pathfinder-2-sqlite-MIRROR/data/monsters/imp.yaml

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ability_mods:
cha_mod: 2
con_mod: 0
dex_mod: 4
int_mod: 1
str_mod: -1
wis_mod: 2
ac: 17
ac_special: null
alignment: LE
automatic_abilities: null
description: 'Imps are infiltrators and corruptors who, despite their diminutive stature,
are more than capable of subtly influencing a weak-willed individual into performing
increasingly evil acts over time. An imp will often agree to serve a mortal and
act docile and loyal in a long-term plot to eventually damn its master''s soul to
Hell. Imps are born directly from Hell itself, rather than from mortal souls, and
thus they serve outside the usual diabolic hierarchy, granting them leeway to pursue
their specialties. Despite standing a mere 2-feet tall, imps can be vicious combatants,
flying out of reach and turning invisible to escape should the odds turn against
them.
**__Recall Knowledge - Fiend__ (__Religion__)**: DC 15'
hp: 15
hp_misc: null
immunities:
- fire
items: null
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knowledge_checks:
dc: 15
skills:
- Religion
languages:
- Common
- Infernal
- telepathy (touch)
level: 1
melee:
- action_cost: One Action
damage:
formula: 1d4-1
type: piercing
name: stinger
plus_damage:
- formula: 1d4
type: evil and imp venom
to_hit: 9
traits:
- agile
- evil
- finesse
- magical
name: Imp
perception: 7
proactive_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: ''
effect: null
effects:
- action_cost: None
critical_failure: null
critical_success: null
description: size Medium; scent (imprecise) 30 feet; **Speed **40 feet; **Melee
**tusk +9 (__finesse__), **Damage **1d10-1 piercing
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Boar
range: null
raw_description: '**Boar **size Medium; scent (imprecise) 30 feet; **Speed **40
feet; **Melee **tusk +9 (__finesse__), **Damage **1d10-1 piercing'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: size Medium; **Speed **25 feet, climb 25 feet; **Melee **fangs +9
(__finesse__, __poison__), **Damage **1d6-1 piercing plus 1d4 poison
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Giant Spider
range: null
raw_description: '**Giant Spider** size Medium; **Speed **25 feet, climb 25 feet;
**Melee **fangs +9 (__finesse__, __poison__), **Damage **1d6-1 piercing plus
1d4 poison'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: scent; **Speed **20 feet; **Melee **jaws +9 (__agile__, __finesse__),
**Damage **1 piercing
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Rat
range: null
raw_description: '**Rat **scent; **Speed **20 feet; **Melee **jaws +9 (__agile__,
__finesse__), **Damage **1 piercing'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: scent; **Speed **10 feet, fly 40 feet; **Melee **beak +9 (__finesse__),
**Damage **1 piercing
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Raven
range: null
raw_description: '**Raven **scent; **Speed **10 feet, fly 40 feet; **Melee **beak
+9 (__finesse__), **Damage **1 piercing'
requirements: null
success: null
traits: null
trigger: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Change Shape
range: null
raw_description: "**Change Shape** (__concentrate__, __divine__, __polymorph__,\
\ __transmutation__) \n\n * **Boar **size Medium; scent (imprecise) 30 feet;\
\ **Speed **40 feet; **Melee **tusk +9 (__finesse__), **Damage **1d10-1 piercing\n\
\n * **Giant Spider** size Medium; **Speed **25 feet, climb 25 feet; **Melee\
\ **fangs +9 (__finesse__, __poison__), **Damage **1d6-1 piercing plus 1d4 poison\n\
\n * **Rat **scent; **Speed **20 feet; **Melee **jaws +9 (__agile__, __finesse__),\
\ **Damage **1 piercing\n\n * **Raven **scent; **Speed **10 feet, fly 40 feet;\
\ **Melee **beak +9 (__finesse__), **Damage **1 piercing"
requirements: null
success: null
traits:
- concentrate
- divine
- polymorph
- transmutation
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: null
effect: The imp regains 1d6 Hit Points.
effects: null
failure: null
frequency: once per round.
full_description: null
generic_description: null
name: Diabolic Healing
range: null
raw_description: '**Diabolic Healing** (__concentrate__, __divine__, __healing__,
__necromancy__) **Frequency** once per round. **Effect** The imp regains 1d6 Hit
Points.'
requirements: null
success: null
traits:
- concentrate
- divine
- healing
- necromancy
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: '**Saving Throw** DC 16 Fortitude; **Maximum Duration** 6 rounds; **Stage
1** 1d6 poison and __clumsy 1__ (1 round); **Stage 2** 1d6 poison damage, __clumsy
1__, and __slowed 1__ (1 round)'
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Imp Venom
range: null
raw_description: '**Imp Venom** (__poison__) **Saving Throw** DC 16 Fortitude; **Maximum
Duration** 6 rounds; **Stage 1** 1d6 poison and __clumsy 1__ (1 round); **Stage
2** 1d6 poison damage, __clumsy 1__, and __slowed 1__ (1 round)'
requirements: null
success: null
traits:
- poison
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: null
effect: The imp offers a non-fiend within 15 feet a bargain, granting a boon of
good luck if the creature accepts. The boon lasts for 1 hour once accepted. If
the creature dies while the boon is in place, its soul travels to Hell, where
it is bound for eternity and unable to be raised or resurrected except by __wish__
or similar magic. Once during the hour, the creature can roll an attack roll or
saving throw twice and use the higher result.
effects: null
failure: null
frequency: once per day.
full_description: null
generic_description: null
name: Infernal Temptation
range: null
raw_description: '**Infernal Temptation** (__divine__, __concentrate__, __enchantment__,
__evil__, __fortune__) **Frequency** once per day. **Effect** The imp offers a
non-fiend within 15 feet a bargain, granting a boon of good luck if the creature
accepts. The boon lasts for 1 hour once accepted. If the creature dies while the
boon is in place, its soul travels to Hell, where it is bound for eternity and
unable to be raised or resurrected except by __wish__ or similar magic. Once during
the hour, the creature can roll an attack roll or saving throw twice and use the
higher result.'
requirements: null
success: null
traits:
- divine
- concentrate
- enchantment
- evil
- fortune
trigger: null
ranged: null
rarity: Common
resistances:
- amount: 3
type: physical (except silver)
- amount: 5
type: poison
ritual_lists: null
saves:
fort: 5
fort_misc: null
misc: null
ref: 9
ref_misc: null
will: 7
will_misc: null
sense_abilities: null
senses:
- Perception +7
- greater darkvision
size: Tiny
skills:
- bonus: 7
misc: null
name: 'Acrobatics '
- bonus: 6
misc: null
name: 'Athletics '
- bonus: 7
misc: null
name: 'Deception '
- bonus: 5
misc: null
name: 'Religion '
source:
- abbr: Bestiary
page_start: 87
page_stop: null
speed:
- amount: 20
type: Land
- amount: 30
type: fly
spell_lists:
- dc: 17
misc: null
name: Divine Innate Spells
spell_groups:
- heightened_level: null
level: 4
spells:
- frequency: null
name: read omens
requirement: null
- heightened_level: null
level: 2
spells:
- frequency: at will, self only
name: invisibility
requirement: null
- heightened_level: null
level: 1
spells:
- frequency: null
name: charm
requirement: null
- frequency: at will, good only
name: detect alignment
requirement: null
- heightened_level: 1
level: -1
spells:
- frequency: null
name: detect magic
requirement: null
to_hit: null
traits:
- LE
- Tiny
- Devil
- Fiend
type: Creature
weaknesses:
- amount: 3
type: good