pathfinder-2-sqlite-MIRROR/data/spells/nature incarnate.yaml

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2020-08-04 03:06:17 -04:00
action_abbr: '2'
cast: somatic, verbal
components:
- Somatic
- Verbal
descr: "The primal power of the world flows through you. You transform into an incarnation\
\ of nature, either a green man or a kaiju. Your battle form is Medium for a green\
\ man or Gargantuan (30-foot-by-30-foot space) for a kaiju. You must have enough\
\ space to expand into or the spell is lost. While in this form, you gain the plant\
\ trait (for a green man) or the beast trait (for a kaiju). You can Dismiss the\
\ spell. \n\nYou gain the following statistics and abilities regardless of which\
\ battle form you choose: \n\n * AC = 25 + your level. Ignore your armor's check\
\ penalty and Speed reduction.\n\n * 30 temporary Hit Points.\n\n * Darkvision.\n\
\n * One or more attacks specific to the battle form you choose, which are the only\
\ attacks you can use. You're trained with them. Your attack modifier is +34, and\
\ you use the listed damage. These attacks are Strength based (for the purpose of\
\ the enfeebled condition, for example). If your unarmed attack modifier is higher,\
\ you can use it instead.\n\n * Athletics modifier of +36, unless your own modifier\
\ is higher.\n\n \n\nYou also gain specific abilities based on the type of incarnation\
\ you choose: \n\n * **Green Man** Speed 40 feet, climb Speed 40 feet; **Melee**\
\ |1| vines (reach 30 feet, versatile P), **Damage** 6d8+12 bludgeoning; **Ranged**\
\ |1| thorns (range 100 feet), **Damage** 6d6+6 piercing; Green Caress (aura, primal,\
\ transmutation) 60 feet. Enemies other than plants must succeed at a Fortitude\
\ save against your spell DC or become clumsy 1 for 1 round (clumsy 2 on a critical\
\ failure).\n\n * **Kaiju** Speed 50 feet; resistance 5 to physical damage; **Melee**\
\ |1| jaws (reach 30 feet), **Damage** 6d10+10 piercing; **Melee** |1| claws (agile,\
\ reach 30 feet), **Damage** 6d8+8 slashing; **Melee** |1| foot (agile, reach 15\
\ feet), **Damage** 6d6+10 bludgeoning; **Unstoppable** You are immune to being\
\ immobilized and ignore difficult terrain and greater difficult terrain; **Trample**\
\ |3| You move up to double your Speed and move through the spaces of Huge or smaller\
\ creatures, trampling each creature whose space you enter. A trampled creature\
\ takes foot damage with a basic Reflex save against your spell DC."
duration: 1 minute
has_been_manually_proofread: false
level: 10
name: Nature Incarnate
req: null
source:
- abbr: CRB
page_start: 354
page_stop: 354
targets: null
traditions:
- Primal
traits:
- Polymorph
- Transmutation
trigger: null
type: Spell