pathfinder-2-sqlite-MIRROR/data/monsters/animated statue.yaml

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ability_mods:
cha_mod: -5
con_mod: 5
dex_mod: -2
int_mod: -5
str_mod: 4
wis_mod: 0
ac: 19
ac_special:
- descr: 15 when broken
alignment: N
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: Like normal objects, an animated statue has Hardness. This Hardness
reduces any damage it takes by an amount equal to the Hardness. Once an animated
statue is reduced to less than half its Hit Points, or immediately upon being
damaged by a critical hit, its construct armor breaks and its Armor Class is reduced
to 15.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Construct Armor
range: null
raw_description: '**Construct Armor** Like normal objects, an animated statue has
Hardness. This Hardness reduces any damage it takes by an amount equal to the
Hardness. Once an animated statue is reduced to less than half its Hit Points,
or immediately upon being damaged by a critical hit, its construct armor breaks
and its Armor Class is reduced to 15.'
requirements: null
success: null
traits: null
trigger: null
description: 'Animated statues are often used to guard crypts, small shrines, or areas
in government buildings where they can be positioned amid normal statues to hide
their true nature until an intruder arouses their ire. Adventurers'' suspicions
regarding statues suddenly animating and attacking has led many less scrupulous
adventurers to automatically attack any statues they encounter, ruining harmless,
ancient relics.
**__Recall Knowledge - Construct__ (__Arcana__, __Crafting__)**: DC 18'
hp: 35
hp_misc: null
immunities:
- bleed
- death effects
- disease
- doomed
- drained
- fatigued
- healing
- mental
- necromancy
- nonlethal attacks
- paralyzed
- poison
- sickened
- unconscious
items: null
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knowledge_checks:
dc: 18
skills:
- Arcana
- Crafting
languages: null
level: 3
melee:
- action_cost: One Action
damage:
formula: 1d8+6
type: bludgeoning
name: fist
plus_damage:
- formula: null
type: Grab
to_hit: 11
traits:
- magical
name: Animated Statue
perception: 9
proactive_abilities: null
ranged: null
rarity: Common
resistances: null
ritual_lists: null
saves:
fort: 12
fort_misc: null
misc: null
ref: 5
ref_misc: null
will: 5
will_misc: null
sense_abilities: null
senses:
- Perception +9
- darkvision
size: Medium
skills:
- bonus: 11
misc: null
name: 'Athletics '
source:
- abbr: Bestiary
page_start: 21
page_stop: null
speed:
- amount: 20
type: Land
spell_lists: null
traits:
- N
- Medium
- Construct
- Earth
- Mindless
type: Creature
weaknesses: null