pathfinder-2-sqlite-MIRROR/data/monsters/will-o'-wisp.yaml

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ability_mods:
cha_mod: 2
con_mod: 0
dex_mod: 6
int_mod: 2
str_mod: -5
wis_mod: 4
ac: 27
ac_special: null
active_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: '**Requirement** An enemy is under a fear effect or __dying__ within
15 feet of the will-o''-wisp.'
effect: The will-o'wisp feeds on the creature's terror. It regains 2d4 Hit Points,
and if it has Gone Dark, its glow reignites. A will-o'-wisp can take this action
only once per round.
failure: null
frequency: null
maximum_duration: null
name: Feed on Fear
range: null
raw_description: '**Feed on Fear** [One Action] (__concentrate__) **Requirement**
An enemy is under a fear effect or __dying__ within 15 feet of the will-o''-wisp.
**Effect** The will-o''wisp feeds on the creature''s terror. It regains 2d4 Hit
Points, and if it has Gone Dark, its glow reignites. A will-o''-wisp can take
this action only once per round.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- concentrate
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: The will-o'-wisp extinguishes its glow, becoming invisible. It can
end this effect with another use of this action. If it uses its shock attack while
invisible, the arc of electricity lets any observer determine its location, making
the will-o'-wisp only hidden to all observers until it moves.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Go Dark
range: null
raw_description: '**Go Dark** [One Action] (__concentrate__) The will-o''-wisp
extinguishes its glow, becoming invisible. It can end this effect with another
use of this action. If it uses its shock attack while invisible, the arc of electricity
lets any observer determine its location, making the will-o''-wisp only hidden
to all observers until it moves.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- concentrate
trigger: null
alignment: CE
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
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description: A will-o'-wisp is itself naturally invisible, but glows with a colored
light, casting bright light in the aura and making it visible.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Glow
range: 20 feet
raw_description: '**Glow** (__aura__, __light__) 20 feet. A will-o''-wisp is itself
naturally invisible, but glows with a colored light, casting bright light in the
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aura and making it visible.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- aura
- light
trigger: null
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- action_cost: None
critical_failure: null
critical_success: null
description: A will-o'-wisp is immune to all spells except __faerie fire__, __glitterdust__,
__magic missile__, and __maze__.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Magic Immunity
range: null
raw_description: '**Magic Immunity** A will-o''-wisp is immune to all spells except
__faerie fire__, __glitterdust__, __magic missile__, and __maze__.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
description: 'Malevolent balls of colored light, will-o''-wisps haunt lonely marshes
and forests where they lure unsuspecting travelers into danger. Will-o''-wisps can
vary the color and illumination they shed, and delight in mimicking bobbing lanterns
or distant fires to draw lost or disoriented travelers off of safe trails. They
can extinguish their illumination entirely to become invisible, and they enjoy doing
so once their victims are wholly lost and have realized that the bobbing light in
the distance isn''t, in fact, leading them to safety. Even invisible, however, a
will-o''-wisp rarely ventures far from its target, as it feasts upon the panic and
dread felt by its victims.
Beneath its glow, a will-o''-wisp''s body is a spongy ball approximately 1 foot
in diameter and weighing less than 5 pounds. Although most will-o''-wisps are merely
translucent, featureless orbs, gaining definition only in the shifting illumination
they create, a few have dark mottling that makes them resemble a skull when viewed
closely. Will-o''-wisps have no need for mundane nourishment, and in fact lack the
ability to consume matter of any kind; they find all the sustenance they need in
the terror of nearby creatures. For this reason, they like to work alongside undead
that produce terror in their victims. Will-o''-wisps are long-lived, if not effectively
immortal, and they have good memories. A cowed or defeated will-o''-wisp can be
a good source of lore and information, though acquiring such cooperation from such
a sinister monster is no easy feat.
Will-o''-wisps inhabit desolate swamps and forests and are generally active at twilight
and after dark. They are therefore reluctant to lead victims into immediately fatal
areas such as deadfalls, but instead prefer hazards where their victims suffer over
a long time, such as pockets of stale or poisonous air, patches of quicksand, and
dens of bigger monsters. According to will-o''-wisps, different types of fear have
subtle differences in flavor. The lurking dread in the pit of the stomach that gnaws
at those who slowly become aware of the fact that they''re lost produces a much
different taste than the sudden stark terror of imminent death in the face of a
towering monster. Because of this, will-o''-wisps try to vary the ways in which
they induce terror in their prey, to ensure they don''t tire of certain flavors
of fear.
**__Recall Knowledge - Aberration__ (__Occultism__)**: DC 22'
hp: 50
hp_misc: null
immunities:
- magic
languages:
- Aklo
- Common
level: 6
melee_attacks:
- action_cost: One Action
damage:
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- formula: 2d8+4
type: electricity
name: shock
to_hit: 17
traits:
- electricity
- magical
name: Will-o'-Wisp
perception: 16
ranged_attacks: null
saves:
fort: 10
fort_misc: null
misc: null
ref: 16
ref_misc: null
will: 14
will_misc: null
senses:
- darkvision
size: Small
skills:
- bonus: 18
misc: null
name: Acrobatics
- bonus: 12
misc: null
name: Deception
- bonus: 12
misc: null
name: Intimidation
- bonus: 16
misc: null
name: Stealth
sources:
- abbr: Bestiary
page_start: '333'
page_stop: null
speed:
- amount: 50
misc: null
type: fly
spell_lists: null
traits:
- Aberration
- Air