pathfinder-2-sqlite-MIRROR/data/monsters/hydra.yaml

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ability_mods:
cha_mod: -1
con_mod: 5
dex_mod: 4
int_mod: -3
str_mod: 7
wis_mod: 2
ac: 23
ac_special: null
active_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The hydra attacks a single target with its heads, overwhelming its
foe with multiple attacks and leaving almost nowhere to dodge. The hydra Strikes
with its fangs. On a successful attack, the hydra deals damage from its fangs
Strike to the target, plus an additional 1d6 damage for every head it has beyond
the first. Even on a failed attack, the hydra deals the damage from one fangs
Strike to the target creature, though it still misses completely on a critical
failure. This counts toward the hydra's multiple attack penalty as a number of
attacks equal to the number of heads the hydra has.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Focused Assault
range: null
raw_description: '**Focused Assault** [Two Actions] The hydra attacks a single
target with its heads, overwhelming its foe with multiple attacks and leaving
almost nowhere to dodge. The hydra Strikes with its fangs. On a successful attack,
the hydra deals damage from its fangs Strike to the target, plus an additional
1d6 damage for every head it has beyond the first. Even on a failed attack, the
hydra deals the damage from one fangs Strike to the target creature, though it
still misses completely on a critical failure. This counts toward the hydra''s
multiple attack penalty as a number of attacks equal to the number of heads the
hydra has.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The hydra makes a number of Strikes up to its number of heads, each
against a different target. These attacks count toward the hydra's multiple attack
penalty, but the multiple attack penalty doesn't increase until after the hydra
makes all its attacks.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Storm of Jaws
range: null
raw_description: '**Storm of Jaws** [Two Actions] The hydra makes a number of Strikes
up to its number of heads, each against a different target. These attacks count
toward the hydra''s multiple attack penalty, but the multiple attack penalty doesn''t
increase until after the hydra makes all its attacks.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
alignment: N
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: 15 ((head), head regrowth); **Immunities** area damage; **Weaknesses**
slashing 5
effect: null
failure: null
frequency: null
maximum_duration: null
name: HP
range: null
raw_description: '**HP** 15 ((head), head regrowth); **Immunities** area damage;
**Weaknesses** slashing 5'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: Reaction
critical_failure: null
critical_success: null
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description: null
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
the triggering creature. If your attack is a critical hit and the trigger was
a manipulate action, you disrupt that action. This Strike doesn't count toward
your multiple attack penalty, and your multiple attack penalty doesn't apply to
this Strike.
failure: null
frequency: null
maximum_duration: null
name: Attack of Opportunity
range: null
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
your reach uses a manipulate action or a move action, makes a ranged attack, or
leaves a square during a move action it''s using. **Effect** You lash out at a
foe that leaves an opening. Make a melee Strike against the triggering creature.
If your attack is a critical hit and the trigger was a manipulate action, you
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
and your multiple attack penalty doesn''t apply to this Strike.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: A creature within your reach uses a manipulate action or a move action,
makes a ranged attack, or leaves a square during a move action it's using.
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- action_cost: None
critical_failure: null
critical_success: null
description: 'A hydra ordinarily has five heads. A creature can attempt to sever
one of the hydra''s heads by specifically targeting it and dealing damage equal
to the head''s Hit Points. A head that is not completely severed returns to full
Hit Points at the end of any creature''s turn.
A hydra can regrow a severed head using Hydra Regeneration. A creature can prevent
this regrowth by dealing acid or fire damage to the stump, cauterizing it. Single-target
acid or fire effects need to be targeted at a specific stump, but effects that
deal splash damage or affect areas covering the hydra''s whole space cauterize
all stumps if they deal acid or fire damage. If the attack that severs a head
deals any acid or fire damage, the stump is cauterized instantly. If all five
heads are cauterized, the hydra dies.'
effect: null
failure: null
frequency: null
maximum_duration: null
name: Head Regrowth
range: null
raw_description: '**Head Regrowth** A hydra ordinarily has five heads. A creature
can attempt to sever one of the hydra''s heads by specifically targeting it and
dealing damage equal to the head''s Hit Points. A head that is not completely
severed returns to full Hit Points at the end of any creature''s turn.
