pathfinder-2-sqlite-MIRROR/data/monsters/iffdahsil.yaml

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ability_mods:
cha_mod: 7
con_mod: 10
dex_mod: 9
int_mod: 0
str_mod: 11
wis_mod: 8
ac: 43
ac_special: null
alignment: CE
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: 60 feet, DC 45. A creature entering or starting its turn in the aura
that fails at a Fortitude save becomes __doomed 1__ and __drained 1__. If the
target was already doomed or drained, the values of these conditions increase
by 1, to a maximum of doomed 3 and drained 3. A creature that dies while doomed
3 and drained 3 in this way disintegrates into black sand.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Aura of Annihilation
range: null
raw_description: '**Aura of Annihilation** (__aura__, __necromancy__, __occult__)
60 feet, DC 45. A creature entering or starting its turn in the aura that fails
at a Fortitude save becomes __doomed 1__ and __drained 1__. If the target was
already doomed or drained, the values of these conditions increase by 1, to a
maximum of doomed 3 and drained 3. A creature that dies while doomed 3 and drained
3 in this way disintegrates into black sand.'
requirements: null
success: null
traits:
- aura
- necromancy
- occult
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: Unlike most undead, Iffdahsil isn't destroyed at 0 HP. Iffdahsil's
fast healing continues to function normally, though on any round it begins its
turn at 0 HP, it is __enfeebled 4__ and __slowed 1__ until the start of its next
turn. While Iffdahsil is at 0 HP, it can be killed permanently only by simultaneously
exposing it to direct sunlight (or a 10th-level __sunburst__ spell) and casting
a __miracle__ or __wish__ spell (or similar magic) directed at destroying it.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Unkillable
range: null
raw_description: '**Unkillable** (__necromancy__, __occult__) Unlike most undead,
Iffdahsil isn''t destroyed at 0 HP. Iffdahsil''s fast healing continues to function
normally, though on any round it begins its turn at 0 HP, it is __enfeebled 4__
and __slowed 1__ until the start of its next turn. While Iffdahsil is at 0 HP,
it can be killed permanently only by simultaneously exposing it to direct sunlight
(or a 10th-level __sunburst__ spell) and casting a __miracle__ or __wish__ spell
(or similar magic) directed at destroying it.'
requirements: null
success: null
traits:
- necromancy
- occult
trigger: null
description: 'The slithering horror known as Iffdahsil is an undead __shoggoth__ that
has haunted the vault of the Black Desert for millennia. __Drow__ legends in particular
tend to feature Iffdahsil, terrifying the elves from a young age.
**__Recall Knowledge - Aberration__ (__Occultism__)**: DC 52
**__Recall Knowledge - Undead__ (__Religion__)**: DC 52'
hp: 380
hp_misc: fast healing 30, negative healing
immunities:
- blinded
- controlled
- critical hits
- deafened
- death effects
- disease
- paralyze
- poison
- precision
- sleep
- unconscious
items: null
languages:
- Aklo
- Necril
level: 21
melee:
- action_cost: One Action
damage:
formula: 5d10+21
type: piercing
name: pseudopod
plus_damage:
- formula: null
type: Grab
to_hit: 38
traits:
- magical
- reach 30 feet
name: Iffdahsil
perception: 38
proactive_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: 3d10+17 piercing
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Constrict
range: null
raw_description: '**__Constrict__** 3d10+17 piercing'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: A creature that begins its turn inside Iffdahsil takes 10d6 negative
damage. Iffdahsil gains temporary HP for 1 minute equal to half the damage dealt.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Eat Away
range: null
raw_description: '**Eat Away** A creature that begins its turn inside Iffdahsil
takes 10d6 negative damage. Iffdahsil gains temporary HP for 1 minute equal to
half the damage dealt.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: DC 43, 10d6 negative, Escape DC 43, Rupture 45
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Engulf
range: null
raw_description: '**__Engulf__** [Two Actions] DC 43, 10d6 negative, Escape DC
43, Rupture 45'
requirements: null
success: null
traits: null
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: Iffdahsil deals 8d8 piercing damage to each creature in a 10-foot emanation
(DC 43 basic Reflex save) and can also attempt to __Grab__ any creatures who critically
fail their save as a free action. Iffdahsil is then __flat-footed__ until the
start of its next turn.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Tentacular Burst
range: null
raw_description: '**Tentacular Burst** [Two Actions] Iffdahsil deals 8d8 piercing
damage to each creature in a 10-foot emanation (DC 43 basic Reflex save) and can
also attempt to __Grab__ any creatures who critically fail their save as a free
action. Iffdahsil is then __flat-footed__ until the start of its next turn.'
requirements: null
success: null
traits: null
trigger: null
ranged: null
rarity: Rare
resistances:
- amount: 20
type: acid
- amount: 20
type: cold
- amount: 15
type: physical (except magical silver)
- amount: 20
type: sonic
ritual_lists: null
saves:
fort: 39
fort_misc: null
misc: +1 status to all saves vs. magical effects
ref: 36
ref_misc: null
will: 35
will_misc: null
sense_abilities: null
senses:
- Perception +38
- darkvision
- lifesense (imprecise) 60 feet
- scent (imprecise) 60 feet
- tremorsense (imprecise) 60 feet
size: Gargantuan
skills:
- bonus: 40
misc: null
name: 'Athletics '
- bonus: 36
misc: null
name: 'Intimidation '
source:
- abbr: 'Pathfinder #155: Lord of the Black Sands'
page_start: 81
page_stop: null
speed:
- amount: 40
type: Land
- amount: 40
type: burrow
- amount: 25
type: climb
spell_lists:
- dc: 42
misc: null
name: Occult Innate Spells
spell_groups:
- heightened_level: null
level: 9
spells:
- frequency: null
name: overwhelming presence
requirement: null
- heightened_level: null
level: 8
spells:
- frequency: at will, self only
name: disappearance
requirement: null
- frequency: null
name: hallucination
requirement: null
- heightened_level: null
level: 7
spells:
- frequency: null
name: hallucinatory terrain
requirement: null
to_hit: null
traits:
- Rare
- CE
- Gargantuan
- Aberration
- Undead
type: Creature
weaknesses:
- amount: 20
type: good