pathfinder-2-sqlite-MIRROR/data/monsters/ice linnorm.yaml

269 lines
7.5 KiB
YAML
Raw Normal View History

ability_mods:
cha_mod: 7
con_mod: 7
dex_mod: 5
int_mod: -3
str_mod: 9
wis_mod: 6
ac: 41
ac_special: null
active_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The ice linnorm spews out a blast of freezing, viscous ooze in a 60-foot
cone that deals 15d6 cold damage to creatures within the area (DC 38 basic Reflex
save). The freezing ooze clings to those struck and hardens into thick sheets
of ice. A creature that fails the saving throw is __immobilized__ by the ice until
it succeeds at a check to Escape or it or an ally Forces Open the ice (DC 34 for
either case). At the start of its turn, a creature still immobilized by the ice
takes 4d6 cold damage. Another creature can free a frozen target by dealing a
total of 20 fire damage to the frozen target. Left unattended, the ice crumbles
away in 1 minute on its own. Creatures with the fire trait can't be frozen in
place by this breath weapon. Flying creatures fall if frozen, and swimming creatures
that are frozen rise toward the surface of the water at a speed of 60 feet per
round. An ice linnorm can't use Breath Weapon again for 1d4 rounds.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Breath Weapon
range: null
raw_description: '**Breath Weapon** [Two Actions] (__cold__, __evocation__, __primal__)
The ice linnorm spews out a blast of freezing, viscous ooze in a 60-foot cone
that deals 15d6 cold damage to creatures within the area (DC 38 basic Reflex save).
The freezing ooze clings to those struck and hardens into thick sheets of ice.
A creature that fails the saving throw is __immobilized__ by the ice until it
succeeds at a check to Escape or it or an ally Forces Open the ice (DC 34 for
either case). At the start of its turn, a creature still immobilized by the ice
takes 4d6 cold damage. Another creature can free a frozen target by dealing a
total of 20 fire damage to the frozen target. Left unattended, the ice crumbles
away in 1 minute on its own. Creatures with the fire trait can''t be frozen in
place by this breath weapon. Flying creatures fall if frozen, and swimming creatures
that are frozen rise toward the surface of the water at a speed of 60 feet per
round. An ice linnorm can''t use Breath Weapon again for 1d4 rounds.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- cold
- evocation
- primal
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: 2d6+18 bludgeoning, DC 38
effect: null
failure: null
frequency: null
maximum_duration: null
name: Constrict
range: null
raw_description: '**__Constrict__** [One Action] 2d6+18 bludgeoning, DC 38'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: null
effect: null
failure: null
frequency: null
maximum_duration: 10 rounds
name: Ice Linnorm Venom
range: null
raw_description: '**Ice Linnorm Venom** (__cold__, __injury__, __poison__) **Saving
Throw** DC 38 Fortitude; **Maximum Duration** 10 rounds; **Stage 1** 5d6 cold
damage and __drained 1__; **Stage 2** 7d6 cold damage and __drained 2__.'
requirements: null
saving_throw: DC 38 Fortitude
stages:
- effect: 5d6 cold damage and __drained 1__
- effect: 7d6 cold damage and __drained 2__.
success: null
traits:
- cold
- injury
- poison
trigger: null
alignment: CE
automatic_abilities:
2021-01-11 23:08:55 -05:00
- action_cost: None
critical_failure: null
critical_success: null
2021-01-11 23:08:55 -05:00
description: When a creature slays an ice linnorm, it must succeed at a DC 40 Will
save or permanently gain weakness to cold 15.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Curse of Frost
range: null
raw_description: '**Curse of Frost** (__cold__, __curse__, __primal__) When a creature
slays an ice linnorm, it must succeed at a DC 40 Will save or permanently gain
2021-01-11 23:08:55 -05:00
weakness to cold 15.'
requirements: null
saving_throw: null
stages: null
success: null
2021-01-11 23:08:55 -05:00
traits:
- cold
- curse
- primal
trigger: null
2021-01-11 23:08:55 -05:00
- action_cost: Reaction
critical_failure: null
critical_success: null
description: Tail only.
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
the triggering creature. If your attack is a critical hit and the trigger was
a manipulate action, you disrupt that action. This Strike doesn't count toward
your multiple attack penalty, and your multiple attack penalty doesn't apply to
this Strike.
failure: null
frequency: null
maximum_duration: null
name: Attack of Opportunity
range: null
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
your reach uses a manipulate action or a move action, makes a ranged attack, or
leaves a square during a move action it''s using. **Effect** You lash out at a
foe that leaves an opening. Make a melee Strike against the triggering creature.
If your attack is a critical hit and the trigger was a manipulate action, you
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
and your multiple attack penalty doesn''t apply to this Strike.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: A creature within your reach uses a manipulate action or a move action,
makes a ranged attack, or leaves a square during a move action it's using.
description: 'The ice linnorm dwells amid glacial crevasses, atop wind-blasted mountain
peaks, or within glittering caverns carved from the hearts of the mightiest of icebergs.
**__Recall Knowledge - Dragon__ (__Arcana__)**: DC 38'
hp: 330
hp_misc: regeneration 10 (deactivated by cold iron)
immunities:
- cold
- curse
- paralyzed
- sleep
languages:
- Aklo
- Draconic
- Sylvan
level: 17
melee_attacks:
- action_cost: One Action
damage:
2021-01-11 23:08:55 -05:00
- formula: 3d12+17
type: piercing
- formula: null
type: ice linnorm venom
2021-01-11 23:08:55 -05:00
name: jaws
to_hit: 34
traits:
- reach 25 feet
- magical
- action_cost: One Action
damage:
2021-01-11 23:08:55 -05:00
- formula: 3d8+17
type: slashing
name: claw
to_hit: 34
traits:
- reach 20 feet
- agile
- magical
- action_cost: One Action
damage:
2021-01-11 23:08:55 -05:00
- formula: 3d6+17
type: bludgeoning
- formula: null
type: Improved Grab
2021-01-11 23:08:55 -05:00
name: tail
to_hit: 34
traits:
- reach 25 feet
- agile
- magical
name: Ice Linnorm
perception: 29
ranged_attacks: null
rarity: Uncommon
saves:
fort: 32
fort_misc: null
misc: +1 status to all saves vs. magic
ref: 28
ref_misc: null
will: 27
will_misc: null
senses:
- darkvision
- scent (imprecise) 60 feet
- true seeing
size: Gargantuan
skills:
- bonus: 28
misc: null
name: Acrobatics
- bonus: 32
misc: null
name: Athletics
sources:
- abbr: Bestiary
page_start: '225'
page_stop: null
speed:
- amount: 35
misc: null
type: Land
- amount: 100
misc: null
type: fly
- amount: 40
misc: null
type: swim
- amount: null
misc: null
type: freedom of movement
spell_lists:
- attack_bonus: null
cantrips: null
constants:
- level: 8
spells:
- misc: null
name: freedom of movement
- level: 7
spells:
- misc: null
name: true seeing
dc: 38
focus_points: null
misc: null
spell_lists: null
spells_source: Primal Innate Spells
traits:
- Cold
- Dragon
weaknesses:
- amount: 15
misc: null
type: cold iron
- amount: 10
misc: null
type: fire