pathfinder-2-sqlite-MIRROR/data/monsters/nilith.yaml

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ability_mods:
cha_mod: 5
con_mod: 4
dex_mod: 5
int_mod: 3
str_mod: 3
wis_mod: 3
ac: 32
ac_special: null
alignment: NE
automatic_abilities: null
description: 'The sleek, dark niliths resemble hairless, emaciated tree sloths. These
creatures are intensely dangerous and fearsome, with red glowing eyes, wicked claws,
and mouths full of needlelike teeth. Niliths feed off the emotions, fears, and flesh
of the living, and folktales posit that those who have nightmares of these creatures
are fated to one day be eaten by them. Niliths draw intense joy from tormenting
sapient creatures, often focusing their predations on the pious and the just, from
whom they draw forth their most basic fears and worst thoughts and revel in their
victims'' subsequent terror. More often than not, these despicable manipulators
wish to drive their victims into madness and even to suicide. Most niliths lack
the patience to spend too much time fully tearing down an individual, and when a
nilith tires of its current plaything and becomes bored with its particular thoughts
and fears, it murders the quarry before feeding on its flesh and moving onto the
next victim.
Niliths are actually extensions of much deadlier creatures that dwell in a distant
dimension beyond dreams—in a way, niliths are little more than remote feeding machines
for the unknown alien entities to which they are connected. Scholars and dimensional
travelers have attempted to uncover the exact mechanisms of this mysterious connection,
but they have yet to decipher the truth. Indeed, many who investigate the nature
of the nilith''s bond are driven to madness before getting anywhere close. The odd
connection to otherworldly beings might help explain the longevity of these creatures,
as it is believed that niliths can live for thousands of years.
Thankfully for others, niliths are solitary creatures that hate the company of their
own kind, likely because these harbingers of nightmares have no wish to taste the
horrors they bring to others.
**__Recall Knowledge - Aberration__ (__Occultism__)**: DC 27'
hp: 150
hp_misc: null
immunities: null
items: null
2020-07-29 12:06:31 -04:00
knowledge_checks:
dc: 27
skills:
- Occultism
languages:
- Aklo
- Common
- telepathy 30 feet
level: 10
melee:
- action_cost: One Action
damage:
formula: 2d10+9
type: slashing
name: claw
plus_damage:
- formula: null
type: Grab
to_hit: 23
traits:
- agile
- finesse
- magical
- action_cost: One Action
damage:
formula: 2d12+9
type: piercing
name: fangs
plus_damage: null
to_hit: 23
traits:
- finesse
- magical
name: Nilith
perception: 19
proactive_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: null
effect: The nilith has a creature grabbed.
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Mind Crush
range: null
raw_description: '**Mind Crush** (__enchantment__, __mental__, __occult__) **Requirements**
The nilith has a creature grabbed. **Effect** The nilith reaches into the mind
of the grabbed creature and implants disjointed images of the victim''s worst
fears and nightmares. The grabbed creature takes 6d6 mental damage (DC 31 basic
Will save). On a critical failure, the target is also affected as though by __feeblemind__,
and it must attempt a second Will save against that effect.'
requirements: null
success: null
traits:
- enchantment
- mental
- occult
trigger: null
ranged: null
rarity: Common
resistances:
- amount: 10
type: mental
- amount: 5
type: physical (except silver)
ritual_lists: null
saves:
fort: 17
fort_misc: null
misc: null
ref: 20
ref_misc: null
will: 20
will_misc: null
sense_abilities: null
senses:
- Perception +19
- darkvision
size: Medium
skills:
- bonus: 21
misc: null
name: 'Acrobatics '
- bonus: 17
misc: null
name: 'Athletics '
- bonus: 23
misc: null
name: 'Intimidation '
- bonus: 19
misc: null
name: 'Occultism '
- bonus: 21
misc: null
name: 'Stealth '
- bonus: 17
misc: null
name: 'Survival '
source:
- abbr: Bestiary
page_start: 245
page_stop: null
speed:
- amount: 25
type: Land
- amount: 30
type: climb
spell_lists:
- dc: 29
misc: null
name: Occult Innate Spells
spell_groups:
- heightened_level: null
level: 5
spells:
- frequency: null
name: hallucination
requirement: null
- frequency: null
name: mind probe
requirement: null
- heightened_level: null
level: 4
spells:
- frequency: null
name: blink
requirement: null
- frequency: null
name: confusion
requirement: null
- frequency: null
name: crushing despair
requirement: null
- frequency: null
name: dream message
requirement: null
- frequency: at will, self only
name: invisibility
requirement: null
- frequency: null
name: nightmare
requirement: null
- heightened_level: null
level: 3
spells:
- frequency: at will
name: mind reading
requirement: null
- heightened_level: 5
level: 0
spells:
- frequency: null
name: mage hand
requirement: null
- frequency: null
name: message
requirement: null
- frequency: null
name: read aura
requirement: null
- frequency: null
name: shield
requirement: null
to_hit: null
traits:
- NE
- Medium
- Aberration
type: Creature
weaknesses: null