pathfinder-2-sqlite-MIRROR/data/monsters/vrock.yaml

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ability_mods:
cha_mod: 3
con_mod: 5
dex_mod: 3
int_mod: 2
str_mod: 6
wis_mod: 3
ac: 28
ac_special: null
active_abilities:
- action_cost: Three Actions
critical_failure: null
critical_success: null
description: The vrock dances in flight and chants to create a ruinous explosion
of electricity. If more vrocks within 30 feet want to join the dance, the vrock
can delay the dance to wait for more vrocks; in that case, the effect occurs after
the last vrock uses Dance of Ruin or one of the vrocks chooses to complete that
round of the dance. Each non-demon creature in a 20-foot emanation from any of
the dancing vrocks takes 2d12 electricity damage (DC 28 basic Reflex save). For
each additional vrock that joins the dance, the damage increases by 1d12 and the
save DC increases by 1 (to a maximum of four vrocks dealing 5d12 damage with a
DC 31 save). The vrocks can continue dancing by using Dance of Ruin each round,
for up to 3 rounds in total. The emanation's size increases by 20 feet each round,
and the damage increases by 1d12 per vrock each round.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Dance of Ruin
range: null
raw_description: '**Dance of Ruin** [Three Actions] (__divine__, __electricity__,
__evocation__, __manipulate__, __move__) The vrock dances in flight and chants
to create a ruinous explosion of electricity. If more vrocks within 30 feet want
to join the dance, the vrock can delay the dance to wait for more vrocks; in that
case, the effect occurs after the last vrock uses Dance of Ruin or one of the
vrocks chooses to complete that round of the dance. Each non-demon creature in
a 20-foot emanation from any of the dancing vrocks takes 2d12 electricity damage
(DC 28 basic Reflex save). For each additional vrock that joins the dance, the
damage increases by 1d12 and the save DC increases by 1 (to a maximum of four
vrocks dealing 5d12 damage with a DC 31 save). The vrocks can continue dancing
by using Dance of Ruin each round, for up to 3 rounds in total. The emanation''s
size increases by 20 feet each round, and the damage increases by 1d12 per vrock
each round.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- divine
- electricity
- evocation
- manipulate
- move
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: The vrock emits a cloud of spores from their body, dealing 2d8 poison
damage to all adjacent creatures. Each creature damaged this way must succeed
at a DC 28 Fortitude save or take 2d8 persistent piercing damage as the spores
penetrate its skin and grow into thick, green vines. The vines cease growing after
10 rounds, and they wither away in 1d4 days if not shaved off before then. The
vines can be destroyed if the creature is affected by a good spell or if holy
water is applied to the vines (with an Interact action). Once the vrock uses Spore
Cloud, the ability can't be used for 1d6 rounds.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Spore Cloud
range: null
raw_description: '**Spore Cloud** [One Action] (__disease__, __poison__) The vrock
emits a cloud of spores from their body, dealing 2d8 poison damage to all adjacent
creatures. Each creature damaged this way must succeed at a DC 28 Fortitude save
or take 2d8 persistent piercing damage as the spores penetrate its skin and grow
into thick, green vines. The vines cease growing after 10 rounds, and they wither
away in 1d4 days if not shaved off before then. The vines can be destroyed if
the creature is affected by a good spell or if holy water is applied to the vines
(with an Interact action). Once the vrock uses Spore Cloud, the ability can''t
be used for 1d6 rounds.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- disease
- poison
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: null
effect: The vrock emits a shrill screech. Each non-demon creature within a 30-foot
burst must attempt a DC 28 Fortitude save. On a failure, the creature is __stunned
2__, and on a critical failure, it's __stunned 3__.
failure: null
frequency: once per minute.
maximum_duration: null
name: Stunning Screech
range: null
raw_description: '**Stunning Screech** [One Action] (__auditory__, __divine__,
__incapacitation__, __sonic__) **Frequency** once per minute. **Effect** The vrock
emits a shrill screech. Each non-demon creature within a 30-foot burst must attempt
a DC 28 Fortitude save. On a failure, the creature is __stunned 2__, and on a
critical failure, it''s __stunned 3__.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- auditory
- divine
- incapacitation
- sonic
trigger: null
alignment: CE
automatic_abilities:
- action_cost: Reaction
critical_failure: null
critical_success: null
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description: If the vrock is flying and a creature triggers an attack of opportunity,
the vrock can make 2 Strikes with its talons against that creature instead of
1 Strike.
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
the triggering creature. If your attack is a critical hit and the trigger was
a manipulate action, you disrupt that action. This Strike doesn't count toward
your multiple attack penalty, and your multiple attack penalty doesn't apply to
this Strike.
failure: null
frequency: null
maximum_duration: null
name: Attack of Opportunity
range: null
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
your reach uses a manipulate action or a move action, makes a ranged attack, or
leaves a square during a move action it''s using. **Effect** You lash out at a
foe that leaves an opening. Make a melee Strike against the triggering creature.
