2020-05-30 01:59:14 -04:00
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ability_mods:
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cha_mod: 5
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con_mod: 7
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dex_mod: 5
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int_mod: 0
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str_mod: 10
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wis_mod: 6
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ac: 44
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ac_special: null
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2020-09-15 16:30:39 -04:00
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active_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: Grendel's fist Strikes deal 18 bludgeoning damage on a failure (but
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no damage on a critical failure).
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Hands of the Murderer
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range: null
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raw_description: '**Hands of the Murderer** Grendel''s fist Strikes deal 18 bludgeoning
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damage on a failure (but no damage on a critical failure).'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: null
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effect: Grendel makes a bludgeoning jaws Strike against the creature he's grabbing.
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On a hit, the creature also takes 2d6 __persistent bleed damage__ and becomes
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__wounded 1__, or increases its wounded value by 1 if already wounded. On a critical
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hit, the creature instead becomes wounded 2, or increases its wounded value by
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2 if already wounded. If a creature dies from Tooth Grind, Grendel regains 40
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HP; this is a __healing__ effect.
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failure: null
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frequency: null
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maximum_duration: null
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name: Tooth Grind
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range: null
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raw_description: '**Tooth Grind** [One Action] **Requirements** Grendel is grabbing
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a creature; **Effect** Grendel makes a bludgeoning jaws Strike against the creature
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he''s grabbing. On a hit, the creature also takes 2d6 __persistent bleed damage__
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and becomes __wounded 1__, or increases its wounded value by 1 if already wounded.
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On a critical hit, the creature instead becomes wounded 2, or increases its wounded
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value by 2 if already wounded. If a creature dies from Tooth Grind, Grendel regains
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40 HP; this is a __healing__ effect.'
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requirements: Grendel is grabbing a creature
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: null
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Throw Rock
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range: null
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raw_description: '**__Throw Rock__** [One Action]'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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2020-05-30 01:59:14 -04:00
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alignment: CE
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automatic_abilities:
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- action_cost: None
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2020-09-15 16:30:39 -04:00
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critical_failure: The creature is __frightened 4__.
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2020-05-30 01:59:14 -04:00
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critical_success: The creature is unaffected by the presence.
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2020-09-15 16:30:39 -04:00
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description: A creature that first enters the area must attempt a Will save. Regardless
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of the result of the saving throw, the creature is temporarily immune to this
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monster's Frightful Presence for 1 minute.
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2020-05-30 01:59:14 -04:00
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effect: null
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2020-09-15 16:30:39 -04:00
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failure: The creature is __frightened 2__.
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2020-05-30 01:59:14 -04:00
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frequency: null
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2020-09-15 16:30:39 -04:00
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maximum_duration: null
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2020-05-30 01:59:14 -04:00
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name: Frightful Presence
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2020-09-15 16:30:39 -04:00
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range: 60 feet
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raw_description: '**Frightful Presence** A creature that first enters the area must
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attempt a Will save. Regardless of the result of the saving throw, the creature
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is temporarily immune to this monster''s Frightful Presence for 1 minute.
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**Critical Success** The creature is unaffected by the presence.
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2020-05-30 01:59:14 -04:00
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2020-09-15 16:30:39 -04:00
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**Success** The creature is __frightened 1__.
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2020-05-30 01:59:14 -04:00
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2020-09-15 16:30:39 -04:00
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**Failure** The creature is __frightened 2__.
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2020-05-30 01:59:14 -04:00
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2020-09-15 16:30:39 -04:00
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**Critical Failure** The creature is __frightened 4__.'
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2020-05-30 01:59:14 -04:00
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requirements: null
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2020-09-15 16:30:39 -04:00
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saving_throw: DC 38
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stages: null
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success: The creature is __frightened 1__.
