pathfinder-2-sqlite-MIRROR/data/monsters/gylou.yaml

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ability_mods:
cha_mod: 8
con_mod: 4
dex_mod: 7
int_mod: 5
str_mod: 4
wis_mod: 6
ac: 36
ac_special: null
active_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: The gylou adopts the appearance of any Small or Medium __humanoid__.
This doesn't change their Speed or the attack and damage modifiers of their Strikes,
but it might change the damage type their Strikes deal (typically to bludgeoning).
effect: null
failure: null
frequency: null
maximum_duration: null
name: Change Shape
range: null
raw_description: '**Change Shape** [One Action] (__concentrate__, __divine__, __polymorph__,
__transmutation__) The gylou adopts the appearance of any Small or Medium __humanoid__.
This doesn''t change their Speed or the attack and damage modifiers of their Strikes,
but it might change the damage type their Strikes deal (typically to bludgeoning).'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- concentrate
- divine
- polymorph
- transmutation
trigger: null
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: The gylou demonstrates a preternatural ability for the task at hand. They
use their __Deception__ modifier for the triggering check and for all skill checks
using the same skill thereafter until the next time the gylou uses this ability
or until 24 hours have passed, whichever happens first.
failure: null
frequency: once per day
maximum_duration: null
name: Indispensable Savvy
range: null
raw_description: '**Indispensable Savvy** [Reaction] **Frequency **once per day;
**Trigger **The gylou attempts a skill check but hasn''t rolled yet; **Effect
**The gylou demonstrates a preternatural ability for the task at hand. They use
their __Deception__ modifier for the triggering check and for all skill checks
using the same skill thereafter until the next time the gylou uses this ability
or until 24 hours have passed, whichever happens first.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
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trigger: The gylou attempts a skill check but hasn't rolled yet
- action_cost: One Action
critical_failure: null
critical_success: null
description: null
effect: The gylou transfers the grabbed creature into their lower body's net of
encaging tentacles, freeing their limbs and tentacles to make Strikes. This has
the same effects as __Swallow Whole__ (Medium, 2d12+12 bludgeoning, Rupture 30),
except the encaged creature is not at risk of suffocation, and the gylou can bring
the encaged creature with them when they cast __dimension door__. A gylou can
have only one creature encaged at a time.
failure: null
frequency: null
maximum_duration: null
name: Tentacle Encage
range: null
raw_description: '**Tentacle Encage** [One Action] (__attack__) **Requirements
**The gylou has a Medium or smaller creature __grabbed__; **Effect **The gylou
transfers the grabbed creature into their lower body''s net of encaging tentacles,
freeing their limbs and tentacles to make Strikes. This has the same effects as
__Swallow Whole__ (Medium, 2d12+12 bludgeoning, Rupture 30), except the encaged
creature is not at risk of suffocation, and the gylou can bring the encaged creature
with them when they cast __dimension door__. A gylou can have only one creature
encaged at a time.'
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requirements: The gylou has a Medium or smaller creature __grabbed__
saving_throw: null
stages: null
success: null
traits:
- attack
trigger: null
alignment: LE
automatic_abilities:
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: The gylou lashes out with a tentacle, attempting to Grapple the triggering
creature. If the triggering Strike was with a melee weapon, the attacking creature
can __Release__ the weapon to cause the gylou to automatically fail the __Athletics__
check.
failure: null
frequency: null
maximum_duration: null
name: Reflexive Grab
range: null
raw_description: '**Reflexive Grab [Reaction]** **Trigger **A creature leaves a
square within the gylou''s reach using a __move__ action or attempts a melee Strike
against the gylou; **Effect **The gylou lashes out with a tentacle, attempting
to Grapple the triggering creature. If the triggering Strike was with a melee
weapon, the attacking creature can __Release__ the weapon to cause the gylou to
automatically fail the __Athletics__ check.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
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trigger: A creature leaves a square within the gylou's reach using a __move__ action
or attempts a melee Strike against the gylou
description: 'Though gylous are deeply entrenched in the expansive and complex machinations
of __Hell__, they are highly skilled agents capable of nuanced diplomacy, masterful
deception, physical finesse, and nearly any other tasks they set their minds to.
This versatility has led to gylous becoming widespread throughout all layers of
Hell, enabling them to filter key information to their masters regarding other devils''
plots and schemes. Their allegiance is no secret, but their skills are so great
that powerful devils employ one or more gylous regardless. While most gylous have
a feminine form (combined with their role, this is the source of their common moniker
of “handmaiden”), some have other gender presentations, and nearly all gylous take
on carefully cultivated illusions to best suit the roles they fill. More often than
not, gylous arise when lesser devils who have demonstrated exceptional utility and
invaluable skills are uplifted into a new form, though on rare occasions they are
shaped from the souls of evil mortals who showed unparalleled savvy within bureaucratic
enterprises.
**__Recall Knowledge - Fiend__ (__Religion__)**: DC 32'
hp: 240
hp_misc: null
immunities:
- fire
languages:
- Celestial
- Common
- Draconic
- Infernal
- telepathy 100 feet
level: 14
melee_attacks:
- action_cost: One Action
damage:
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- formula: 3d8+12
type: slashing
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- formula: 1d6
type: evil
name: claw
to_hit: 30
traits:
- agile
- evil
- finesse
- magical
- action_cost: One Action
damage:
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- formula: 3d12+12
type: bludgeoning
- formula: null
type: Grab
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name: tentacle
to_hit: 30
traits:
- evil
- magical
- reach 10 feet
name: Gylou
perception: 28
ranged_attacks: null
resistances:
- amount: 10
misc: except <a style="text-decoration:underline" href="Equipment.aspx?ID=277">silver</a>
type: physical
saves:
fort: 22
fort_misc: null
misc: +1 status to all saves vs. magic
ref: 25
ref_misc: null
will: 28
will_misc: null
senses:
- greater darkvision
- true seeing
size: Medium
skills:
- bonus: 27
misc: null
name: Acrobatics
- bonus: 25
misc: null
name: Arcana
- bonus: 28
misc: null
name: Athletics
- bonus: 30
misc: null
name: Deception
- bonus: 28
misc: null
name: Diplomacy
- bonus: 26
misc: null
name: Religion
- bonus: 27
misc: null
name: Stealth
sources:
- abbr: Bestiary 2
page_start: '75'
page_stop: null
speed:
- amount: 35
misc: null
type: Land
- amount: 35
misc: null
type: climb
spell_lists:
- attack_bonus: 28
cantrips: null
constants:
- level: 7
spells:
- misc: null
name: true seeing
dc: 36
focus_points: null
misc: null
spell_lists:
- level: 7
spells:
- misc: null
name: dispel magic
- misc: null
name: dominate
- level: 5
spells:
- misc: null
name: black tentacles
- misc: null
name: dimension door
- misc: at will
name: illusory object
- level: 4
spells:
- misc: ×3
name: charm
- misc: at will
name: dimension door
- misc: at will
name: enthrall
spells_source: Divine Innate Spells
- attack_bonus: null
cantrips: null
constants: null
dc: 36
focus_points: null
misc: null
spell_lists:
- level: 1
spells:
- misc: null
name: infernal pact
spells_source: Rituals
traits:
- Devil
- Fiend
weaknesses:
- amount: 10
misc: null
type: good