300 lines
7.8 KiB
YAML
300 lines
7.8 KiB
YAML
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ability_mods:
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cha_mod: 6
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con_mod: 4
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dex_mod: 7
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int_mod: 0
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str_mod: 5
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wis_mod: 3
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ac: 30
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ac_special: null
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alignment: NE
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: 60 feet. A bogeyman's aura of terror manifests as a shifting haze of
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images that reflect the viewers' deepest fears. Whenever a creature ends its turn
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within the aura, it must succeed at a DC 28 Will save or become __frightened 1__.
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A creature's frightened condition (including from striking fear) does not reduce
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as long as the creature remains in the aura. If the creature succeeds at its saving
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throw, it becomes temporarily immune to the aura for 24 hours.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Deepest Fear
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range: null
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raw_description: '**Deepest Fear** (__aura__, __emotion__, __fear__, __illusion__,
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__mental__, __visual__) 60 feet. A bogeyman''s aura of terror manifests as a shifting
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haze of images that reflect the viewers'' deepest fears. Whenever a creature ends
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its turn within the aura, it must succeed at a DC 28 Will save or become __frightened
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1__. A creature''s frightened condition (including from striking fear) does not
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reduce as long as the creature remains in the aura. If the creature succeeds at
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its saving throw, it becomes temporarily immune to the aura for 24 hours.'
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requirements: null
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success: null
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traits:
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- aura
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- emotion
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- fear
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- illusion
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- mental
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- visual
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trigger: null
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description: 'These nocturnal stalkers tail their chosen quarry for days, even weeks
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at a time, ominously showing up in back alleys, shadowy street corners, and even
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in victims'' own homes before going in for the kill. For unfathomable reasons, a
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bogeyman may spare a victim''s life and instead kidnap them, absconding to a far-off
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location before returning years later with a fresh bogey in tow.
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**__Recall Knowledge - Fey__ (__Nature__)**: DC 29'
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hp: 175
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hp_misc: fast healing 10
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immunities:
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- fear
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items: null
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languages:
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- Aklo
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- Common
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- Sylvan
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- tongues
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level: 10
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melee:
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- action_cost: One Action
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damage:
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formula: 2d12+9
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type: slashing
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name: claw
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plus_damage:
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- formula: null
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type: striking fear
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to_hit: 21
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traits:
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- agile
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- finesse
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- magical
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name: Bogeyman
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perception: 19
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proactive_abilities:
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- action_cost: Three Actions
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critical_failure: null
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critical_success: null
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description: null
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effect: The bogeyman has killed a creature within the last round and is adjacent
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to the creature
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Devour Soul
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range: null
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raw_description: '**Devour Soul** [Three Actions] (__necromancy__, __occult__)
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**Requirements** The bogeyman has killed a creature within the last round and
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is adjacent to the creature; **Effect** The bogeyman consumes the creature''s
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soul. The soul is utterly destroyed—nothing short of wish or a similar effect
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can restore it to life, and only after the bogeyman has been slain. The bogeyman
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regains Hit Points equal to double the level of the consumed creature. Each time
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the bogeyman consumes 10 souls, it increases its level by 1, and its statistics
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improve accordingly.'
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requirements: null
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success: null
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traits:
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- necromancy
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- occult
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: When the bogeyman uses a Stride action to move half their Speed or
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less, that movement does not trigger reactions.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Mobility
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range: null
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raw_description: '**Mobility** When the bogeyman uses a Stride action to move half
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their Speed or less, that movement does not trigger reactions.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The bogeyman deals 1d6 extra precision damage to __flat-footed__ creatures.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Sneak Attack
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range: null
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raw_description: '**__Sneak Attack__** The bogeyman deals 1d6 extra precision damage
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to __flat-footed__ creatures.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: The target is frightened 3 and fleeing for 1 round.
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critical_success: The target is unaffected.
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description: "If a bogeyman scores a critical hit with a claw Strike, the target\
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\ must attempt a DC 29 Will save. \n\n"
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effect: null
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effects: null
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failure: The target is frightened 2.
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frequency: null
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full_description: null
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generic_description: null
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name: Striking Fear
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range: null
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raw_description: "**Striking Fear** (__emotion__, __fear__, __mental__) If a bogeyman\
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\ scores a critical hit with a claw Strike, the target must attempt a DC 29 Will\
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\ save. \n\n**Critical Success** The target is unaffected.\n\n**Success** The\
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\ target is __frightened 1__.\n\n**Failure** The target is frightened 2.\n\n**Critical\
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\ Failure** The target is frightened 3 and __fleeing__ for 1 round."
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requirements: null
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success: The target is frightened 1.
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traits:
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- emotion
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- fear
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- mental
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: On the first round of combat, creatures that haven't acted yet are
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flat-footed to the bogeyman.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Surprise Attack
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range: null
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raw_description: '**Surprise Attack** On the first round of combat, creatures that
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haven''t acted yet are flat-footed to the bogeyman.'
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requirements: null
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success: null
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traits: null
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trigger: null
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ranged: null
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rarity: Uncommon
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resistances:
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- amount: 10
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type: cold iron
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ritual_lists: null
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saves:
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fort: 16
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fort_misc: null
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misc: null
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ref: 23
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ref_misc: null
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will: 19
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will_misc: null
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sense_abilities: null
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senses:
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- Perception +19
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- low-light vision
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size: Medium
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skills:
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- bonus: 23
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misc: null
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name: 'Acrobatics '
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- bonus: 19
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misc: null
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name: 'Athletics '
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- bonus: 22
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misc: null
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name: 'Deception '
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- bonus: 22
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misc: null
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name: 'Intimidation '
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- bonus: 16
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misc: null
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name: 'Society '
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- bonus: 23
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misc: null
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name: 'Stealth '
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- bonus: 21
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misc: null
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name: 'Thievery '
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source:
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- abbr: 'Pathfinder #152: Legacy of the Lost God'
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page_start: 79
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page_stop: null
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speed:
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- amount: 30
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type: Land
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- amount: null
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type: mobility
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spell_lists:
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- dc: 27
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misc: null
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name: Occult Innate Spells
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spell_groups:
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- heightened_level: null
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level: 4
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spells:
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- frequency: null
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name: gaseous form
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requirement: null
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- frequency: null
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name: invisibility
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requirement: null
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- frequency: null
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name: nightmare
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requirement: null
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- frequency: null
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name: phantasmal killer
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requirement: null
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- heightened_level: null
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level: 3
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spells:
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- frequency: null
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name: fear
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requirement: null
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- frequency: null
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name: mind reading
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requirement: null
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- heightened_level: null
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level: 2
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spells:
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- frequency: at will
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name: knock
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requirement: null
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- heightened_level: 4
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level: 0
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spells:
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- frequency: null
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name: ghost sound
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requirement: null
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- frequency: null
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name: message
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requirement: null
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- heightened_level: 4
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level: -1
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spells:
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- frequency: null
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name: tongues
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requirement: null
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to_hit: null
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traits:
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- Uncommon
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- NE
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- Medium
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- Fey
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type: Creature
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weaknesses: null
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