pathfinder-2-sqlite-MIRROR/data/monsters/akizendri.yaml

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ability_mods:
cha_mod: 1
con_mod: 1
dex_mod: 4
int_mod: 4
str_mod: 3
wis_mod: 3
ac: 19
ac_special: null
alignment: CN
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: 'An akizendri''s vital organs shift and change shape and position constantly.
Immediately after the akizendri takes acid, electricity, or sonic damage, it gains
the listed amount of resistance to that damage type. This lasts for 1 hour or
until the next time the protean takes damage of one of the other types (in which
case its resistance changes to match that type), whichever comes first.
The akizendri is immune to __polymorph__ effects unless it is a willing target.
If __blinded__ or __deafened__, the akizendri automatically recovers at the end
of its next turn as new sensory organs grow to replace the compromised ones.'
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Protean Anatomy
range: null
raw_description: '**Protean Anatomy** (__divine__, __transmutation__) An akizendri''s
vital organs shift and change shape and position constantly. Immediately after
the akizendri takes acid, electricity, or sonic damage, it gains the listed amount
of resistance to that damage type. This lasts for 1 hour or until the next time
the protean takes damage of one of the other types (in which case its resistance
changes to match that type), whichever comes first.
The akizendri is immune to __polymorph__ effects unless it is a willing target.
If __blinded__ or __deafened__, the akizendri automatically recovers at the end
of its next turn as new sensory organs grow to replace the compromised ones.'
requirements: null
success: null
traits:
- divine
- transmutation
trigger: null
description: 'Akizendris gnaw at sources of knowledge and lore, gleefully corrupting
and altering them to vex scholars and sages across the planes with contradictions
and untruths. These proteans appear as cackling, serpentine creatures with elongated
crocodilian faces, luminous eyes, and arms that vanish at the elbows into swirling
clouds of runes before reforming into solid talons.
Akizendris amuse themselves by rearranging or deleting texts, placing insulting
acrostics in poetic verses, and penning crude insults upon title pages. Libraries
in such places as __Heaven__, __Axis__, and __Hell__ are especially keen to avoid
such contamination, knowing that their records are choice targets for every akizendri
in existence.
**__Recall Knowledge - Monitor__ (__Religion__)**: DC 18'
hp: 42
hp_misc: fast healing 1
immunities: null
items: null
languages:
- Abyssal
- Celestial
- Protean
- telepathy (touch)
level: 3
melee:
- action_cost: One Action
damage:
formula: 2d8+3
type: piercing
name: jaws
plus_damage:
- formula: 1d4
type: chaotic and garbled thoughts
to_hit: 12
traits:
- chaotic
- finesse
- magical
- action_cost: One Action
damage:
formula: 2d6+3
type: bludgeoning
name: tail
plus_damage:
- formula: 1d4
type: chaotic and Grab
to_hit: 12
traits:
- chaotic
- finesse
- magical
name: Akizendri
perception: 8
proactive_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: The akizendri takes on the appearance of any Small or smaller creature.
This doesn't change its Speed or its attack and damage bonuses with its Strikes,
but might change the damage type its Strikes deal.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Change Shape
range: null
raw_description: '**__Change Shape__** (__concentrate__, __divine__, __polymorph__,
__transmutation__) The akizendri takes on the appearance of any Small or smaller
creature. This doesn''t change its Speed or its attack and damage bonuses with
its Strikes, but might change the damage type its Strikes deal.'
requirements: null
success: null
traits:
- concentrate
- divine
- polymorph
- transmutation
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: 1d8+3 bludgeoning, DC 20
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Constrict
range: null
raw_description: '**__Constrict__** 1d8+3 bludgeoning, DC 20'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: As failure, but the creature is also confused for 1 round.
critical_success: null
description: "A creature hit by the akizendri's bite Strike must attempt a DC 20\
\ Will save. \n\n"
effect: null
effects: null
failure: The creature is stupefied 1 for 1d4 rounds.
frequency: null
full_description: null
generic_description: null
name: Garbled Thoughts
range: null
raw_description: "**Garbled Thoughts** (__divine__, __emotion__, __enchantment__,\
\ __mental__) A creature hit by the akizendri's bite Strike must attempt a DC\
\ 20 Will save. \n\n**Success** The creature is unaffected. \n\n**Failure** The\
\ creature is __stupefied 1__ for 1d4 rounds. \n\n**Critical Failure** As failure,\
\ but the creature is also __confused__ for 1 round."
