161 lines
4.7 KiB
YAML
161 lines
4.7 KiB
YAML
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ability_mods:
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cha_mod: -3
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con_mod: 3
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dex_mod: 3
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int_mod: -5
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str_mod: 4
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wis_mod: 1
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ac: 18
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ac_special: null
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alignment: N
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automatic_abilities: null
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description: 'Cave fishers lurk in dark corners near the ceilings of caves and underground
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structures, lying in wait for prey to approach. When it does, the cave fisher excretes
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thin, tough, and very sticky filaments at its prey with lightning speed to capture
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it.
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A cave fisher eats just about any live prey smaller than itself, though anything
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smaller than a rat isn''t much of a meal for it. When a cave fisher captures such
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a creature, it often leaves the hapless animal entangled, using it as bait to attract
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larger creatures. Because the adhesive on its filament doesn''t last long, the fisher
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frequently needs to eat one filament and excrete a new one. The filaments are translucent
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and can be hard to see when they''re still and in darkness.
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Cave fishers hatch with the ability to excrete filaments, but they molt many times
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before reaching their adult size of about 7 feet long and 400 pounds. They often
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leave shed shells in conspicuous locations as decoys.
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**__Recall Knowledge - Animal__ (__Nature__)**: DC 16'
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hp: 30
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hp_misc: null
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immunities: null
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items: null
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languages: null
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level: 2
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melee:
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- action_cost: One Action
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damage:
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formula: 1d10+6
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type: slashing
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name: claw
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plus_damage: null
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to_hit: 10
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traits: null
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name: Cave Fisher
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perception: 7
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proactive_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: The cave fisher pulls a creature __grabbed__ by its filament toward
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itself, even suspending the target vertically if necessary. The cave fisher attempts
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an __Athletics__ check against the creature's Fortitude DC. On a success, the
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cave fisher pulls the creature 15 feet closer to it (30 feet closer on a critical
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success).
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Pull Filament
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range: null
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raw_description: '**Pull Filament** The cave fisher pulls a creature __grabbed__
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by its filament toward itself, even suspending the target vertically if necessary.
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The cave fisher attempts an __Athletics__ check against the creature''s Fortitude
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DC. On a success, the cave fisher pulls the creature 15 feet closer to it (30
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feet closer on a critical success).'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: Any creature hit by the cave fisher's sticky filament is __grabbed__.
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The cave fisher can move while it has a creature grabbed with its filament, but
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it automatically releases the creature if the cave fisher moves beyond the filament's
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60-foot length. The cave fisher can use only one filament at a time, and it can
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sever the filament and release any creature grabbed by it as a free action. The
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filament can be severed by a Strike that deals at least 10 slashing damage to
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it. This doesn't deal any damage to the cave fisher itself. The filament has AC
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17, and its __Escape__ DC is 19.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Sticky Filament
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range: null
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raw_description: '**Sticky Filament** Any creature hit by the cave fisher''s sticky
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filament is __grabbed__. The cave fisher can move while it has a creature grabbed
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with its filament, but it automatically releases the creature if the cave fisher
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moves beyond the filament''s 60-foot length. The cave fisher can use only one
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filament at a time, and it can sever the filament and release any creature grabbed
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by it as a free action. The filament can be severed by a Strike that deals at
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least 10 slashing damage to it. This doesn''t deal any damage to the cave fisher
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itself. The filament has AC 17, and its __Escape__ DC is 19.'
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requirements: null
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success: null
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traits: null
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trigger: null
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ranged:
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- action_cost: One Action
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damage: null
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name: filament
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plus_damage: null
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to_hit: 11
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traits:
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- range 60 feet
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rarity: Common
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resistances:
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- amount: null
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type: '>'
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ritual_lists: null
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saves:
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fort: 9
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fort_misc: null
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misc: null
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ref: 9
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ref_misc: null
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will: 7
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will_misc: null
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sense_abilities: null
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senses:
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- Perception +7
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- darkvision
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size: Medium
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skills:
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- bonus: 10
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misc: null
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name: 'Athletics '
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- bonus: 9
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misc: null
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name: 'Stealth '
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source:
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- abbr: Bestiary 2
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page_start: 49
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page_stop: null
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speed:
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- amount: 15
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type: Land
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- amount: 15
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type: climb
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spell_lists: null
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traits:
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- N
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- Medium
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- Animal
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type: Creature
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weaknesses: null
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