228 lines
8.0 KiB
YAML
228 lines
8.0 KiB
YAML
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ability_mods:
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cha_mod: 0
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con_mod: 7
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dex_mod: 4
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int_mod: -3
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str_mod: 6
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wis_mod: 2
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ac: 33
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ac_special: null
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alignment: N
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automatic_abilities:
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: The cauthooj nimbly hops aside, redirecting the triggering Strike against
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the adjacent enemy. The cauthooj Strides up to half its Speed, and this movement
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does not trigger reactions.
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Hop-Dodge
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range: null
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raw_description: '**Hop-Dodge** [Reaction] (__move__) **Trigger** The cauthooj is
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the target of a melee Strike and is adjacent to another enemy that is also within
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the reach of the melee Strike. **Effect** The cauthooj nimbly hops aside, redirecting
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the triggering Strike against the adjacent enemy. The cauthooj Strides up to half
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its Speed, and this movement does not trigger reactions.'
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requirements: null
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success: null
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traits:
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- move
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trigger: The cauthooj is the target of a melee Strike and is adjacent to another
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enemy that is also within the reach of the melee Strike.
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description: 'These large, flightless birds are deceptively agile, considering their
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long bodies and awkward, hopping gait. Solitary predators, they use their hypnotic
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warbling song to drive prey into a wild frenzy, manipulating them into attacking
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one another so that the cauthooj can then feast on the remains.
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Known to some scholars as the puppet master bird, and to others as the shrill shrike,
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cauthoojs are widely reviled by most intelligent humanoids, in part because the
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birds seem to prefer humanoids to other prey. Cauthooj sightings typically lead
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to the creation of hunting parties to track the creature down before it can kill
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again, with would-be hunters typically stuffing their ears full of wax in an effort
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to avoid being affected by its cry. Those who have survived the creature''s song
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report that the experience is uniquely unnerving, and almost all accounts agree
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that there is no other sound as terrible.
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While one might assume the cauthooj is a dumb animal, these creatures are in fact
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quite a bit smarter than they look. Cauthoojs stalk the perimeter of remote settlements
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in hopes of finding a lone traveler they can feast upon. These patient creatures
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will wait in ambush as long as they must to sate their hunger. They can even understand
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a few rudimentary words in Sylvan, although they are incapable of clearly speaking
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themselves. This doesn''t stop the cauthooj from attempting to mimic the sounds
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it hears, but when it does so, its eerie primal nature enhances the attempt, leading
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to the bird''s signature ability to manipulate minds and encourage conflict, a trait
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the cauthooj is just barely smart enough to understand—and enjoy.
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**__Recall Knowledge - Beast__ (__Arcana__, __Nature__)**: DC 30'
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hp: 215
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hp_misc: null
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immunities: null
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items: null
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languages:
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- Sylvan
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- (can't speak any language)
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level: 12
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melee:
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- action_cost: One Action
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damage:
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formula: 2d12+12
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type: piercing
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name: beak
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plus_damage: null
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to_hit: 26
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traits:
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- agile
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- deadly 1d12
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- reach 10 feet
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name: Cauthooj
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perception: 22
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proactive_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: With subtle alterations in the pitch and tone of its song, the cauthooj
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directs one creature confused by its Warbling Song to make a Strike. This works
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like other Strikes made by confused creatures, except that the cauthooj chooses
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the target. If no target is in reach or range, or the creature is unable to Strike
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for any other reason, this ability has no effect.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Staccato Strike
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range: null
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raw_description: '**Staccato Strike** (__mental__, __primal__, __sonic__) With
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subtle alterations in the pitch and tone of its song, the cauthooj directs one
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creature confused by its Warbling Song to make a Strike. This works like other
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Strikes made by confused creatures, except that the cauthooj chooses the target.
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If no target is in reach or range, or the creature is unable to Strike for any
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other reason, this ability has no effect.'
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requirements: null
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success: null
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traits:
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- mental
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- primal
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- sonic
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trigger: null
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- action_cost: Two Actions
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critical_failure: The target is confused for 1 round and immediately attacks itself
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(in the normal fashion for attacking oneself while confused). This Strike doesn't
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give the creature a flat check to recover from the confusion.
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critical_success: The target is unaffected and is temporarily immune for 1 minute.Success
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The target is unaffected.Failure The target is confused for 1 round.Critical Failure
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The target is confused for 1 round and immediately attacks itself (in the normal
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fashion for attacking oneself while confused). This Strike doesn't give the creature
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a flat check to recover from the confusion.
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description: The cauthooj gives a strange, ululating cry that causes nearby creatures
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to lash out violently and without control. Each creature within 120-foot emanation
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that can hear the cauthooj must attempt a DC 32 Will save to resist the effect.
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effect: null
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effects: null
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failure: The target is confused for 1 round.Critical Failure The target is confused
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for 1 round and immediately attacks itself (in the normal fashion for attacking
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oneself while confused). This Strike doesn't give the creature a flat check to
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recover from the confusion.
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frequency: null
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full_description: null
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generic_description: null
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name: Warbling Song
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range: null
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raw_description: '**Warbling Song** [Two Actions] (__auditory__, __incapacitation__,
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__mental__, __primal__) The cauthooj gives a strange, ululating cry that causes
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nearby creatures to lash out violently and without control. Each creature within
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120-foot emanation that can hear the cauthooj must attempt a DC 32 Will save to
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resist the effect.**Critical Success** The target is unaffected and is temporarily
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immune for 1 minute.**Success** The target is unaffected.**Failure** The target
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is __confused__ for 1 round.**Critical Failure** The target is __confused__ for
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1 round and immediately attacks itself (in the normal fashion for attacking oneself
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while confused). This Strike doesn''t give the creature a flat check to recover
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from the confusion.'
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requirements: null
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success: The target is unaffected.Failure The target is confused for 1 round.Critical
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Failure The target is confused for 1 round and immediately attacks itself (in
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the normal fashion for attacking oneself while confused). This Strike doesn't
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give the creature a flat check to recover from the confusion.
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traits:
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- auditory
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- incapacitation
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- mental
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- primal
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trigger: null
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ranged: null
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rarity: Common
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resistances:
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- amount: 15
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type: sonic
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ritual_lists: null
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saves:
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fort: 25
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fort_misc: null
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misc: null
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ref: 20
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ref_misc: null
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will: 18
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will_misc: null
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sense_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The cauthooj senses a creatures mental essence at the listed ranged.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Thoughtsense
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range: null
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raw_description: '**Thoughtsense** (__divination__, __mental__, __occult__) The
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cauthooj senses a creatures mental essence at the listed ranged.'
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requirements: null
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success: null
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traits:
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- divination
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- mental
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- occult
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trigger: null
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senses:
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- Perception +22
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- thoughtsense (imprecise) 60 feet
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size: Medium
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skills:
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- bonus: 24
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misc: null
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name: 'Athletics '
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- bonus: 25
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misc: null
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name: 'Stealth '
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source:
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- abbr: Bestiary
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page_start: 55
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page_stop: null
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speed:
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- amount: 35
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type: Land
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spell_lists: null
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traits:
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- N
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- Medium
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- Beast
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type: Creature
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weaknesses: null
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