requirements: null
success: The creature is unaffected.
traits:
- divine
- emotion
- enchantment
- mental
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: When the akizendri casts __secret page__, it can physically immerse
itself in the text, changing the message of the text in the process. It can exit
the book at any point by Dismissing secret page, at which point it appears in
a space adjacent to the text. If it does so to begin combat, it rolls a __Deception__
check for initiative. As long as it remains immersed in the text, the akizendri
has no body. It can communicate telepathically with a creature as long as the
creature touches the book or scroll that contains the secret page. It can sense
nearby creatures using its entropy sense, but not in any other way, nor can it
use any attack, manipulate, or move actions or speak aloud. If the object it is
immersed in is destroyed, the akizendri reappears in an adjacent square and is
__stunned 1__.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Text Immersion
range: null
raw_description: '**Text Immersion** (__divine__, __transmutation__) When the akizendri
casts __secret page__, it can physically immerse itself in the text, changing
the message of the text in the process. It can exit the book at any point by Dismissing
secret page, at which point it appears in a space adjacent to the text. If it
does so to begin combat, it rolls a __Deception__ check for initiative. As long
as it remains immersed in the text, the akizendri has no body. It can communicate
telepathically with a creature as long as the creature touches the book or scroll
that contains the secret page. It can sense nearby creatures using its entropy
sense, but not in any other way, nor can it use any attack, manipulate, or move
actions or speak aloud. If the object it is immersed in is destroyed, the akizendri
reappears in an adjacent square and is __stunned 1__.'
requirements: null
success: null
traits:
- divine
- transmutation
trigger: null
ranged: null
rarity: Common
resistances:
- amount: 3
type: precision
- amount: 6
type: protean anatomy
ritual_lists: null
saves:
fort: 6
fort_misc: null
misc: null
ref: 11
ref_misc: null
will: 10
will_misc: null
sense_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: An akizendri can anticipate the most likely location of a creature
through their supernatural insight into the forces of chaotic probabilities and
chance. This grants the akizendri the ability to sense creatures within the listed
range. A creature under the effects of __nondetection__ or that is otherwise shielded
from __divinations__ and __predictions__ cannot be noticed via entropy sense.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Entropy Sense
range: null
raw_description: '**Entropy Sense** (__divination__, __divine__, __prediction__)
An akizendri can anticipate the most likely location of a creature through their
supernatural insight into the forces of chaotic probabilities and chance. This
grants the akizendri the ability to sense creatures within the listed range. A
creature under the effects of __nondetection__ or that is otherwise shielded from
__divinations__ and __predictions__ cannot be noticed via entropy sense.'
requirements: null
success: null
traits:
- divination
- divine
- prediction
trigger: null
senses:
- Perception +8
- darkvision
- entropy sense (imprecise) 30 feet
size: Small
skills:
- bonus: 9
misc: null
name: 'Acrobatics '
- bonus: 10
misc: null
name: 'Deception '
- bonus: 11
misc: null
name: 'Occultism '
- bonus: 10
misc: null
name: 'Society '
- bonus: 9
misc: null
name: 'Stealth '
- bonus: 9
misc: null
name: 'Thievery '
source:
- abbr: Bestiary 2
page_start: 204
page_stop: null
speed:
- amount: 25
type: Land
- amount: 25
type: fly
- amount: 25
type: swim
- amount: 128
type: <a style="text-decoration:underline" href="Spells.aspx?ID="><i>freedom of
movement</i></a>
spell_lists:
- dc: 20
misc: ''
name: Divine Innate Spells
spell_groups:
- heightened_level: null
level: 3
spells:
- frequency: null
name: glyph of warding
requirement: null
- frequency: null
name: secret page
requirement: null
- heightened_level: null
level: 1
spells:
- frequency: at will, lawful only
name: detect alignment
requirement: null
- heightened_level: 2
level: 0
spells:
- frequency: null
name: acid splash
requirement: null
- frequency: null
name: daze
requirement: null
- frequency: null
name: ghost sound
requirement: null
- frequency: null
name: mage hand
requirement: null
- frequency: null
name: sigil
requirement: null
- heightened_level: 4
level: -1
spells:
- frequency: null
name: freedom of movement
requirement: null
to_hit: 12
traits:
- CN
- Small
- Monitor
- Protean
type: Creature
weaknesses:
- amount: 3
type: lawful