2020-05-30 01:59:14 -04:00
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ability_mods:
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cha_mod: -2
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con_mod: 3
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dex_mod: 0
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int_mod: -5
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str_mod: 4
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wis_mod: 1
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ac: 17
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ac_special: null
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2020-09-15 16:30:39 -04:00
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active_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: null
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effect: null
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failure: null
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frequency: null
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maximum_duration: 6 rounds
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name: Violet Rot
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range: null
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raw_description: '**Violet Rot** (__poison__) **Saving Throw** DC 20 Fortitude;
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**Maximum Duration** 6 rounds; **Stage 1** 1d6 poison plus __enfeebled 1__ (1
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round); **Stage 2** 1d6 poison plus enfeebled 1 and __drained 1__ (1 round); **Stage
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3** 2d6 poison plus enfeebled 1 and drained 1 (1 round)'
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requirements: null
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saving_throw: DC 20 Fortitude
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stages:
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- effect: 1d6 poison plus __enfeebled 1__ (1 round)
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- effect: 1d6 poison plus enfeebled 1 and __drained 1__ (1 round)
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- effect: 2d6 poison plus enfeebled 1 and drained 1 (1 round)
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success: null
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traits:
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- poison
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trigger: null
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2020-05-30 01:59:14 -04:00
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alignment: N
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automatic_abilities: null
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description: 'At a glance, a violet fungus might seem to be little more than an unsightly
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and sickeningly purple mushroom of unusual size. Only once one draws closer— once
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whip-like tentacles dripping with flesh-rotting venom slither out from the fungus''s
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cratered cap—does the terrifying truth of this carnivorous toadstool become apparent.
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Many amateur spelunkers have met untimely ends in the clutches of this monstrous
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fungus''s tentacles, since violet fungi are practically synonymous with caverns
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on Golarion.
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Anyone who has ever braved the world''s caves for an extended period of time know
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the dangers of the deadly violet fungus. Darklands dwellers such as drow and duergars
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often bear the long, whip-like scars of at least one brush with this vicious plant''s
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cruel, poison-infused tentacles. Canny subterranean trappers and scouts sometimes
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make use of cultivated violent fungi to catch game in the enormous caverns below
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the surface world. Some Darklands peoples also cultivate violet fungi as a means
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to defend their territory. __Xulgaths__ in particular place violet fungi around
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the perimeters of their settlements as a first line of defense.
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**__Recall Knowledge - Fungus__ (__Nature__)**: DC 18'
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hp: 60
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hp_misc: null
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immunities:
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- bleed
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2021-01-12 02:03:25 -05:00
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- __fatigued__
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- __mental__
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- __poison__
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- __sleep__
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- __unconscious__
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2020-05-30 01:59:14 -04:00
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level: 3
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2020-09-15 16:30:39 -04:00
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melee_attacks:
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2020-05-30 01:59:14 -04:00
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- action_cost: One Action
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damage:
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2021-01-11 23:08:55 -05:00
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- formula: 1d10+4
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2020-05-30 01:59:14 -04:00
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type: bludgeoning
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- formula: null
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type: violet rot
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2021-01-11 23:08:55 -05:00
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name: tentacle
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2020-05-30 01:59:14 -04:00
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to_hit: 11
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traits:
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- agile
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- reach 10 feet
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name: Violet Fungus
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perception: 8
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2020-09-15 16:30:39 -04:00
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ranged_attacks: null
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2020-05-30 01:59:14 -04:00
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saves:
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fort: 10
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fort_misc: null
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misc: null
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ref: 7
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ref_misc: null
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will: 6
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will_misc: null
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senses:
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- no vision
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- tremorsense 60 feet
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size: Medium
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skills:
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- bonus: 9
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Stealth
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sources:
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2020-05-30 01:59:14 -04:00
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- abbr: Bestiary 2
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2020-09-15 16:30:39 -04:00
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page_start: '286'
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2020-05-30 01:59:14 -04:00
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page_stop: null
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speed:
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- amount: 10
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2020-09-15 16:30:39 -04:00
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misc: null
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2020-05-30 01:59:14 -04:00
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type: Land
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spell_lists: null
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traits:
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- Fungus
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- Mindless
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2020-09-15 16:30:39 -04:00
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weaknesses:
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- amount: 5
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misc: null
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type: fire
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