2020-05-30 01:59:14 -04:00
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ability_mods:
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cha_mod: 0
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con_mod: 3
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dex_mod: 5
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int_mod: -1
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str_mod: 2
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wis_mod: 2
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ac: 21
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ac_special: null
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2020-09-15 16:30:39 -04:00
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active_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: null
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effect: The mandragora drains blood from the creature it has grabbed, dealing 2d6
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damage. If the creature is a __demon__, __fey__, or __sorcerer__, the mandragora
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gains temporary Hit Points equal to the damage dealt. A creature that has its
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blood drained by a mandragora is __drained 1__ until it receives healing of any
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kind or amount.
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failure: null
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frequency: null
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maximum_duration: null
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name: Blood Drain
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range: null
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raw_description: '**Blood Drain** [One Action] **Requirements** The mandragora
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has a creature __grabbed__; **Effect** The mandragora drains blood from the creature
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it has grabbed, dealing 2d6 damage. If the creature is a __demon__, __fey__, or
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__sorcerer__, the mandragora gains temporary Hit Points equal to the damage dealt.
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A creature that has its blood drained by a mandragora is __drained 1__ until it
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receives healing of any kind or amount.'
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2021-01-11 23:08:55 -05:00
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requirements: The mandragora has a creature __grabbed__
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2020-09-15 16:30:39 -04:00
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: null
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effect: null
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failure: null
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frequency: null
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maximum_duration: 6 rounds
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name: Mandragora Venom
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range: null
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raw_description: '**Mandragora Venom** (__poison__) **Saving Throw** DC 21 Fortitude;
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**Maximum Duration** 6 rounds; **Stage 1** 1d6 poison damage and __stupefied 1__
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(1 round); **Stage 2** 1d6 poison damage, __confused__, and stupefied 1 (1 round);
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**Stage 3** 2d6 poison damage, confused, and stupefied 1 (1 round)'
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requirements: null
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saving_throw: DC 21 Fortitude
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stages:
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- effect: 1d6 poison damage and __stupefied 1__ (1 round)
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- effect: 1d6 poison damage, __confused__, and stupefied 1 (1 round)
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- effect: 2d6 poison damage, confused, and stupefied 1 (1 round)
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success: null
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traits:
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- poison
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trigger: null
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- action_cost: One Action
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2021-01-11 23:08:55 -05:00
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critical_failure: The creature is sickened 2 and __slowed 1__. As long as the creature
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remains sickened, this slowed condition value can't be reduced below 1.
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critical_success: The creature is unaffected.
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2020-09-15 16:30:39 -04:00
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description: null
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effect: The mandragora emits an unsettling shriek. Each non-mandragora creature
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within 30 feet must attempt a DC 25 Will save.
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failure: The creature is sickened 2.
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2020-09-15 16:30:39 -04:00
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frequency: once per day
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maximum_duration: null
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name: Piercing Shriek
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range: null
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raw_description: '**Piercing Shriek** [One Action] (__auditory__, __evocation__,
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__mental__, __primal__) **Frequency** once per day; **Effect** The mandragora
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emits an unsettling shriek. Each non-mandragora creature within 30 feet must attempt
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2021-01-11 23:08:55 -05:00
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a DC 25 Will save.
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**Critical Success** The creature is unaffected.
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**Success** The creature is __sickened 1__.
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**Failure** The creature is sickened 2.
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**Critical Failure** The creature is sickened 2 and __slowed 1__. As long as the
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creature remains sickened, this slowed condition value can''t be reduced below
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1.'
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2020-09-15 16:30:39 -04:00
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requirements: null
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saving_throw: null
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stages: null
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2021-01-11 23:08:55 -05:00
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success: The creature is __sickened 1__.
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2020-09-15 16:30:39 -04:00
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traits:
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- auditory
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- evocation
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- mental
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- primal
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trigger: null
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2020-05-30 01:59:14 -04:00
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alignment: CE
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: Whenever a mandragora begins its turn in an area of magical darkness,
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it is __slowed 1__ on that turn.
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effect: null
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failure: null
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frequency: null
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2020-09-15 16:30:39 -04:00
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maximum_duration: null
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2020-05-30 01:59:14 -04:00
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name: Vulnerability to Supernatural Darkness
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range: null
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raw_description: '**Vulnerability to Supernatural Darkness** Whenever a mandragora
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begins its turn in an area of magical darkness, it is __slowed 1__ on that turn.'
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requirements: null
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2020-09-15 16:30:39 -04:00
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saving_throw: null
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stages: null
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2020-05-30 01:59:14 -04:00
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success: null
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traits: null
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trigger: null
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description: 'A mandragora looks like a freshly pulled tuber that has grown into the
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malformed shape of a child with a grotesque face and hideously bloated body. These
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insidious little plants typically form when a mandrake root is watered with a __demon''s__
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blood. Upon absorbing the otherworldly properties of the demon''s blood, the root
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animates and is forced to seek out blood to feast from, lest it die of thirst.