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2020-05-30 01:59:14 -04:00
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traits:
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- aura
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- emotion
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- fear
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- mental
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trigger: null
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: Grendel gains an extra reaction at the start of each of his turns that
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he can use only to make an Attack of Opportunity with his claw. He can't use more
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than one Attack of Opportunity triggered by the same action.
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effect: You lash out at a foe that leaves an opening. Make a melee Strike against
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the triggering creature. If your attack is a critical hit and the trigger was
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a manipulate action, you disrupt that action. This Strike doesn't count toward
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your multiple attack penalty, and your multiple attack penalty doesn't apply to
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this Strike.
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failure: null
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frequency: null
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2020-09-15 16:30:39 -04:00
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maximum_duration: null
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2020-05-30 01:59:14 -04:00
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name: Attack of Opportunity
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range: null
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raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
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your reach uses a manipulate action or a move action, makes a ranged attack, or
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leaves a square during a move action it''s using. **Effect** You lash out at a
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foe that leaves an opening. Make a melee Strike against the triggering creature.
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If your attack is a critical hit and the trigger was a manipulate action, you
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disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
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and your multiple attack penalty doesn''t apply to this Strike.'
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requirements: null
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2020-09-15 16:30:39 -04:00
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saving_throw: null
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stages: null
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2020-05-30 01:59:14 -04:00
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success: null
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traits: null
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trigger: A creature within your reach uses a manipulate action or a move action,
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makes a ranged attack, or leaves a square during a move action it's using.
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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2020-09-15 16:30:39 -04:00
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effect: null
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2020-05-30 01:59:14 -04:00
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failure: null
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frequency: null
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2020-09-15 16:30:39 -04:00
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maximum_duration: null
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2020-05-30 01:59:14 -04:00
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name: Ferocity
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range: null
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2020-09-15 16:30:39 -04:00
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raw_description: '**__Ferocity__** [Reaction]'
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2020-05-30 01:59:14 -04:00
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requirements: null
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2020-09-15 16:30:39 -04:00
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saving_throw: null
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stages: null
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2020-05-30 01:59:14 -04:00
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success: null
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traits: null
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2020-09-15 16:30:39 -04:00
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trigger: null
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2020-05-30 01:59:14 -04:00
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: The persistent damage or condition from the triggering effect doesn't affect
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Grendel.
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failure: null
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frequency: null
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2020-09-15 16:30:39 -04:00
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maximum_duration: null
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2020-05-30 01:59:14 -04:00
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name: Unstoppable
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range: null
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raw_description: '**Unstoppable [Reaction]** **Trigger** Grendel would take __persistent
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damage__ or gain one of the following conditions: __blinded__, __clumsy__, __confused__,
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__controlled__, __dazzled__, __deafened__, __doomed__, __drained__, __enfeebled__,
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__fascinated__, __fatigued__, __fleeing__, __frightened__, __paralyzed__, __petrified__,
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__sickened__, __slowed__, __stunned__, or __stupefied__; **Effect** The persistent
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damage or condition from the triggering effect doesn''t affect Grendel.'
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requirements: null
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2020-09-15 16:30:39 -04:00
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saving_throw: null
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stages: null
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2020-05-30 01:59:14 -04:00
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success: null
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traits: null
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2021-01-11 23:08:55 -05:00
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trigger: 'Grendel would take __persistent damage__ or gain one of the following
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conditions: __blinded__, __clumsy__, __confused__, __controlled__, __dazzled__,
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__deafened__, __doomed__, __drained__, __enfeebled__, __fascinated__, __fatigued__,
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__fleeing__, __frightened__, __paralyzed__, __petrified__, __sickened__, __slowed__,
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__stunned__, or __stupefied__'
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2020-05-30 01:59:14 -04:00
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description: 'This reaver of the cold marsh is not just a monster; he is a force of
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nature. Where there is peace and prosperity in the world, Grendel strikes, eager
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to prove that tranquility is transitory and death is the only constant. He stalks
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the edge of his fens, seeking settlements where joy holds sway. He strikes under
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cover of night, primarily targeting celebrations or festivals. The more happiness
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or joy he can extinguish, the better.
