2020-04-23 17:29:38 -04:00
|
|
|
|
weapongroups:
|
2020-04-28 18:28:49 -04:00
|
|
|
|
- descr: Choose one creature adjacent to the initial target and within reach. If its
|
|
|
|
|
AC is lower than your attack roll result for the critical hit, you deal damage
|
|
|
|
|
to that creature equal to the result of the weapon damage die you rolled (including
|
|
|
|
|
extra dice for its potency rune, if any). This amount isn't doubled, and no bonuses
|
|
|
|
|
or other additional dice apply to this damage.
|
2020-04-23 17:29:38 -04:00
|
|
|
|
name: Axe
|
|
|
|
|
source:
|
|
|
|
|
- abbr: CRB
|
|
|
|
|
page_start: 283
|
|
|
|
|
page_stop: 283
|
2020-04-28 18:28:49 -04:00
|
|
|
|
- descr: Increase the radius of the bomb's splash damage (if any) to 10 feet.
|
2020-04-23 17:29:38 -04:00
|
|
|
|
name: Bomb
|
|
|
|
|
source:
|
|
|
|
|
- abbr: CRB
|
|
|
|
|
page_start: 284
|
|
|
|
|
page_stop: 284
|
2020-04-28 18:28:49 -04:00
|
|
|
|
- descr: If the target of the critical hit is adjacent to a surface, it gets stuck
|
|
|
|
|
to that surface by the missile. The target is immobilized and must spend an Interact
|
|
|
|
|
action to attempt a DC 10 Athletics check to pull the missile free; it can't move
|
|
|
|
|
from its space until it succeeds. The creature doesn’t become stuck if it is incorporeal,
|
|
|
|
|
is liquid (like a water elemental or some oozes), or could otherwise escape without
|
|
|
|
|
effort.
|
2020-04-23 17:29:38 -04:00
|
|
|
|
name: Bow
|
|
|
|
|
source:
|
|
|
|
|
- abbr: CRB
|
|
|
|
|
page_start: 284
|
|
|
|
|
page_stop: 284
|
2020-04-28 18:28:49 -04:00
|
|
|
|
- descr: The target must succeed at a Fortitude save against your class DC or be slowed
|
|
|
|
|
1 until the end of your next turn.
|
2020-04-23 17:29:38 -04:00
|
|
|
|
name: Brawling
|
|
|
|
|
source:
|
|
|
|
|
- abbr: CRB
|
|
|
|
|
page_start: 284
|
|
|
|
|
page_stop: 284
|
2020-04-28 18:28:49 -04:00
|
|
|
|
- descr: You knock the target away from you up to 10 feet (you choose the distance).
|
|
|
|
|
This is forced movement.
|
2020-04-23 17:29:38 -04:00
|
|
|
|
name: Club
|
|
|
|
|
source:
|
|
|
|
|
- abbr: CRB
|
|
|
|
|
page_start: 284
|
|
|
|
|
page_stop: 284
|
2020-04-28 18:28:49 -04:00
|
|
|
|
- descr: The target takes 1d6 persistent bleed damage. You gain an item bonus to this
|
|
|
|
|
bleed damage equal to the weapon's item bonus to attack rolls.
|
2020-04-23 17:29:38 -04:00
|
|
|
|
name: Dart
|
|
|
|
|
source:
|
|
|
|
|
- abbr: CRB
|
|
|
|
|
page_start: 284
|
|
|
|
|
page_stop: 284
|
2020-04-28 18:28:49 -04:00
|
|
|
|
- descr: The target is knocked prone.
|
2020-04-23 17:29:38 -04:00
|
|
|
|
name: Flail
|
|
|
|
|
source:
|
|
|
|
|
- abbr: CRB
|
|
|
|
|
page_start: 284
|
|
|
|
|
page_stop: 284
|
2020-04-28 18:28:49 -04:00
|
|
|
|
- descr: The target is knocked prone.
|
2020-04-23 17:29:38 -04:00
|
|
|
|
name: Hammer
|
|
|
|
|
source:
|
|
|
|
|
- abbr: CRB
|
|
|
|
|
page_start: 284
|
|
|
|
|
page_stop: 284
|
2020-04-28 18:28:49 -04:00
|
|
|
|
- descr: The target takes 1d6 persistent bleed damage. You gain an item bonus to this
|
|
|
|
|
bleed damage equal to the weapon's item bonus to attack rolls.
|
2020-04-23 17:29:38 -04:00
|
|
|
|
name: Knife
|
|
|
|
|
source:
|
|
|
|
|
- abbr: CRB
|
|
|
|
|
page_start: 284
|
|
|
|
|
page_stop: 284
|
2020-04-28 18:28:49 -04:00
|
|
|
|
- descr: The weapon viciously pierces the target, who takes 2 additional damage per
|
|
|
|
|
weapon damage die.
|
2020-04-23 17:29:38 -04:00
|
|
|
|
name: Pick
|
|
|
|
|
source:
|
|
|
|
|
- abbr: CRB
|
|
|
|
|
page_start: 284
|
|
|
|
|
page_stop: 284
|
2020-04-28 18:28:49 -04:00
|
|
|
|
- descr: The target is moved 5 feet in a direction of your choice. This is forced
|
|
|
|
|
movement.
|
2020-04-23 17:29:38 -04:00
|
|
|
|
name: Polearm
|
|
|
|
|
source:
|
|
|
|
|
- abbr: CRB
|
|
|
|
|
page_start: 284
|
|
|
|
|
page_stop: 284
|
2020-04-28 18:28:49 -04:00
|
|
|
|
- descr: You knock the target back from you 5 feet. This is forced movement.
|
2020-04-23 17:29:38 -04:00
|
|
|
|
name: Shield
|
|
|
|
|
source:
|
|
|
|
|
- abbr: CRB
|
|
|
|
|
page_start: 284
|
|
|
|
|
page_stop: 284
|
2020-04-28 18:28:49 -04:00
|
|
|
|
- descr: The target must succeed at a Fortitude save against your class DC or be stunned
|
|
|
|
|
1.
|
2020-04-23 17:29:38 -04:00
|
|
|
|
name: Sling
|
|
|
|
|
source:
|
|
|
|
|
- abbr: CRB
|
|
|
|
|
page_start: 284
|
|
|
|
|
page_stop: 284
|
2020-04-28 18:28:49 -04:00
|
|
|
|
- descr: The weapon pierces the target, weakening its attacks. The target is clumsy
|
|
|
|
|
1 until the start of your next turn.
|
2020-04-23 17:29:38 -04:00
|
|
|
|
name: Spear
|
|
|
|
|
source:
|
|
|
|
|
- abbr: CRB
|
|
|
|
|
page_start: 284
|
|
|
|
|
page_stop: 284
|
2020-04-28 18:28:49 -04:00
|
|
|
|
- descr: The target is made off-balance by your attack, becoming flat-footed until
|
|
|
|
|
the start of your next turn.
|
2020-04-23 17:29:38 -04:00
|
|
|
|
name: Sword
|
|
|
|
|
source:
|
|
|
|
|
- abbr: CRB
|
|
|
|
|
page_start: 284
|
|
|
|
|
page_stop: 284
|