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Always famished and in search for sustenance, mandragoras live haunted, pained lives
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and perform vile and desperate acts to acquire the blood they crave. While they
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prefer magically infused blood such as that of unicorns, fey, or sorcerers, and
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they can also feed off of potions, alchemical bombs, and other magical elixirs,
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a mandragora can subsist on the blood of non-magical creatures. They find the flavor
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of mundane blood to be bland and bitter, and they do not blanch at voicing these
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complaints to the creatures from which they drink.
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While the typical mandragora is the size of a human child, some of these evil plants
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continue to grow and grow, reaching sizes more comparable to those of giants. Sometimes
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as they grow, they form additional limbs or rudimentary faces, eventually transforming
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into truly hideous mockeries of the human form.
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**__Recall Knowledge - Plant__ (__Nature__)**: DC 19'
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hp: 60
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hp_misc: null
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languages:
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- Abyssal
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- Common
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level: 4
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2020-09-15 16:30:39 -04:00
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melee_attacks:
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2020-05-30 01:59:14 -04:00
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- action_cost: One Action
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damage:
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2021-01-11 23:08:55 -05:00
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- formula: 2d8+4
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2020-05-30 01:59:14 -04:00
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type: piercing
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- formula: null
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type: Grab
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2021-01-11 23:08:55 -05:00
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name: jaws
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2020-05-30 01:59:14 -04:00
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to_hit: 14
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traits:
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- finesse
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- action_cost: One Action
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damage:
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2021-01-11 23:08:55 -05:00
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- formula: 2d4+4
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2020-05-30 01:59:14 -04:00
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type: slashing
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- formula: null
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type: mandragora venom
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2021-01-11 23:08:55 -05:00
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name: thorny vine
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2020-05-30 01:59:14 -04:00
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to_hit: 14
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traits:
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- agile
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- finesse
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- reach 10 feet
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name: Mandragora
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perception: 11
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2020-09-15 16:30:39 -04:00
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ranged_attacks: null
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2020-05-30 01:59:14 -04:00
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resistances:
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- amount: 5
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2020-09-15 16:30:39 -04:00
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misc: null
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2020-05-30 01:59:14 -04:00
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type: bludgeoning
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- amount: 5
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2020-09-15 16:30:39 -04:00
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misc: null
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2020-05-30 01:59:14 -04:00
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type: electricity
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saves:
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fort: 11
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fort_misc: null
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misc: null
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ref: 13
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ref_misc: null
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will: 8
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will_misc: null
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sense_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: A mandragora can smell creatures with blood as an imprecise sense at
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a range of 30 feet, and it can smell __demons__, __fey__, and __sorcerers__ with
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blood as a precise sense at a range of 30 feet.
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effect: null
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failure: null
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frequency: null
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2020-09-15 16:30:39 -04:00
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maximum_duration: null
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2020-05-30 01:59:14 -04:00
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name: Blood Scent
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range: null
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raw_description: '**Blood Scent** A mandragora can smell creatures with blood as
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an imprecise sense at a range of 30 feet, and it can smell __demons__, __fey__,
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and __sorcerers__ with blood as a precise sense at a range of 30 feet.'
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requirements: null
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2020-09-15 16:30:39 -04:00
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saving_throw: null
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stages: null
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2020-05-30 01:59:14 -04:00
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success: null
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traits: null
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trigger: null
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senses:
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- blood scent
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- low-light vision
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size: Small
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skills:
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- bonus: 10
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Acrobatics
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2020-05-30 01:59:14 -04:00
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- bonus: 10
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misc: null
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2020-09-15 16:30:39 -04:00
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name: Athletics
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2020-05-30 01:59:14 -04:00
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- bonus: 12
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misc: +20 in vegetation
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2020-09-15 16:30:39 -04:00
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name: Stealth
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sources:
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2020-05-30 01:59:14 -04:00
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- abbr: Bestiary 2
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2020-09-15 16:30:39 -04:00
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page_start: '170'
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2020-05-30 01:59:14 -04:00
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page_stop: null
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speed:
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- amount: 30
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2020-09-15 16:30:39 -04:00
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misc: null
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2020-05-30 01:59:14 -04:00
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type: Land
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- amount: 10
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2020-09-15 16:30:39 -04:00
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misc: null
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2020-05-30 01:59:14 -04:00
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type: burrow
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- amount: 30
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2020-09-15 16:30:39 -04:00
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misc: null
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2020-05-30 01:59:14 -04:00
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type: climb
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spell_lists: null
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traits:
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- Plant
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weaknesses:
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- amount: 5
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2020-09-15 16:30:39 -04:00
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misc: null
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2020-05-30 01:59:14 -04:00
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type: fire
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