A hydra can regrow a severed head using Hydra Regeneration. A creature can prevent
this regrowth by dealing acid or fire damage to the stump, cauterizing it. Single-target
acid or fire effects need to be targeted at a specific stump, but effects that
deal splash damage or affect areas covering the hydra''s whole space cauterize
all stumps if they deal acid or fire damage. If the attack that severs a head
deals any acid or fire damage, the stump is cauterized instantly. If all five
heads are cauterized, the hydra dies.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The hydra has regeneration equal to 3 x the number of heads it has.
If a hydra's body is missing any heads and the remaining stumps have not been
cauterized, the hydra attempts a DC 25 Fortitude save after it regains Hit Points
from regeneration. On a success, one uncauterized stump regrows two heads; on
a critical success, two uncauterized stumps regrow into two heads each. The hydra
can never grow more than double the number of heads it ordinarily has. The hydra's
regeneration only fully deactivates if all its heads are severed and all stumps
are cauterized, at which point it dies.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Hydra Regeneration
range: null
raw_description: '**Hydra Regeneration** The hydra has regeneration equal to 3 x
the number of heads it has. If a hydra''s body is missing any heads and the remaining
stumps have not been cauterized, the hydra attempts a DC 25 Fortitude save after
it regains Hit Points from regeneration. On a success, one uncauterized stump
regrows two heads; on a critical success, two uncauterized stumps regrow into
two heads each. The hydra can never grow more than double the number of heads
it ordinarily has. The hydra''s regeneration only fully deactivates if all its
heads are severed and all stumps are cauterized, at which point it dies.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: A hydra gains an extra reaction per round for each of its heads beyond
the first, which it can use only to make Attacks of Opportunity. It can't use
more than 1 reaction on the same triggering action, even if a creature leaves
several squares within its reach, and the hydra must use a different head for
each Attack of Opportunity it makes. Whenever one of the hydra's heads is severed,
the hydra loses 1 of its extra reactions per round.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Multiple Opportunities
range: null
raw_description: '**Multiple Opportunities** A hydra gains an extra reaction per
round for each of its heads beyond the first, which it can use only to make Attacks
of Opportunity. It can''t use more than 1 reaction on the same triggering action,
even if a creature leaves several squares within its reach, and the hydra must
use a different head for each Attack of Opportunity it makes. Whenever one of
the hydra''s heads is severed, the hydra loses 1 of its extra reactions per round.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
description: 'Hydras are multiheaded, foul-tempered serpentine beasts with voracious
appetites, widely feared for their regeneration abilities.
**__Recall Knowledge - Beast__ (__Arcana__, __Nature__)**: DC 22'
hp: 90
hp_misc: (body), hydra regeneration
immunities:
- area damage
level: 6
melee_attacks:
- action_cost: One Action
damage:
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- formula: 2d6+7
type: piercing
name: fangs
to_hit: 16
traits:
- reach 10 feet
name: Hydra
perception: 17
ranged_attacks: null
saves:
fort: 15
fort_misc: null
misc: null
ref: 12
ref_misc: null
will: 10
will_misc: null
senses:
- low-light vision
- scent (imprecise) 30 feet
size: Huge
skills:
- bonus: 17
misc: null
name: Athletics
- bonus: 12
misc: +15 in water
name: Stealth
sources:
- abbr: Bestiary
page_start: '210'
page_stop: null
speed:
- amount: 25
misc: null
type: Land
- amount: 25
misc: null
type: swim
spell_lists: null
traits:
- Beast
weaknesses:
- amount: 5
misc: null
type: slashing