2020-05-30 01:59:14 -04:00
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ability_mods:
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cha_mod: 3
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con_mod: 4
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dex_mod: 7
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int_mod: -1
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str_mod: 7
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wis_mod: -2
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ac: 36
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ac_special: null
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alignment: CE
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: 40 feet. Air in the aura is difficult terrain for Flying creatures
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without the air trait.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: High Winds
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range: null
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raw_description: '**High Winds** (__air__, __aura__) 40 feet. Air in the aura is
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difficult terrain for Flying creatures without the air trait.'
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requirements: null
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success: null
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traits:
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- air
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- aura
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trigger: null
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description: 'An uthul most often appears to be a dark, swirling cloud filled with
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flying debris and streaked with sudden flashes of lightning. Although they are clearly
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elemental in nature, uthuls are nearly always found on the Material Plane, where
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they hide among natural cloud formations, especially thunderstorms.
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**__Recall Knowledge - Elemental__ (__Arcana__, __Nature__)**: DC 32'
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hp: 250
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hp_misc: null
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immunities:
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- electricity
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- paralyze
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- poison
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- sleep
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items: null
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2020-07-29 12:06:31 -04:00
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knowledge_checks:
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dc: 32
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skills:
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- Arcana
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- Nature
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2020-05-30 01:59:14 -04:00
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languages:
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- Aquan
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level: 14
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melee:
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- action_cost: One Action
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damage:
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formula: 3d12+11
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type: slashing
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name: claw
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plus_damage: null
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to_hit: 29
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traits:
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- agile
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name: Uthul
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perception: 20
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proactive_abilities:
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- action_cost: One Action
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critical_failure: The creature is stunned for 1d4 rounds.
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critical_success: The creature is unaffected.Success The creature is stunned 1.Failure
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The creature is stunned for 1 round.Critical Failure The creature is stunned for
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1d4 rounds.
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description: The uthul unleashes a powerful bolt of lightning and a stunning thunderclap.
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The bolt deals 6d12 electricity damage to all creatures in a 30-foot line, with
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a DC 34 basic Reflex save, and every creature in a 20-foot emanation must attempt
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a DC 34 Fortitude save. The uthul can't use Lightning Crash again for 1d4 rounds.
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effect: null
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effects: null
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failure: The creature is stunned for 1 round.Critical Failure The creature is stunned
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for 1d4 rounds.
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frequency: null
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full_description: null
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generic_description: null
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name: Lightning Crash
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range: null
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raw_description: '**Lightning Crash** (__electricity__, __incapacitation__, __sonic__)
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The uthul unleashes a powerful bolt of lightning and a stunning thunderclap. The
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bolt deals 6d12 electricity damage to all creatures in a 30-foot line, with a
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DC 34 basic Reflex save, and every creature in a 20-foot emanation must attempt
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a DC 34 Fortitude save. The uthul can''t use Lightning Crash again for 1d4 rounds.**Critical
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Success** The creature is unaffected.**Success** The creature is stunned 1.**Failure**
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The creature is stunned for 1 round.**Critical Failure** The creature is stunned
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for 1d4 rounds.'
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requirements: null
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success: The creature is stunned 1.Failure The creature is stunned for 1 round.Critical
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Failure The creature is stunned for 1d4 rounds.
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traits:
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- electricity
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- incapacitation
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- sonic
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: An uthul's movement doesn't trigger reactions.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Swiftness
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range: null
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raw_description: '**Swiftness** An uthul''s movement doesn''t trigger reactions.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The uthul transforms itself into a swirling vortex of storm and fury
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10 feet wide and up to 40 feet tall. It stays in this form for 3 rounds or until
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it Dismisses the effect. While in this form, the uthul gains resistance 10 to
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physical damage and can move through other creatures. Its aura remains active,
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but it can't make debris Strikes nor use Lightning Crash. Instead, any creature
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the uthul moves through takes 4d6 bludgeoning damage and 2d12 electricity damage.
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A creature can take this damage only once per round. A Large or smaller creature
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must also succeed at a DC 32 Reflex save or be picked up and held suspended within
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the vortex. Suspended creatures move with the uthul. A creature can attempt to
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escape by spending an action to attempt a DC 32 Reflex save (or a DC 32 Acrobatics
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check to maneuver in flight if it has a fly Speed). Upon escaping, or when the
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uthul transforms back into its storm cloud form, a suspended creature is hurled
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1d4 × 10 feet in a random direction, then falls unless it can fly or otherwise
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remain aloft. After returning to its normal form, the uthul must wait 1 minute
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before it can use Whirlwind Form again.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Whirlwind Form
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range: null
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raw_description: '**Whirlwind Form** [Two Actions] (__concentrate__) The uthul
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transforms itself into a swirling vortex of storm and fury 10 feet wide and up
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to 40 feet tall. It stays in this form for 3 rounds or until it Dismisses the
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effect. While in this form, the uthul gains resistance 10 to physical damage and
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can move through other creatures. Its aura remains active, but it can''t make
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debris Strikes nor use Lightning Crash. Instead, any creature the uthul moves
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through takes 4d6 bludgeoning damage and 2d12 electricity damage. A creature can
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take this damage only once per round. A Large or smaller creature must also succeed
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at a DC 32 Reflex save or be picked up and held suspended within the vortex. Suspended
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creatures move with the uthul. A creature can attempt to escape by spending an
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action to attempt a DC 32 Reflex save (or a DC 32 Acrobatics check to maneuver
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in flight if it has a fly Speed). Upon escaping, or when the uthul transforms
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back into its storm cloud form, a suspended creature is hurled 1d4 × 10 feet in
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a random direction, then falls unless it can fly or otherwise remain aloft. After
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returning to its normal form, the uthul must wait 1 minute before it can use Whirlwind
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Form again.'
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requirements: null
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success: null
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traits:
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- concentrate
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trigger: null
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ranged:
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- action_cost: One Action
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damage:
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formula: 5d8+15
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type: bludgeoning
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name: debris
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plus_damage: null
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to_hit: 29
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traits:
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- range increment 60 feet
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rarity: Common
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resistances: null
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ritual_lists: null
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saves:
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fort: 28
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fort_misc: null
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misc: null
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ref: 29
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ref_misc: null
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will: 22
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will_misc: null
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sense_abilities: null
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senses:
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- Perception +20
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- darkvision
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size: Huge
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skills:
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- bonus: 29
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misc: null
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name: 'Acrobatics '
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- bonus: 27
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misc: null
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name: 'Athletics '
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- bonus: 23
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misc: null
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name: 'Intimidation '
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- bonus: 25
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misc: null
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name: 'Stealth '
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source:
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- abbr: Bestiary
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page_start: 317
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page_stop: null
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speed:
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- amount: 100
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type: fly
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- amount: null
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type: swiftness
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spell_lists: null
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traits:
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- CE
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- Huge
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- Air
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- Elemental
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type: Creature
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weaknesses: null
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