2020-05-30 01:59:14 -04:00
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ability_mods:
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cha_mod: 0
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con_mod: 4
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dex_mod: 2
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int_mod: -4
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str_mod: 4
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wis_mod: 3
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ac: 16
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ac_special: null
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alignment: N
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: An akata doesn't breathe and is immune to effects that require breathing
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(such as an __inhaled__ poison).
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: No Breath
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range: null
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raw_description: '**No Breath** An akata doesn''t breathe and is immune to effects
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that require breathing (such as an __inhaled__ poison).'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: Salt water acts as an extremely strong acid to an akata. Full immersion
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in salt water deals 4d6 acid damage per round.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Salt Water Vulnerability
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range: null
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raw_description: '**Salt Water Vulnerability** Salt water acts as an extremely strong
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acid to an akata. Full immersion in salt water deals 4d6 acid damage per round.'
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requirements: null
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success: null
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traits: null
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trigger: null
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description: 'An akata is a hairless, blue-skinned quadruped with fearsome jaws, glowing
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eyes, a pair of thin tails, and a mane of writhing tentacles. It is a strangely
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silent beast, as it lacks the lungs and vocal chords necessary to vocalize. It also
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lacks ears, but it has heightened visual and olfactory senses.
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When food is scarce, an akata secretes a resin from its pores that forms into a
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sturdy cocoon of pale green crystal—the skymetal noqual. An akata can hibernate
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in this cocoon without needing to eat or drink for centuries, though it retains
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a rudimentary sense of its surroundings and can break out in only a few minutes''
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time. These cocoons allow the creatures to travel through the void of space, seeking
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new worlds where they can infect suitable humanoid hosts with their larval young.
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Once a victim succumbs to this infection, the offspring fight among themselves until
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one proves the strongest. The surviving akata then animates the corpse—now a __void
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zombie__—which shambles about of its own accord.
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**__Recall Knowledge - Aberration__ (__Occultism__)**: DC 20'
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hp: 15
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hp_misc: null
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immunities:
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- disease
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items: null
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2020-07-29 12:06:31 -04:00
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knowledge_checks:
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dc: 20
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skills:
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- Occultism
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2020-05-30 01:59:14 -04:00
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languages: null
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level: 1
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melee:
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- action_cost: One Action
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damage:
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formula: 1d6+4
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type: piercing
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name: jaws
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plus_damage:
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- formula: null
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type: void death
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to_hit: 9
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traits:
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- agile
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name: Akata
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perception: 6
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proactive_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: An akata implants its parasitic larval young into any creature it bites,
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but only Medium or Small humanoids make suitable hosts; all other creatures are
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immune to this disease; **Saving Throw** DC 17 Fortitude; **Stage 1** carrier
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with no ill effect 1 (1 day); **Stage 2** __drained 1__ (1 day); **Stage 3** as
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stage 2 (1 day); **Stage 4** drained 2 and __fatigued__ (1 day); **Stage 5** as
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stage 4 (1 day); **Stage 6** dead and corpse rises as a void zombie in 2d4 hours
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Void Death
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range: null
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raw_description: '**Void Death** (__disease__) An akata implants its parasitic larval
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young into any creature it bites, but only Medium or Small humanoids make suitable
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hosts; all other creatures are immune to this disease; **Saving Throw** DC 17
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Fortitude; **Stage 1** carrier with no ill effect 1 (1 day); **Stage 2** __drained
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1__ (1 day); **Stage 3** as stage 2 (1 day); **Stage 4** drained 2 and __fatigued__
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(1 day); **Stage 5** as stage 4 (1 day); **Stage 6** dead and corpse rises as
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a void zombie in 2d4 hours'
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requirements: null
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success: null
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traits:
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- disease
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trigger: null
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ranged: null
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rarity: Rare
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resistances:
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- amount: 5
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type: fire
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- amount: 5
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type: poison
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ritual_lists: null
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saves:
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fort: 9
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fort_misc: null
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misc: null
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ref: 5
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ref_misc: null
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will: 6
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will_misc: null
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sense_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: After 3 or more days without eating, an akata can secrete resin that
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encases it in a noqual cocoon. The cocoon has Hardness 9, 40 HP, and a Broken
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Threshold of 18. It has resistance 5 to damage from magical sources. As long as
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the cocoon remains intact, the akata can't be harmed, and it doesn't need to eat
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or drink. While inside the cocoon, the akata gains __lifesense 30 feet__. The
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akata remains in a state of hibernation until it is exposed to extreme heat or
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senses a living creature, at which point it can burst free of its cocoon in 1d4
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minutes.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Hibernation
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range: null
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raw_description: '**Hibernation** After 3 or more days without eating, an akata
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can secrete resin that encases it in a noqual cocoon. The cocoon has Hardness
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9, 40 HP, and a Broken Threshold of 18. It has resistance 5 to damage from magical
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sources. As long as the cocoon remains intact, the akata can''t be harmed, and
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it doesn''t need to eat or drink. While inside the cocoon, the akata gains __lifesense
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30 feet__. The akata remains in a state of hibernation until it is exposed to
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extreme heat or senses a living creature, at which point it can burst free of
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its cocoon in 1d4 minutes.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: An akata has no auditory senses. It is immune to __auditory__ effects,
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automatically critically fails Perception checks that require it to hear, and
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takes a -2 status penalty to Perception checks (but not initiative rolls) that
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involve sound but also rely on other senses.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: No Hearing
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range: null
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raw_description: '**No Hearing** An akata has no auditory senses. It is immune to
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__auditory__ effects, automatically critically fails Perception checks that require
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it to hear, and takes a -2 status penalty to Perception checks (but not initiative
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rolls) that involve sound but also rely on other senses.'
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requirements: null
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success: null
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traits: null
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trigger: null
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senses:
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- Perception +6
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- darkvision
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- no hearing
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- scent (imprecise) 30 feet
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size: Medium
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skills:
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- bonus: 7
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misc: null
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name: 'Acrobatics '
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- bonus: 7
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misc: null
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name: 'Athletics '
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- bonus: 7
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misc: null
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name: 'Stealth '
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source:
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- abbr: Bestiary 2
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page_start: 13
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page_stop: null
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speed:
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- amount: 30
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type: Land
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- amount: 15
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type: climb
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spell_lists: null
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traits:
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- Rare
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- N
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- Medium
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- Aberration
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type: Creature
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weaknesses:
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- amount: 5
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type: salt water
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