2020-08-04 03:06:17 -04:00
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action_abbr: '2'
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area: 10-foot emanation
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2020-08-05 15:43:24 -04:00
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cast: '|2| somatic, verbal'
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2020-08-04 03:06:17 -04:00
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components:
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- Somatic
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- Verbal
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2020-08-05 15:43:24 -04:00
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descr: "Divine power wards the targets, granting each a +1 status bonus to AC and\
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\ saves while in the area. \n\nChoose an alignment your deity has (chaotic, evil,\
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\ good, or lawful). You can't cast this spell if you don't have a deity or your\
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\ deity is true neutral. This spell gains the trait of the alignment you chose.\
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\ The bonuses granted by the spell increase to +2 against attacks by-and effects\
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\ created by-creatures with an alignment opposite to the spell (lawful if you chose\
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\ chaotic, evil if you chose good). These bonuses increase to +4 against effects\
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\ created by such creatures that attempt to impose the controlled condition on a\
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\ target of your *divine aura*, as well as against attacks made by creatures summoned\
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\ by anything opposite in alignment to your *divine aura*. \n\nWhen a creature of\
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\ opposite alignment hits a target with a melee attack, the creature must succeed\
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\ at a Will save or be blinded for 1 minute. It's then temporarily immune for 1\
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\ minute. The first time you Sustain the Spell each round, the *divine aura*'s radius\
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\ grows 10 feet."
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2020-08-04 03:06:17 -04:00
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duration: sustained up to 1 minute
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2020-08-05 15:43:24 -04:00
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has_been_manually_proofread: true
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2020-08-04 03:06:17 -04:00
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level: 8
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name: Divine Aura
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req: null
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source:
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- abbr: CRB
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page_start: 331
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page_stop: 331
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targets: allies in the area
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traditions:
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- Divine
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traits:
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- Abjuration
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trigger: null
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type: Spell
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