- action_cost: One Action
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critical_failure: As failure, but the fascinated condition doesn't end if the frost
worm uses hostile actions against the creature.
critical_success: null
description: The frost worm emits a hypnotic trill. Each nonfrost worm creature
within 100 feet must attempt a DC 32 Will save. The effects of Worm Trill last
for 1 round, but if the frost worm uses this ability again on subsequent rounds,
it extends this duration by 1 round for any creature already affected.
effect: null
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failure: The creature is __fascinated__ by the frost worm.
frequency: null
maximum_duration: null
name: Worm Trill
range: null
raw_description: '**Worm Trill** [One Action] (__auditory__, __concentrate__, __enchantment__,
__mental__, __primal__) The frost worm emits a hypnotic trill. Each nonfrost
worm creature within 100 feet must attempt a DC 32 Will save. The effects of Worm
Trill last for 1 round, but if the frost worm uses this ability again on subsequent
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rounds, it extends this duration by 1 round for any creature already affected.
**Success** The creature is unaffected and is immune to Worm Trill for 24 hours.
**Failure** The creature is __fascinated__ by the frost worm.
**Critical Failure **As failure, but the fascinated condition doesn''t end if
the frost worm uses hostile actions against the creature.'
requirements: null
saving_throw: null
stages: null
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success: The creature is unaffected and is immune to Worm Trill for 24 hours.
traits:
- auditory
- concentrate
- enchantment
- mental
- primal
trigger: null
alignment: N
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: When a frost worm dies, it explodes in a 100-foot burst of searing
cold blood. All creatures and objects in range take 10d8 cold damage (DC 29 basic
Reflex save).
effect: null
failure: null
frequency: null
maximum_duration: null
name: Death Throes
range: null
raw_description: '**Death Throes** (__cold__, __evocation__, __primal__) When a
frost worm dies, it explodes in a 100-foot burst of searing cold blood. All creatures
and objects in range take 10d8 cold damage (DC 29 basic Reflex save).'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- cold
- evocation
- primal
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: A creature that enters or begins its turn in the emanation takes 3d6
cold damage (DC 29 basic Reflex save).
effect: null
failure: null
frequency: null
maximum_duration: null
name: Worm Chill
range: 5 feet
raw_description: '**Worm Chill** (__aura__, __cold__, __evocation__, __primal__)
5 feet. A creature that enters or begins its turn in the emanation takes 3d6 cold
damage (DC 29 basic Reflex save).'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- aura
- cold
- evocation
- primal
trigger: null
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: The frost worm's freezing blood sprays out on a random creature within 10
feet of the frost worm. That creature takes 7d6 cold damage (DC 29 basic Reflex
save).
failure: null
frequency: null
maximum_duration: null
name: Freezing Blood
range: null
raw_description: '**Freezing Blood [Reaction]** (__cold__) **Trigger **The frost
worm takes piercing or slashing damage; **Effect **The frost worm''s freezing
blood sprays out on a random creature within 10 feet of the frost worm. That creature
takes 7d6 cold damage (DC 29 basic Reflex save).'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- cold
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trigger: The frost worm takes piercing or slashing damage
description: 'The frost worm''s single round, red eye gleams prominently at the head
of its monstrous mass, white as a winter snowfall. What appears to be a bifurcated
lower jaw is actually two spiky parapodia that the worm uses to shovel food into
its lamprey-like mouth. An adult frost worm measures 35 feet long and weighs 8,000
pounds.
A frost worm is an apex predator that uses camouflage, burrowing, and deceit to
ambush its prey. When it attacks, a frost worm produces a distinctive, high-pitched
trill. Though some survivors of frost worm attacks have compared it to a wailing
lament, the trill has a captivating effect on nearby creatures, causing them to
stop and listen even as the monstrous creature approaches.
The cold shed by a frost worm is as dangerous as its trill or its jaws, and while
it is not fond of warmer climates, neither is it particularly hampered in such regions.
A frost worm that somehow finds itself in temperate or even tropical environs causes
the immediate area to chill and ice over with frost over time, creating seemingly
impossible pockets of frozen terrain.
**__Recall Knowledge - Animal__ (__Nature__)**: DC 30'
hp: 225
hp_misc: null
immunities:
- cold
level: 12
melee_attacks:
- action_cost: One Action
damage:
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- formula: 3d8+10
type: piercing
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- formula: 2d6
type: persistent cold
name: jaws
to_hit: 25
traits: null
name: Frost Worm
perception: 22
ranged_attacks: null
saves:
fort: 24
fort_misc: null
misc: null
ref: 22
ref_misc: null
will: 20
will_misc: null
senses:
- darkvision
size: Huge
skills:
- bonus: 25
misc: null
name: Athletics
- bonus: 20
misc: +24 in ice and snow
name: Stealth
sources:
- abbr: Bestiary 2
page_start: '123'
page_stop: null
speed:
- amount: 25
misc: null
type: Land
- amount: 10
misc: null
type: burrow
spell_lists: null
traits:
- Animal
- Cold
weaknesses:
- amount: 15
misc: null
type: fire