pathfinder-2-sqlite-MIRROR/data/monsters/lurker in light.yaml

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ability_mods:
cha_mod: 2
con_mod: 2
dex_mod: 5
int_mod: 2
str_mod: 0
wis_mod: 4
ac: 22
ac_special: null
alignment: NE
automatic_abilities: null
description: 'These malicious and strange fey appear as fairies about 2 feet tall,
with insectile wings, large eyes, and bulbous heads. They slaughter and cause mischief
in a pattern only their alien intellect understands, but they''ve been seen to take
particular umbrage against dwarves, gnomes, and creatures who live in darkness.
With their grudges and pursuit of their own wicked and sadistic whims, lurkers in
light deftly overturn the conventional wisdom that creatures associated with light
are benign and friendly.
While lurkers in light are fey and have ties to the __First World__, these creatures
are often found elsewhere in the Great Beyond. They are particularly fond of invading
the __Shadow Plane__ to bring light to those who dwell there-not to help, but to
spread misery and pain among those to whom light is agonizing.
**__Recall Knowledge - Fey__ (__Nature__)**: DC 20'
hp: 72
hp_misc: null
immunities:
- blinded
items: null
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knowledge_checks:
dc: 20
skills:
- Nature
languages:
- Aklo
- Common
- Sylvan
level: 5
melee:
- action_cost: One Action
damage:
formula: 2d6+2
type: slashing
name: claw
plus_damage: null
to_hit: 14
traits:
- agile
- finesse
name: Lurker In Light
perception: 13
proactive_abilities:
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: The lurker in light is in an area of bright light
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Blend with Light
range: null
raw_description: '**Blend with Light** [Reaction] **Trigger** The lurker in light
uses a __move__ action; **Requirements** The lurker in light is in an area of
bright light; **Effect** The lurker in light becomes __invisible__ until it enters
an area of dim light or darkness, or until it uses a hostile action.'
requirements: null
success: null
traits: null
trigger: The lurker in light uses a __move__ action
- action_cost: None
critical_failure: As failure, but the creature sheds bright light in a 20-foot emanation
for the duration of the effect. In addition, the creature is dazzled on its first
turn after failing this save.
critical_success: null
description: "A creature that takes damage from a lurker in light's mote of light\
\ must attempt a DC 22 Will save. \n\n"
effect: null
effects: null
failure: The creature is lined in golden light for 1 minute and can't be concealed
during this time. If the creature becomes invisible, it is concealed rather than
being undetected.
frequency: null
full_description: null
generic_description: null
name: Lurker's Glow
range: null
raw_description: "**Lurker's Glow** (__evocation__, __light__, __primal__) A creature\
\ that takes damage from a lurker in light's mote of light must attempt a DC 22\
\ Will save. \n\n**Success** The creature is unaffected and is temporarily immune\
\ to lurker's glow for 24 hours. \n\n**Failure** The creature is lined in golden\
\ light for 1 minute and can't be __concealed__ during this time. If the creature\
\ becomes __invisible__, it is concealed rather than being __undetected__. \n\n\
**Critical Failure** As failure, but the creature sheds bright light in a 20-foot\
\ emanation for the duration of the effect. In addition, the creature is __dazzled__\
\ on its first turn after failing this save."
requirements: null
success: The creature is unaffected and is temporarily immune to lurker's glow for
24 hours.
traits:
- evocation
- light
- primal
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: null
effect: The lurker in light has reduced a living creature to 0 Hit Points on this
turn or its previous turn and has a __summon fey__ innate spell available
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Ritual Gate
range: null
raw_description: '**Ritual Gate** (__conjuration__, __primal__) **Requirements**
The lurker in light has reduced a living creature to 0 Hit Points on this turn
or its previous turn and has a __summon fey__ innate spell available; **Effect**
The lurker in light casts summon fey with only a verbal component, using the act
of slaughter to replace the normal material and somatic components for the spell.
If the fey creature summoned has the same alignment as the lurker in light, the
lurker in light can sustain the summon fey spell for up to 1 hour instead of 1
minute.'
requirements: null
success: null
traits:
- conjuration
- primal
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: A lurker in light's Strikes deal an additional 2d6 precision damage
to __flat-footed__ creatures.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Sneak Attack
range: null
raw_description: '**__Sneak Attack__** A lurker in light''s Strikes deal an additional
2d6 precision damage to __flat-footed__ creatures.'
requirements: null
success: null
traits: null
trigger: null
ranged:
- action_cost: One Action
damage:
formula: 2d4+2
type: force
name: mote of light
plus_damage:
- formula: null
type: lurker's glow
to_hit: 14
traits:
- agile
- magical
- range increment 10 feet
rarity: Common
resistances:
- amount: 5
type: cold iron
ritual_lists: null
saves:
fort: 9
fort_misc: null
misc: null
ref: 14
ref_misc: null
will: 13
will_misc: null
sense_abilities: null
senses:
- Perception +13
- low-light vision
size: Small
skills:
- bonus: 14
misc: null
name: 'Acrobatics '
- bonus: 11
misc: null
name: 'Nature '
- bonus: 11
misc: null
name: 'Occultism '
- bonus: 14
misc: null
name: 'Stealth '
- bonus: 13
misc: null
name: 'Survival '
source:
- abbr: Bestiary 2
page_start: 169
page_stop: null
speed:
- amount: 25
type: Land
- amount: 25
type: fly
spell_lists:
- dc: 22
misc: ''
name: Primal Innate Spells
spell_groups:
- heightened_level: null
level: 4
spells:
- frequency: only when in bright light, and only to an area in bright light
name: dimension door
requirement: null
- frequency: null
name: summon fey
requirement: null
- heightened_level: null
level: 3
spells:
- frequency: null
name: blindness
requirement: null
- frequency: null
name: searing light
requirement: null
- frequency: null
name: summon fey
requirement: null
- heightened_level: 3
level: 0
spells:
- frequency: null
name: dancing lights
requirement: null
- frequency: null
name: ghost sound
requirement: null
- frequency: null
name: light
requirement: null
- frequency: null
name: mage hand
requirement: null
to_hit: 14
traits:
- NE
- Small
- Fey
type: Creature
weaknesses: null