pathfinder-2-sqlite-MIRROR/data/monsters/sandpoint devil.yaml

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ability_mods:
cha_mod: 3
con_mod: 5
dex_mod: 4
int_mod: 0
str_mod: 6
wis_mod: 4
ac: 27
ac_special: null
active_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: 'The Sandpoint Devil breathes a 30-foot cone of flame that deals 6d10
fire damage. Each creature in the area must attempt a DC 26 Reflex save. The Sandpoint
Devil can''t use Accursed Breath for 1d4 rounds.
Critical Success The creature is unaffected.
Success The creature takes half damage.
Failure The creature takes full damage and is __sickened 2__ by the agonizing
pain of its burns.
Critical Failure The creature takes full damage and is cursed. The victim''s flesh
appears charred and burned, and the pain of being burned alive never fully vanishes.
The cursed creature takes a 2 status penalty to all checks from the constant
pain. Healing doesn''t alter the appearance of the burns or lessen the penalty,
but removing the curse does.'
effect: null
failure: null
frequency: null
maximum_duration: null
name: Accursed Breath
range: null
raw_description: '**Accursed Breath** [Two Actions] (__curse__, __evocation__,
__fire__, __occult__) The Sandpoint Devil breathes a 30-foot cone of flame that
deals 6d10 fire damage. Each creature in the area must attempt a DC 26 Reflex
save. The Sandpoint Devil can''t use Accursed Breath for 1d4 rounds.
Critical Success The creature is unaffected.
Success The creature takes half damage.
Failure The creature takes full damage and is __sickened 2__ by the agonizing
pain of its burns.
Critical Failure The creature takes full damage and is cursed. The victim''s flesh
appears charred and burned, and the pain of being burned alive never fully vanishes.
The cursed creature takes a 2 status penalty to all checks from the constant
pain. Healing doesn''t alter the appearance of the burns or lessen the penalty,
but removing the curse does.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- curse
- evocation
- fire
- occult
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The Sandpoint Devil unleashes a bloodcurdling howl that can be heard
for miles. Each creature within a 100-foot emanation must succeed at a DC 26 Will
save or become __frightened 2__ (frightened 3 and __fleeing__ as long as it remains
frightened on a critical failure). Creatures that attempt this Will save are then
immune to Devil's Howl for 24 hours.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Devil's Howl
range: null
raw_description: '**Devil''s Howl** [Two Actions] (__auditory__, __emotion__, __enchantment__,
__fear__, __mental__, __occult__) The Sandpoint Devil unleashes a bloodcurdling
howl that can be heard for miles. Each creature within a 100-foot emanation must
succeed at a DC 26 Will save or become __frightened 2__ (frightened 3 and __fleeing__
as long as it remains frightened on a critical failure). Creatures that attempt
this Will save are then immune to Devil''s Howl for 24 hours.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- auditory
- emotion
- enchantment
- fear
- mental
- occult
trigger: null
- action_cost: Three Actions
critical_failure: null
critical_success: null
description: Medium or smaller, hoof, DC 23
effect: null
failure: null
frequency: null
maximum_duration: null
name: Trample
range: null
raw_description: '**__Trample__** [Three Actions] Medium or smaller, hoof, DC 23'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
alignment: NE
automatic_abilities:
- action_cost: Reaction
critical_failure: null
critical_success: null
description: '** Hoof only.'
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
the triggering creature. If your attack is a critical hit and the trigger was
a manipulate action, you disrupt that action. This Strike doesn't count toward
your multiple attack penalty, and your multiple attack penalty doesn't apply to
this Strike.
failure: null
frequency: null
maximum_duration: null
name: Attack of Opportunity
range: null
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
your reach uses a manipulate action or a move action, makes a ranged attack, or
leaves a square during a move action it''s using. **Effect** You lash out at a
foe that leaves an opening. Make a melee Strike against the triggering creature.
If your attack is a critical hit and the trigger was a manipulate action, you
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
and your multiple attack penalty doesn''t apply to this Strike.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: A creature within your reach uses a manipulate action or a move action,
makes a ranged attack, or leaves a square during a move action it's using.
description: 'While some creatures have been fused to create a new entity that''s
graceful and beautiful, the Sandpoint Devil is the opposite. It has the hooves and
body of a powerful horse, but it walks on its hind legs in a perverse parody of
a humanoid gait. Its equine face has been distorted and elongated with skeletal,
yellowed fangs and milky eyes. The pox-spotted hide along the creature''s back bears
a draconic tail with dark, spiny plates and two torn, bat-like wings.
The legendary Sandpoint Devil appears only on moonless nights when mists gather
around the coast. Most encounters end with missing livestock or children, with little
left behind other than oddly placed hoofprints that reek of brimstone.
**__Recall Knowledge - Beast__ (__Arcana__, __Nature__)**: DC 34
**__Recall Knowledge - Fiend__ (__Religion__)**: DC 34'
hp: 165
hp_misc: null
immunities:
- fire
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- __fear__
languages:
- Abyssal
- Varisian
level: 8
melee_attacks:
- action_cost: One Action
damage:
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- formula: 2d10+12
type: piercing
name: jaws
to_hit: 20
traits: null
- action_cost: One Action
damage:
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- formula: 2d6+12
type: bludgeoning
name: hoof
to_hit: 20
traits:
- agile
- versatile S
name: Sandpoint Devil
perception: 16
ranged_attacks: null
rarity: Unique
saves:
fort: 19
fort_misc: null
misc: +1 status to all saves vs. magic
ref: 14
ref_misc: null
will: 16
will_misc: null
senses:
- greater darkvision
- scent (imprecise) 30 feet
size: Large
skills:
- bonus: 16
misc: null
name: Acrobatics
- bonus: 18
misc: null
name: Athletics
- bonus: 18
misc: null
name: Intimidation
- bonus: 18
misc: null
name: Stealth
- bonus: 16
misc: null
name: Survival
sources:
- abbr: Bestiary 2
page_start: '230'
page_stop: null
speed:
- amount: 35
misc: null
type: Land
- amount: 50
misc: null
type: fly
spell_lists:
- attack_bonus: 15
cantrips:
- level: 4
spells:
- misc: null
name: produce flame
constants: null
dc: 23
focus_points: null
misc: null
spell_lists:
- level: 4
spells:
- misc: null
name: dimension door
- misc: null
name: phantasmal killer
- level: 3
spells:
- misc: null
name: stinking cloud
- level: 2
spells:
- misc: null
name: obscuring mist
- level: 1
spells:
- misc: at will
name: gust of wind
spells_source: Occult Innate Spells
traits:
- Beast
- Fiend
weaknesses:
- amount: 5
misc: null
type: cold iron