If your attack is a critical hit and the trigger was a manipulate action, you
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
and your multiple attack penalty doesn''t apply to this Strike.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: A creature within your reach uses a manipulate action or a move action,
makes a ranged attack, or leaves a square during a move action it's using.
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- action_cost: None
critical_failure: null
critical_success: null
description: A vrock's wrath is the heart of their essence, and forcing peace upon
them wrenches at their soul. If they fail a save against __calm emotions__ or
a similar effect forcing them to be peaceful, a vrock takes 4d6 mental damage.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Peace Vulnerability
range: null
raw_description: '**Peace Vulnerability** A vrock''s wrath is the heart of their
essence, and forcing peace upon them wrenches at their soul. If they fail a save
against __calm emotions__ or a similar effect forcing them to be peaceful, a vrock
takes 4d6 mental damage.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
description: 'When the gates to the Abyss swing wide, the first demons through are
often vrocks, vulture-headed scions of rage who wheel through the air on black wings
or dance with the exultation of their fiendish power. Their hatred for mortals is
matched only by their desire to inflict suffering through their horrible screech
or their devastating dance. Vrocks form from the souls of hateful mortals who are
thus given another chance to inflict their rage on the world.
Vrocks often travel in small groups so as to make the best use of their dance of
ruin ability, but they rarely appear in groups larger than four. Against small groups
and individuals, they swoop down without fear, hoping to play with their prey before
going for the kill. Against formidable foes, they are just as happy to fly above,
using their dance of ruin to cast a storm of lightning down on them.
**__Recall Knowledge - Fiend__ (__Religion__)**: DC 26'
hp: 185
hp_misc: null
languages:
- Abyssal
- Celestial
- Draconic
- telepathy 100 feet
level: 9
melee_attacks:
- action_cost: One Action
damage:
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- formula: 3d8+9
type: piercing
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- formula: 1d6
type: evil
name: beak
to_hit: 21
traits:
- evil
- magical
- reach 10 feet
- action_cost: One Action
damage:
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- formula: 3d6+9
type: slashing
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- formula: 1d6
type: evil
name: claw
to_hit: 21
traits:
- agile
- evil
- magical
- reach 10 feet
- action_cost: One Action
damage:
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- formula: 2d6+8
type: slashing
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- formula: 1d6
type: evil
name: talon
to_hit: 19
traits:
- agile
- evil
- magical
- reach 10 feet
name: Vrock
perception: 18
ranged_attacks: null
resistances:
- amount: 10
misc: null
type: electricity
saves:
fort: 20
fort_misc: null
misc: +1 status to all saves vs. magic
ref: 18
ref_misc: null
will: 15
will_misc: null
senses:
- darkvision
size: Large
skills:
- bonus: 18
misc: null
name: Acrobatics
- bonus: 18
misc: null
name: Intimidation
- bonus: 18
misc: null
name: Performance
- bonus: 18
misc: null
name: Religion
- bonus: 18
misc: null
name: Stealth
- bonus: 16
misc: null
name: Survival
sources:
- abbr: Bestiary
page_start: '78'
page_stop: null
speed:
- amount: 25
misc: null
type: Land
- amount: 35
misc: null
type: fly
spell_lists:
- attack_bonus: null
cantrips: null
constants: null
dc: 26
focus_points: null
misc: null
spell_lists:
- level: 5
spells:
- misc: null
name: dimension door
- level: 4
spells:
- misc: at will
name: dimension door
- level: 2
spells:
- misc: null
name: mirror image
spells_source: Divine Innate Spells
- attack_bonus: null
cantrips: null
constants: null
dc: 26
focus_points: null
misc: null
spell_lists:
- level: 1
spells:
- misc: null
name: abyssal pact
spells_source: Divine Rituals
traits:
- Demon
- Fiend
weaknesses:
- amount: 10
misc: null
type: cold iron
- amount: 10
misc: null
type: good