pathfinder-2-sqlite-MIRROR/data/monsters/purrodaemon.yaml

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ability_mods:
cha_mod: 7
con_mod: 7
dex_mod: 6
int_mod: 4
str_mod: 9
wis_mod: 7
ac: 43
ac_special: null
active_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: The purrodaemon causes a weapon that has steeped in their flesh (see
Steep Weapon) to telekinetically launch from their flesh. The purrodaemon makes
a hurled weapon Strike without using their hands.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Hurl Weapon
range: null
raw_description: '**Hurl Weapon** [One Action] (__divine__, __evocation__) The
purrodaemon causes a weapon that has steeped in their flesh (see Steep Weapon)
to telekinetically launch from their flesh. The purrodaemon makes a hurled weapon
Strike without using their hands.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- divine
- evocation
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: null
effect: The steeped weapon swiftly flies through the air to resheath itself in the
purrodaemon's body. If a creature is along this flight path, the purrodaemon can
make a hurled weapon Strike against the target; if it hits, the weapon drops to
the ground in a square adjacent to the creature.
failure: null
frequency: null
maximum_duration: null
name: Recall Weapon
range: null
raw_description: '**Recall Weapon** [One Action] (__evocation__) **Requirements
**A steeped weapon that''s no longer sheathed in the purrodaemon''s body is within
120 feet of the daemon; **Effect **The steeped weapon swiftly flies through the
air to resheath itself in the purrodaemon''s body. If a creature is along this
flight path, the purrodaemon can make a hurled weapon Strike against the target;
if it hits, the weapon drops to the ground in a square adjacent to the creature.'
requirements: A steeped weapon that's no longer sheathed in the purrodaemon's body
is within 120 feet of the daemon
saving_throw: null
stages: null
success: null
traits:
- evocation
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: 'The purrodaemon sheathes a weapon in their own flesh. This deals no
damage to the purrodaemon, which can have up to 10 weapons sheathed in their body
at a time. A steeped weapon must be one that deals piercing or slashing damage.
If a purrodaemon __Interacts__ to crush a soul gem, one weapon of their choice
sheathed in their flesh becomes enchanted with the daemon''s fiendish power and
becomes a +2 __greater striking__ weapon that can be used in place of their glaive
or hurled at targets (with a +2 item bonus to the hurled weapon''s attack modifier
and an extra d10 of damage). This magical quality fades 24 hours after it ceases
being sheathed in the daemon''s living body. A steeped weapon can be __Disarmed__.'
effect: null
failure: null
frequency: null
maximum_duration: null
name: Steep Weapon
range: null
raw_description: '**Steep Weapon** [One Action] (__manipulate__) The purrodaemon
sheathes a weapon in their own flesh. This deals no damage to the purrodaemon,
which can have up to 10 weapons sheathed in their body at a time. A steeped weapon
must be one that deals piercing or slashing damage.
If a purrodaemon __Interacts__ to crush a soul gem, one weapon of their choice
sheathed in their flesh becomes enchanted with the daemon''s fiendish power and
becomes a +2 __greater striking__ weapon that can be used in place of their glaive
or hurled at targets (with a +2 item bonus to the hurled weapon''s attack modifier
and an extra d10 of damage). This magical quality fades 24 hours after it ceases
being sheathed in the daemon''s living body. A steeped weapon can be __Disarmed__.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- manipulate
trigger: null
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: The purrodaemon seizes the triggering weapon. The weapon's wielder must
attempt a DC 40 Reflex save. On a failure, the weapon is disarmed and falls to
an adjacent square. On a critical failure, the weapon is sheathed in the purrodaemon's
body as though the daemon had used Steep Weapon.
failure: null
frequency: null
maximum_duration: null
name: Twist the Blade
range: null
raw_description: '**Twist the Blade** [Reaction] **Requirements **The purrodaemon
has fewer than 10 weapons sheathed in their body; **Trigger **The purrodaemon
is hit with a weapon that deals piercing damage; **Effect **The purrodaemon seizes
the triggering weapon. The weapon''s wielder must attempt a DC 40 Reflex save.
On a failure, the weapon is disarmed and falls to an adjacent square. On a critical
failure, the weapon is sheathed in the purrodaemon''s body as though the daemon
had used Steep Weapon.'
requirements: The purrodaemon has fewer than 10 weapons sheathed in their body
saving_throw: null
stages: null
success: null
traits: null
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trigger: The purrodaemon is hit with a weapon that deals piercing damage
alignment: NE
automatic_abilities: null
description: 'Few creatures embody war''s sheer amount of bloodshed and loss of life
as deeply as the purrodaemons, deacons of war. These giant humanoid daemons are
bedecked in black, unholy armor, with weapons piercing their flesh at every opening.
Far from wounds, however, these weapons are the purrodaemon''s arsenal. A purrodaemon
can, with frightening swiftness and nauseating ease, extract a weapon from its own
flesh as though drawing a sword from a sheath, and their blood is so tainted with
evil that weapons steeped in it become powerful tools of war.
**__Recall Knowledge - Fiend__ (__Religion__)**: DC 38'
hp: 335
hp_misc: null
immunities:
- bleed
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- __death__ effects
items:
- +2 greater striking glaive
- soul gem (2)
- steeped weapon (7-10)
languages:
- Common
- Daemonic
- telepathy 100 feet
level: 18
melee_attacks:
- action_cost: One Action
damage:
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- formula: 3d8+17
type: slashing
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- formula: 2d6
type: evil
- formula: 4d6
type: persistent bleed
name: glaive
to_hit: 37
traits:
- deadly d8
- evil
- forceful
- magical
- reach 15 feet
name: Purrodaemon
perception: 33
ranged_attacks:
- action_cost: One Action
damage:
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- formula: 2d10+12
type: piercing
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- formula: 1d6
type: evil
- formula: 4d6
type: persistent bleed
name: hurled weapon
to_hit: 35
traits:
- deadly 1d10
- evil
- magical
- propulsive
- range 120 feet
resistances:
- amount: 15
misc: null
type: piercing
saves:
fort: 33
fort_misc: null
misc: +1 status to all saves vs. magic
ref: 30
ref_misc: null
will: 29
will_misc: null
senses:
- darkvision
- true seeing
size: Large
skills:
- bonus: 37
misc: null
name: Athletics
- bonus: 35
misc: null
name: Intimidation
- bonus: 30
misc: null
name: Religion
- bonus: 34
misc: null
name: Stealth
- bonus: 33
misc: null
name: Survival
- bonus: 32
misc: null
name: Warfare Lore
sources:
- abbr: Bestiary 2
page_start: '61'
page_stop: null
speed:
- amount: 25
misc: null
type: Land
- amount: 50
misc: null
type: fly
spell_lists:
- attack_bonus: null
cantrips: null
constants:
- level: 6
spells:
- misc: null
name: true seeing
dc: 37
focus_points: null
misc: null
spell_lists:
- level: 9
spells:
- misc: null
name: bind soul
- misc: null
name: blade barrier
- misc: null
name: chain lightning
- level: 7
spells:
- misc: null
name: flame strike
- misc: null
name: teleport
- level: 5
spells:
- misc: null
name: dimension door
- level: 4
spells:
- misc: at will
name: dimension door
- level: 1
spells:
- misc: good only; at will
name: detect alignment
spells_source: Divine Innate Spells
traits:
- Daemon
- Fiend
weaknesses:
- amount: 15
misc: null
type: good