pathfinder-2-sqlite-MIRROR/data/monsters/morlock.yaml

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ability_mods:
cha_mod: 1
con_mod: 1
dex_mod: 3
int_mod: -2
str_mod: 4
wis_mod: 3
ac: 17
ac_special: null
active_abilities:
- action_cost: Two Actions
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critical_failure: The morlock injures itself, taking 2d6 damage (typically bludgeoning,
piercing, or slashing, but potentially a different type at the GM's discretion).
critical_success: The target gains 4d6 HP and a +1 circumstance bonus to attack
rolls for 1 minute.
description: The morlock tinkers with an adjacent construct or mechanical hazard.
They attempt a __Crafting__ check against the construct's or hazard's Fortitude
DC. The morlock can't succeed if the target's level is more than double the morlock's.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Instinctual Tinker
range: null
raw_description: '**Instinctual Tinker** [Two Actions] The morlock tinkers with
an adjacent construct or mechanical hazard. They attempt a __Crafting__ check
against the construct''s or hazard''s Fortitude DC. The morlock can''t succeed
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if the target''s level is more than double the morlock''s.
**Critical Success** The target gains 4d6 HP and a +1 circumstance bonus to attack
rolls for 1 minute.
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**Success** The target gains 2d6 HP.
**Critical Failure** The morlock injures itself, taking 2d6 damage (typically
bludgeoning, piercing, or slashing, but potentially a different type at the GM''s
discretion).'
requirements: null
saving_throw: null
stages: null
success: The target gains 2d6 HP.
traits: null
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The morlock Strides up to twice its Speed, during which it attempts
a __High Jump__ or a __Long Jump__. At any point during its movement, the morlock
can make a melee Strike against an enemy in its reach. The morlock then can't
use Leap Attack for 1 round.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Leap Attack
range: null
raw_description: '**Leap Attack** [Two Actions] The morlock Strides up to twice
its Speed, during which it attempts a __High Jump__ or a __Long Jump__. At any
point during its movement, the morlock can make a melee Strike against an enemy
in its reach. The morlock then can''t use Leap Attack for 1 round.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: A morlock's Strikes deal an extra 1d6 precision damage to __flat-footed__
creatures.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Sneak Attack
range: null
raw_description: '**__Sneak Attack__** A morlock''s Strikes deal an extra 1d6 precision
damage to __flat-footed__ creatures.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: A morlock can share the same space as another morlock, but no more
than two morlocks can occupy the same space. When morlocks share the same space,
they gain a +1 circumstance bonus to attack rolls.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Swarming Stance
range: null
raw_description: '**Swarming Stance** A morlock can share the same space as another
morlock, but no more than two morlocks can occupy the same space. When morlocks
share the same space, they gain a +1 circumstance bonus to attack rolls.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
alignment: CE
automatic_abilities: null
description: 'Originating from humans long lost from the world of light, morlocks
are brutal monsters that dwell in the tangled tunnels of the upper reaches of the
Darklands. Their wiry frames mask the strength of their limbs and their swift reactions,
and their arms are long enough that they can drop into an uncanny, four-limbed shuffle
for speed or stealth. They no longer remember the lives their ancestors led on the
surface, although many morlocks still dwell in the shattered ruins of their ancient
homes. Some morlocks worship the statues of humans from these bygone eras as gods,
but others now worship __Lamashtu__, __Rovagug__, or other violent deities.
Morlock young are insatiable and clamor for even the slightest morsel of food, even
consuming their siblings if no other meal presents itself. Most morlocks encourage
the practice to ensure their ancestral group as a whole grows stronger.
A typical morlock stands just over 5 feet tall and weighs roughly 150 pounds.
**__Recall Knowledge - Humanoid__ (__Society__)**: DC 16'
hp: 38
hp_misc: null
items:
- club
languages:
- Undercommon
level: 2
melee_attacks:
- action_cost: One Action
damage:
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- formula: 1d6+4
type: bludgeoning
name: club
to_hit: 9
traits: null
- action_cost: One Action
damage:
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- formula: 1d4+4
type: piercing
name: jaws
to_hit: 9
traits:
- agile
name: Morlock
perception: 7
ranged_attacks:
- action_cost: One Action
damage:
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- formula: 1d6+4
type: bludgeoning
name: club
to_hit: 8
traits:
- range increment 10 feet
saves:
fort: 7
fort_misc: null
misc: +2 status to all saves vs. <a style="text-decoration:underline" href="Traits.aspx?ID=46">disease</a>
and <a style="text-decoration:underline" href="Traits.aspx?ID=126">poison</a>
ref: 11
ref_misc: null
will: 9
will_misc: null
sense_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: null
effect: null
failure: null
frequency: null
maximum_duration: null
name: Light Blindness
range: null
raw_description: '**__Light Blindness__**'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
senses:
- darkvision
size: Medium
skills:
- bonus: 7
misc: null
name: Acrobatics
- bonus: 8
misc: +11 Climbing
name: Athletics
- bonus: 8
misc: Repair only
name: Crafting
- bonus: 9
misc: null
name: Stealth
sources:
- abbr: Bestiary 2
page_start: '174'
page_stop: null
speed:
- amount: 30
misc: null
type: Land
- amount: 20
misc: null
type: climb
spell_lists: null
traits:
- Humanoid