pathfinder-2-sqlite-MIRROR/data/monsters/taiga linnorm.yaml

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ability_mods:
cha_mod: 7
con_mod: 8
dex_mod: 6
int_mod: -2
str_mod: 10
wis_mod: 6
ac: 44
ac_special: null
active_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The taiga linnorm breathes a 60.foot cone of electrified vapor, dealing
20d6 electricity damage to creatures in the area (DC 41 basic Reflex save). The
electrified mist persists for 1d4 rounds, dealing 6d6 electricity damage (DC 41
basic Reflex save) to each creature that ends its turn in the mist. The taiga
linnorm can't use Breath Weapon again for 1d4 rounds.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Breath Weapon
range: null
raw_description: '**Breath Weapon** [Two Actions] (__electricity__, __evocation__,
__primal__) The taiga linnorm breathes a 60.foot cone of electrified vapor, dealing
20d6 electricity damage to creatures in the area (DC 41 basic Reflex save). The
electrified mist persists for 1d4 rounds, dealing 6d6 electricity damage (DC 41
basic Reflex save) to each creature that ends its turn in the mist. The taiga
linnorm can''t use Breath Weapon again for 1d4 rounds.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- electricity
- evocation
- primal
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: null
effect: null
failure: null
frequency: null
maximum_duration: 10 rounds
name: Taiga Linnorm Venom
range: null
raw_description: '**Taiga Linnorm Venom** (__electricity__, __poison__) **Saving
Throw** DC 42 Fortitude; **Maximum Duration** 10 rounds; **Stage 1** 7d6 electricity
damage and __drained 1__ (1 round); **Stage 2** 10d6 electricity damage and drained
2 (1 round)'
requirements: null
saving_throw: DC 42 Fortitude
stages:
- effect: 7d6 electricity damage and __drained 1__ (1 round)
- effect: 10d6 electricity damage and drained 2 (1 round)
success: null
traits:
- electricity
- poison
trigger: null
alignment: CE
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: When a creature slays a taiga linnorm, it must succeed at a DC 46 Will
save or permanently gain weakness 20 to electricity.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Curse of Endless Storms
range: null
raw_description: '**Curse of Endless Storms** (__curse__, __electricity__, __primal__)
When a creature slays a taiga linnorm, it must succeed at a DC 46 Will save or
permanently gain weakness 20 to electricity.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- curse
- electricity
- primal
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: Any creature that makes a melee attack against a taiga linnorm is stabbed
by the taiga linnorm's spines and takes 1d6 piercing damage per attack. A melee
weapon with __reach__ protects the user against these spines.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Spines
range: null
raw_description: '**Spines** Any creature that makes a melee attack against a taiga
linnorm is stabbed by the taiga linnorm''s spines and takes 1d6 piercing damage
per attack. A melee weapon with __reach__ protects the user against these spines.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: Reaction
critical_failure: null
critical_success: null
description: Tail only.
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
the triggering creature. If your attack is a critical hit and the trigger was
a manipulate action, you disrupt that action. This Strike doesn't count toward
your multiple attack penalty, and your multiple attack penalty doesn't apply to
this Strike.
failure: null
frequency: null
maximum_duration: null
name: Attack of Opportunity
range: null
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
your reach uses a manipulate action or a move action, makes a ranged attack, or
leaves a square during a move action it''s using. **Effect** You lash out at a
foe that leaves an opening. Make a melee Strike against the triggering creature.
If your attack is a critical hit and the trigger was a manipulate action, you
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
and your multiple attack penalty doesn''t apply to this Strike.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: A creature within your reach uses a manipulate action or a move action,
makes a ranged attack, or leaves a square during a move action it's using.
description: 'Taiga linnorms are covered in hundreds of quill-like black spines as
sharp as spears. Wise hunters native to linnorm-infested lands know to watch for
spines stuck in the bark of conifers—a sure sign that a taiga linnorm has recently
passed through. Sometimes this means of tracking isn''t enough to avoid an encounter,
however; taiga linnorms, like their tarn and tor brethren, are skilled stalkers.
They prefer to lurk in half-frozen bogs or swampy marshlands with their heads poking
just above the water''s surface, ever watchful for unwary prey.
**__Recall Knowledge - Dragon__ (__Arcana__)**: DC 41'
hp: 385
hp_misc: regeneration 15 (deactivated by cold iron)
immunities:
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- __curse__
- electricity
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- __paralyzed__
- __sleep__
languages:
- Aklo
- Draconic
- Sylvan
level: 19
melee_attacks:
- action_cost: One Action
damage:
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- formula: 4d12+18
type: piercing
- formula: null
type: taiga linnorm venom
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name: jaws
to_hit: 37
traits:
- magical
- reach 25 feet
- action_cost: One Action
damage:
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- formula: 4d8+18
type: slashing
name: claw
to_hit: 37
traits:
- agile
- magical
- reach 25 feet
- action_cost: One Action
damage:
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- formula: 5d6+18
type: bludgeoning
- formula: null
type: Improved Grab
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name: tail
to_hit: 37
traits:
- agile
- magical
- reach 30 feet
name: Taiga Linnorm
perception: 33
ranged_attacks: null
rarity: Uncommon
saves:
fort: 35
fort_misc: null
misc: +1 status to all saves vs. magic
ref: 31
ref_misc: null
will: 29
will_misc: null
senses:
- darkvision
- scent (imprecise) 60 feet
- true seeing
size: Gargantuan
skills:
- bonus: 33
misc: null
name: Acrobatics
- bonus: 37
misc: null
name: Athletics
- bonus: 35
misc: null
name: Stealth
sources:
- abbr: Bestiary 2
page_start: '167'
page_stop: null
speed:
- amount: 40
misc: null
type: Land
- amount: 100
misc: null
type: fly
- amount: 50
misc: null
type: swim
- amount: null
misc: null
type: freedom of movement
spell_lists:
- attack_bonus: null
cantrips: null
constants:
- level: 9
spells:
- misc: null
name: freedom of movement
- level: 8
spells:
- misc: null
name: true seeing
dc: 41
focus_points: null
misc: null
spell_lists: null
spells_source: Primal Innate Spells
traits:
- Dragon
weaknesses:
- amount: 15
misc: null
type: cold iron