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Although Grendel is a unique creature, killing him won''t save the world from his
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ravages for long. Once Grendel''s mother instinctively feels the pain of her violent
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son''s death, she soon births a replacement. The new Grendel seems to avoid the
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sites his elder brothers terrorized, as if he instinctively knows that such a place
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hosts heroes powerful enough to defeat him.
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**__Recall Knowledge - Humanoid__ (__Society__)**: DC 49'
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hp: 360
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hp_misc: null
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languages:
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- Common
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level: 19
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2020-09-15 16:30:39 -04:00
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melee_attacks:
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2020-05-30 01:59:14 -04:00
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- action_cost: One Action
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damage:
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2021-01-11 23:08:55 -05:00
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- formula: 4d8+18
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2020-05-30 01:59:14 -04:00
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type: bludgeoning
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- formula: null
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type: Improved Grab
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2021-01-11 23:08:55 -05:00
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name: fist
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2020-05-30 01:59:14 -04:00
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to_hit: 37
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traits:
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- agile
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- magical
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- reach 10 feet
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- action_cost: One Action
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damage:
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2021-01-11 23:08:55 -05:00
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- formula: 4d10+18
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2020-05-30 01:59:14 -04:00
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type: piercing
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name: jaws
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to_hit: 37
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traits:
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- magical
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- reach 10 feet
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- versatile B
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name: Grendel
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perception: 35
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2020-09-15 16:30:39 -04:00
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ranged_attacks:
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2020-05-30 01:59:14 -04:00
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- action_cost: One Action
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damage:
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2021-01-11 23:08:55 -05:00
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- formula: 2d12+18
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2020-05-30 01:59:14 -04:00
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type: bludgeoning
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name: rock
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to_hit: 37
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traits:
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- brutal
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- range increment 150 feet
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2020-09-15 16:30:39 -04:00
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rarity: Unique
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2020-05-30 01:59:14 -04:00
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resistances:
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- amount: 15
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2020-09-15 16:30:39 -04:00
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misc: except unarmed attacks
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type: all
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2020-05-30 01:59:14 -04:00
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saves:
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fort: 36
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fort_misc: null
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misc: null
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ref: 32
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ref_misc: null
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will: 31
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will_misc: null
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sense_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: Grendel's hearing is a precise sense to a range of 120 feet.
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effect: null
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failure: null
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frequency: null
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2020-09-15 16:30:39 -04:00
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maximum_duration: null
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2020-05-30 01:59:14 -04:00
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name: Keen Hearing
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range: null
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raw_description: '**Keen Hearing** Grendel''s hearing is a precise sense to a range
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of 120 feet.'
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requirements: null
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2020-09-15 16:30:39 -04:00
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saving_throw: null
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stages: null
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2020-05-30 01:59:14 -04:00
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success: null
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traits: null
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trigger: null
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senses:
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- darkvision
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- keen hearing 120 feet
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size: Large
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skills:
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- bonus: 34
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Acrobatics
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2020-05-30 01:59:14 -04:00
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- bonus: 39
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Athletics
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2020-05-30 01:59:14 -04:00
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- bonus: 34
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Intimidation
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2020-05-30 01:59:14 -04:00
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- bonus: 34
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Stealth
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2020-05-30 01:59:14 -04:00
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- bonus: 33
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Survival
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sources:
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2020-05-30 01:59:14 -04:00
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- abbr: Bestiary 2
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2020-09-15 16:30:39 -04:00
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page_start: '136'
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2020-05-30 01:59:14 -04:00
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page_stop: null
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speed:
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- amount: 40
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2020-09-15 16:30:39 -04:00
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misc: null
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2020-05-30 01:59:14 -04:00
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type: Land
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spell_lists: null
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traits:
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- Humanoid
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