pathfinder-2-sqlite-MIRROR/data/monsters/irnakurse.yaml

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ability_mods:
cha_mod: 4
con_mod: 3
dex_mod: 5
int_mod: -2
str_mod: 5
wis_mod: 3
ac: 28
ac_special: null
alignment: CE
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: '[reaction]'
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
the triggering creature. If your attack is a critical hit and the trigger was
a manipulate action, you disrupt that action. This Strike doesn't count toward
your multiple attack penalty, and your multiple attack penalty doesn't apply to
this Strike.
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Attack of Opportunity
range: null
raw_description: '**Attack of Opportunity** [None] **Trigger** A creature within
your reach uses a manipulate action or a move action, makes a ranged attack, or
leaves a square during a move action it''s using. **Effect** You lash out at a
foe that leaves an opening. Make a melee Strike against the triggering creature.
If your attack is a critical hit and the trigger was a manipulate action, you
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
and your multiple attack penalty doesn''t apply to this Strike.'
requirements: null
success: null
traits: null
trigger: A creature within your reach uses a manipulate action or a move action,
makes a ranged attack, or leaves a square during a move action it's using.
description: 'Irnakurse are surface elves who __drow__ have subjected to particularly
cruel and humiliating fleshwarping practices, as drow take special delight in the
torment of their surface-dwelling kin. The process of crafting an irnakurse involves
twisting an unfortunate elf into a deformed mass of misplaced limbs, loose flesh,
and bony protrusions—parts that should be internal are often left on full display
to the world. Irnakurse are subject to mental conditioning that causes them to hate
their prior forms, and these creatures prefer to attack surface elves over all other
targets.
**__Recall Knowledge - Aberration__ (__Occultism__)**: DC 26'
hp: 152
hp_misc: null
immunities: null
items: null
languages:
- Abyssal
- Elven
- Undercommon
- can't speak any language
level: 9
melee:
- action_cost: One Action
damage:
formula: 2d12+11
type: piercing
name: jaws
plus_damage: null
to_hit: 20
traits:
- reach 10 feet
- action_cost: One Action
damage:
formula: 2d8+11
type: slashing
name: tentacle
plus_damage:
- formula: null
type: mind lash
to_hit: 20
traits:
- agile
- reach 20 feet
name: Irnakurse
perception: 18
proactive_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: A non-evil creature hit by an irnakurse's tentacle is overwhelmed with
corrupted images of a ruined life and must succeed at a DC 28 Will save or be
__stunned 2__ (or stunned 4 on a critical failure). After attempting this save,
a creature is temporarily immune to Mind Lash for 24 hours.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Mind Lash
range: null
raw_description: '**Mind Lash** (__emotion__, __enchantment__, __mental__, __occult__)
A non-evil creature hit by an irnakurse''s tentacle is overwhelmed with corrupted
images of a ruined life and must succeed at a DC 28 Will save or be __stunned
2__ (or stunned 4 on a critical failure). After attempting this save, a creature
is temporarily immune to Mind Lash for 24 hours.'
requirements: null
success: null
traits:
- emotion
- enchantment
- mental
- occult
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: tentacle
effect: The monster automatically deals that Strike's damage again to the enemy.
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Rend
range: null
raw_description: A Rend entry lists a Strike the monster has. **Requirements** The
monster hit the same enemy with two consecutive Strikes of the listed type in
the same round. **Effect** The monster automatically deals that Strike's damage
again to the enemy.
requirements: The monster hit the same enemy with two consecutive Strikes of the
listed type in the same round.
success: null
traits: null
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: The creature is unaffected, and is temporarily immune to Soul
Scream for 24 hours.
description: null
effect: "The irnakurse unleashes an alien shriek of nightmarish horror and pain.\
\ All non-evil creatures within a 10-foot emanation must attempt a DC 28 Will\
\ save. The irnakurse can Sustain Soul Scream for up to 6 rounds; each time it\
\ does, it repeats the effect. \n\n"
effects: null
failure: null
frequency: once per day
full_description: null
generic_description: null
name: Soul Scream
range: null
raw_description: "**Soul Scream** [Two Actions] (__auditory__, __concentrate__,\
\ __emotion__, __enchantment__, __mental__, __occult__) **Frequency** once per\
\ day; **Effect** The irnakurse unleashes an alien shriek of nightmarish horror\
\ and pain. All non-evil creatures within a 10-foot emanation must attempt a DC\
\ 28 Will save. The irnakurse can Sustain Soul Scream for up to 6 rounds; each\
\ time it does, it repeats the effect. \n\n**Critical Success** The creature is\
\ unaffected, and is temporarily immune to Soul Scream for 24 hours. \n\n**Success\
\ **The creature is __stupefied 1__ for 1 round. \n\n**Failure **The creature\
\ is stupefied 1. Further failed saves against Soul Scream increase the condition\
\ value by 1, to a maximum of stupefied 4. Each time the character gets a full\
\ night's rest, the stupefied condition gained from Soul Scream decreases by 1.\
\ \n\n**Critical Failure **As failure, except the stupefied value increases by\
\ 2 instead of by 1."
requirements: null
success: null
traits:
- auditory
- concentrate
- emotion
- enchantment
- mental
- occult
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The irnakurse makes up to four tentacle Strikes, each against a different
target. These attacks count toward the irnakurse's multiple attack penalty, but
the multiple attack penalty doesn't increase until after it makes all of its attacks.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Storm of Tentacles
range: null
raw_description: '**Storm of Tentacles** [Two Actions] The irnakurse makes up to
four tentacle Strikes, each against a different target. These attacks count toward
the irnakurse''s multiple attack penalty, but the multiple attack penalty doesn''t
increase until after it makes all of its attacks.'
requirements: null
success: null
traits: null
trigger: null
ranged: null
rarity: Common
resistances:
- amount: null
type: '>'
ritual_lists: null
saves:
fort: 20
fort_misc: null
misc: null
ref: 18
ref_misc: null
will: 16
will_misc: null
sense_abilities: null
senses:
- Perception +18
- darkvision
size: Large
skills:
- bonus: 20
misc: null
name: 'Acrobatics '
- bonus: 20
misc: null
name: 'Athletics '
- bonus: 20
misc: null
name: 'Stealth '
source:
- abbr: Bestiary 2
page_start: 118
page_stop: null
speed:
- amount: 15
type: Land
spell_lists: null
traits:
- CE
- Large
- Aberration
type: Creature
weaknesses: null