2020-05-30 01:59:14 -04:00
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ability_mods:
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cha_mod: 4
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con_mod: 1
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dex_mod: 4
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int_mod: 3
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str_mod: 1
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wis_mod: 3
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ac: 18
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ac_special: null
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2020-09-15 16:30:39 -04:00
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active_abilities:
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2020-05-30 01:59:14 -04:00
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: null
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effect: The leprechaun produces an item out of their hat, from behind their jacket,
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from within a hole in a tree stump, or from any other unexpected location. This
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conjured item must be no more than 1 Bulk and must be made of relatively commonplace
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material (such as cloth, wood, stone, or even low-value metal like iron or lead).
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It can't rely on intricate artistry or complex moving parts, never fulfills a
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Cost or the like, and can't be made of precious materials or materials with a
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rarity of __uncommon__ or higher. The created object is temporary and lasts for
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1 hour or until the leprechaun creates a new item, whichever comes first.
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failure: null
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frequency: three times per day
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2020-09-15 16:30:39 -04:00
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maximum_duration: null
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2020-05-30 01:59:14 -04:00
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name: Create Object
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range: null
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raw_description: '**Create Object** [Two Actions] (__conjuration__, __manipulate__,
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__primal__) **Frequency** three times per day; **Effect** The leprechaun produces
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an item out of their hat, from behind their jacket, from within a hole in a tree
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stump, or from any other unexpected location. This conjured item must be no more
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than 1 Bulk and must be made of relatively commonplace material (such as cloth,
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wood, stone, or even low-value metal like iron or lead). It can''t rely on intricate
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artistry or complex moving parts, never fulfills a Cost or the like, and can''t
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be made of precious materials or materials with a rarity of __uncommon__ or higher.
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The created object is temporary and lasts for 1 hour or until the leprechaun creates
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a new item, whichever comes first.'
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requirements: null
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2020-09-15 16:30:39 -04:00
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saving_throw: null
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stages: null
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2020-05-30 01:59:14 -04:00
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success: null
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traits:
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- conjuration
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- manipulate
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- primal
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: When a leprechaun uses their innate spells to deceive, trick, or humiliate
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a creature, the spell DC increases to 20 and the attack modifier to +11.
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effect: null
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failure: null
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frequency: null
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2020-09-15 16:30:39 -04:00
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maximum_duration: null
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2020-05-30 01:59:14 -04:00
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name: Leprechaun Magic
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range: null
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raw_description: '**Leprechaun Magic** When a leprechaun uses their innate spells
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to deceive, trick, or humiliate a creature, the spell DC increases to 20 and the
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attack modifier to +11.'
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requirements: null
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2020-09-15 16:30:39 -04:00
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saving_throw: null
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stages: null
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2020-05-30 01:59:14 -04:00
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success: null
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traits: null
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trigger: null
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2020-09-15 16:30:39 -04:00
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alignment: CN
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automatic_abilities: null
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description: 'Leprechauns are mostly jovial tricksters who prefer mischief over conflict.
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They fill their days with as much fun, wine, and food as possible. Mostly found
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in forested regions, leprechauns respect nature and those who protect it.
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Leprechauns do not attack on sight. Rather, they engage in conversation and try
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to charm, cajole, or trick those they meet into doing favors for them or freely
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giving over a treasured item, usually in return for illusory wealth or false promises
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of wealth and success. These small tricksters are masters at discerning the desires
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of those they meet—a knack that puts them in a powerful position when bargaining
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for goods or favors. They aren''t above turning people against each other for their
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own benefit but generally not to an extent that causes harm.
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In most cases, a leprechaun doesn''t keep a purloined possession for long. The leprechaun
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most often returns such stolen prizes just in time to defuse tensions, often as
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they point out the humor of the situation, hoping to share their amusement and mirth
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with the victim. In cases where a leprechaun''s trick goes too far and results in
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an incensed victim, the leprechaun quickly flees the conflict rather than engage
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in combat. This willingness to return stolen goods or to flee from battles fades
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as leprechauns grow older. Ancient leprechauns who have lived for thousands of years
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often spiral into dark bitterness and increasingly use their powers and illusions
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to lure those who offend them or fail to appreciate a joke into danger... or even
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death.
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**__Recall Knowledge - Fey__ (__Nature__)**: DC 16'
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hp: 25
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hp_misc: null
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languages:
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- Common
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- Sylvan
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level: 2
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melee_attacks:
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- action_cost: One Action
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damage:
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2021-01-11 23:08:55 -05:00
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- formula: 1d6+3
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2020-09-15 16:30:39 -04:00
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type: bludgeoning
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name: club
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to_hit: 7
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traits: null
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name: Leprechaun
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perception: 11
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ranged_attacks: null
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2020-05-30 01:59:14 -04:00
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saves:
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fort: 8
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fort_misc: null
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misc: null
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ref: 11
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ref_misc: null
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will: 10
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will_misc: null
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senses:
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- low-light vision
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size: Small
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skills:
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- bonus: 8
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Acrobatics
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2020-05-30 01:59:14 -04:00
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- bonus: 9
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Deception
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2020-05-30 01:59:14 -04:00
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- bonus: 7
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Gold Lore
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2020-05-30 01:59:14 -04:00
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- bonus: 7
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Nature
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2020-05-30 01:59:14 -04:00
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- bonus: 9
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Performance
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2020-05-30 01:59:14 -04:00
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- bonus: 8
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Thievery
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sources:
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2020-05-30 01:59:14 -04:00
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- abbr: Bestiary 2
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2020-09-15 16:30:39 -04:00
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page_start: '158'
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2020-05-30 01:59:14 -04:00
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page_stop: null
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speed:
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- amount: 30
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2020-09-15 16:30:39 -04:00
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misc: null
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2020-05-30 01:59:14 -04:00
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type: Land
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spell_lists:
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2020-09-15 16:30:39 -04:00
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- attack_bonus: 10
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cantrips:
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- level: 2
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spells:
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- misc: null
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name: dancing lights
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- misc: null
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name: ghost sound
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- misc: null
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name: mage hand
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- misc: null
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name: prestidigitation
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- misc: null
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name: telekinetic projectile
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constants: null
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dc: 18
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focus_points: null
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misc: null
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spell_lists:
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- level: 2
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2020-05-30 01:59:14 -04:00
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spells:
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2020-09-15 16:30:39 -04:00
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- misc: null
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2020-05-30 01:59:14 -04:00
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name: illusory creature
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2020-09-15 16:30:39 -04:00
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- misc: null
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2020-05-30 01:59:14 -04:00
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name: illusory object
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2020-09-15 16:30:39 -04:00
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- misc: self only
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2020-05-30 01:59:14 -04:00
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name: invisibility
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2020-09-15 16:30:39 -04:00
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- level: 1
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2020-05-30 01:59:14 -04:00
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spells:
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2020-09-15 16:30:39 -04:00
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- misc: null
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2020-05-30 01:59:14 -04:00
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name: color spray
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2020-09-15 16:30:39 -04:00
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- misc: null
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2020-05-30 01:59:14 -04:00
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name: shillelagh
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2020-09-15 16:30:39 -04:00
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- misc: null
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2020-05-30 01:59:14 -04:00
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name: ventriloquism
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2020-09-15 16:30:39 -04:00
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spells_source: Primal Innate Spells
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2020-05-30 01:59:14 -04:00
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traits:
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- Fey
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