pathfinder-2-sqlite-MIRROR/data/monsters/poltergeist.yaml

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ability_mods:
cha_mod: 4
con_mod: 0
dex_mod: 5
int_mod: -1
str_mod: -5
wis_mod: 2
ac: 22
ac_special: null
active_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: '**Requirement** The poltergeist must be invisible.'
effect: The poltergeist becomes visible, appearing as a skeletal, ghostlike humanoid.
Each creature within 30 feet must attempt a DC 21 Will save, becoming __frightened
2__ on a failure. On a critical failure, it's also fleeing for as long as it's
__frightened__. On a success, the creature is temporarily immune for 1 minute.
At the start of its next turn, the poltergeist becomes invisible again.
failure: null
frequency: null
maximum_duration: null
name: Frighten
range: null
raw_description: '**Frighten** [One Action] (__concentrate__, __emotion__, __fear__,
__incapacitation__, __mental__) **Requirement** The poltergeist must be invisible.
**Effect** The poltergeist becomes visible, appearing as a skeletal, ghostlike
humanoid. Each creature within 30 feet must attempt a DC 21 Will save, becoming
__frightened 2__ on a failure. On a critical failure, it''s also fleeing for as
long as it''s __frightened__. On a success, the creature is temporarily immune
for 1 minute. At the start of its next turn, the poltergeist becomes invisible
again.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- concentrate
- emotion
- fear
- incapacitation
- mental
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: "The poltergeist telekinetically throws numerous small objects, such\
\ as dozens of pieces of silverware or books, either spreading them out among\
\ multiple foes or directing them at one target.\n\n * When this effect is spread\
\ out among multiple foes, the poltergeist makes a telekinetic object Strike at\
\ a 2 penalty against each creature within 30 feet. These count as one attack\
\ for the poltergeist's multiple attack penalty, and the penalty doesn't increase\
\ until after all the attacks.\n\n * When this effect has only one target, the\
\ poltergeist makes a telekinetic object Strike against the target, and the damage\
\ increases to 3d12. It deals 1d12 damage on a failure, and no damage on a critical\
\ failure."
effect: null
failure: null
frequency: null
maximum_duration: null
name: Telekinetic Storm
range: null
raw_description: "**Telekinetic Storm** [Two Actions] (__concentrate__, __evocation__,\
\ __occult__) The poltergeist telekinetically throws numerous small objects, such\
\ as dozens of pieces of silverware or books, either spreading them out among\
\ multiple foes or directing them at one target.\n\n * When this effect is spread\
\ out among multiple foes, the poltergeist makes a telekinetic object Strike at\
\ a 2 penalty against each creature within 30 feet. These count as one attack\
\ for the poltergeist's multiple attack penalty, and the penalty doesn't increase\
\ until after all the attacks.\n\n * When this effect has only one target, the\
\ poltergeist makes a telekinetic object Strike against the target, and the damage\
\ increases to 3d12. It deals 1d12 damage on a failure, and no damage on a critical\
\ failure."
requirements: null
saving_throw: null
stages: null
success: null
traits:
- concentrate
- evocation
- occult
trigger: null
alignment: LE
automatic_abilities:
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- action_cost: None
critical_failure: null
critical_success: null
description: A poltergeist is naturally invisible. It becomes visible only when
it uses Frighten.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Natural Invisibility
range: null
raw_description: '**Natural Invisibility** A poltergeist is naturally invisible.
It becomes visible only when it uses Frighten.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: When a poltergeist is destroyed, it re-forms, fully healed, where it
was destroyed after 2d4 days. A poltergeist can be permanently destroyed only
if someone determines the reason for its existence and sets right whatever prevents
the spirit from resting.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Rejuvenation
range: null
raw_description: '**Rejuvenation** (__necromancy__, __occult__) When a poltergeist
is destroyed, it re-forms, fully healed, where it was destroyed after 2d4 days.
A poltergeist can be permanently destroyed only if someone determines the reason
for its existence and sets right whatever prevents the spirit from resting.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- necromancy
- occult
trigger: null
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: The poltergeist makes a telekinetic object Strike against the triggering
creature.
failure: null
frequency: null
maximum_duration: null
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name: Telekinetic Defense
range: null
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raw_description: '**Telekinetic Defense** [Reaction] **Trigger** A creature approaches
within 10 feet of the poltergeist. **Effect** The poltergeist makes a telekinetic
object Strike against the triggering creature.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: A creature approaches within 10 feet of the poltergeist.
description: 'When a creature dies, and for whatever reason its spirit is unable or
unwilling to leave the site of its death, that spirit may manifest as a poltergeist:
a restless invisible spirit that is still able to manipulate physical objects. Many
poltergeists perished in a way that resulted from or has led to extreme emotional
trauma.
**__Recall Knowledge - Spirit__ (__Occultism__)**: DC 20
**__Recall Knowledge - Undead__ (__Religion__)**: DC 20'
hp: 55
hp_misc: rejuvenation
immunities:
- death effects
- disease
- paralyzed
- poison
- precision
- unconscious
languages:
- Common
level: 5
melee_attacks: null
name: Poltergeist
perception: 11
ranged_attacks:
- action_cost: One Action
damage:
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- formula: 2d12
type: bludgeoning, piercing, or slashing (depending on object)
name: telekinetic object
to_hit: 13
traits:
- evocation
- magical
- occult
- range increment 60 feet
resistances:
- amount: 5
misc: null
type: all damage
saves:
fort: 9
fort_misc: null
misc: null
ref: 14
ref_misc: null
will: 13
will_misc: null
sense_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: A poltergeist is tied to a location and can't travel more than 120
feet from the place where it was created or formed. Some poltergeists are instead
bound to a specific room, building, or similar area
effect: null
failure: null
frequency: null
maximum_duration: null
name: Site Bound
range: null
raw_description: '**Site Bound** A poltergeist is tied to a location and can''t
travel more than 120 feet from the place where it was created or formed. Some
poltergeists are instead bound to a specific room, building, or similar area'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
senses:
- darkvision
size: Medium
skills:
- bonus: 14
misc: null
name: Acrobatics
- bonus: 15
misc: null
name: Intimidation
- bonus: 14
misc: null
name: Stealth
sources:
- abbr: Bestiary
page_start: '264'
page_stop: null
speed:
- amount: 20
misc: null
type: fly
spell_lists:
- attack_bonus: 13
cantrips:
- level: 3
spells:
- misc: null
name: mage hand
constants: null
dc: 23
focus_points: null
misc: null
spell_lists:
- level: 3
spells:
- misc: at will
name: telekinetic maneuver
spells_source: Occult Innate Spells
traits:
- Incorporeal
- Spirit
- Undead